Haven't changed anything with the display driver functionality have you, got 3 BSOD with the dx???.dll as the culprit. The only thing I have updated today is HB. G
there are lots of movement fails in the beta, chars running straigtht into objects for hours... Still no end of bugs in sight...?
latest build got stuck in a mountain while trying to do Archy Bot. navigation didn't want to work to stop humping that hill, he was busy for an hour or so. log below:
i know witch one you mean its annoying and its in kalimandor area it keeps flying into those area of those three or yours is another one.
Actually it wasn't this was Eastern Kingdom as I'm like never on Kalimdor. It's near Plaguelands area's
i have something on kalimandor around ashenvale up in the three it doesend get stuck but it doesend notice how to get out of there. it happans also random sometimes it doesend and sometimes not.
Please do not make a release of this beta... tried a little questbot with kicks profiles in jade forest on my 5 lvl85 toons and I have to manually intervene every few quests because of being not a able to navigate or get quest from questgiver.
We haven't pushed profile updates yet as they may not work with the current release. Therefore you may still have issues with running on foot to a quest or failing to navigate etc. Those are profile issues. We will rework 85-90 profiles in the next week. We have started from level 1 and came up to level 80 right now with kick's profiles.
Have you any changelog for the profile changes ? So we can update our own profiles before the release go online ? Thx
Hi, could we please have a deeper insight into the new HealTargeting please? We have already written a complete new, experimental (whatever ... it is far more than only "take first target with lowest health) logic behind it, taking several things into account, but why fighting with our own code when we could blame the HB staff (don't take this too serious) Currently the HealTargeting (which is of course not corresponding to our already existing naming conventions, and breaking our stuff ... but this is a different story ) looks like a copy of the default targeting engine, so ... how can we use it? do we still need to define our own Filtering? cause "stupid" things like "get tank, get offtank" and so on, needs still be done by the CR, same for getting AOE Targets (best unit for aoe healing) ? Don't wanna say "oh my god, still a lot of work to do", we have this already! only wanna know how we could use the new healtargeting to simplify our code (remove redundant lines and so)
Man Raphus, suddenly there is more information coming from you guys in two weeks, than in the last 5 months! Nevertheless, I love it! Keep it up, looking forward to HB "2.6" Kind Regards
Questing is still unreliable. Here is a log covering ~6 hours where HB only need to kill 12 mobs, but instead of was mounted and riding around the grinding area without pulling a single mob, all the while ignoring combat AND the mobs it was supposed to kill. This resulted in over 40 deaths without a single attempt to repair.
Logging.LogFilePath Just a question but has the new "Change Log File Path" been tested in any CR's? I typed this out as i am at work so ignore the typo's./Code errors Code: public override void Initialize() { var myNewLogPath = string.Format("{0}\\Logs\\Oracle\\", Styx.Common.Utilities.AssemblyDirectory); Styx.Common.Logging.LogFilePath = myNewLogPath; // Do some cool stuff here Logging.Write("Everything is Great!"); // I know there are more overloads here just demonstrating a point. } The Directory is created as expected. However our error is " Cannot create a file that already exists " when executing Logging.Write("Everything is Great!"); Also, could you provide an example of how best to utilize Logging.LogFilePath as browsing over the method it only seems to do a File.Move. Is it your intention to have the author's plugin have its own separate Log file filled with messages only created by his plugin ? HookExecutor Logging Could a dev also Diagnose why the Logging.WriteDiagnostic(Hook message) within Runstatus Run Override in the "HookExecutor" class does not respect the LogLevel.None ? My Logs are still filling with "Replaced Hook", "Adding Hook".
The stuckhandler gets crazy if your char is stunned, resulting in stutter/lag/freezes. Happens always. Bgs / Arenas / Duels cant be botted because of this. To reproduce: 1. Get stunned. 2. See lag. (Routine devs can fix it by checking !StyxWoW.Me.Stunned @ Combat Behaviour. )
Questing may still have issues from level 80 to level 90 with kick's profiles. We have been revamping the questing profiles from level 1 to level 80 in last 3 weeks but its a lot of work. For issues you are having with level 80-90 profiles, please provide as much information as possible so we can fix things faster (rather then waiting for our chars to come to that quest). Expected information that makes our job easier to reproduce your issues: The quest toon is on Link to the profile or the profile as attachment A complete log file In-game screenshots if they will describe the issue better Combat Routine you are using. For navigation issues, saying that stuck handler is not working or my chars are getting stuck everywhere does NOT help at all. We need a lot more information for that. Those being: The exact location where the toon got stuck. (Developer Tools, click to my location) In-game screenshot Where the toon was moving from and where to Link to the profile or the profile as attachment A complete log file
You need to give a full path not a folder. Like this: Code: var myNewLogPath = string.Format("{0}\\Logs\\Oracle\\{1} {2}.txt", Styx.Common.Utilities.AssemblyDirectory, StyxWoW.Me.Name, DateTime.Now);
It has default remove, include and weighting filters. You may want to add your own filters to manipulate the list. Default remove filter removes the hostile and dead targets. Default include filter includes the pets and players in your party/raid. Default weight filter sorts the units by their Health percentages and distances if they are out of range. So, if you want to include non-party members you will need to add an include filter yourself and include them. If you want to change the order of the units for AoE healing or such, you will need to add a weight filter and sort them yourself