Hey there .. as written before: Bot not mailing Cloth. all greens and blues getting mailed. but no cloth ... did a fresh install .. i cant find my mistake ...
So, just downloaded the latest HB (version .653) and am wondering what the Combat Movement option entails.
Any thing i can do as a healer to stay with the tank when hes off chain pulling, as gettin in combat seems to stop all following/movement; :/
Can we force soul well upon entering instances (if you're a warlock), or a mage table (if you're a mage)? Or is that CR controlled? To take it one step further, if doing LFR it would be best if you could create these before each boss.
Having same problem, as soon as healer gets "in combat" all movement / following stops resulting in line of sight and out of range issues
Well, I have major issues with DB, doesn't do jack. Worked perfectly fine yesterday, got me from 62 to 71, no problems. Today, nothing happens when I press start.. is this the new update?
From Log: Line 620: [05:07:02.956 N] [DungeonBuddy 600]: Dungeon type is set to None Line 621: [05:07:02.956 N] [DungeonBuddy 600]: Raid type is set to None Line 622: [05:07:02.956 N] [DungeonBuddy 600]: Scenario type is set to None You need to set the dungeon, scenario or raid type to something besides 'None'. Next release I'll prevent bot from starting and show a warning if all of those are set to 'None'
This is a combat routine issue. A lot of healer routines seems to be having this problem which is why I'm planning to add an option to have Dungeonbuddy handle moving within range of kill/heal targets. There's already an option in the gui for this called 'Combat Movement' (as ShortRound has noticed) but there's no logic in place yet.
In Gate of the setting Sun, at a curve before entering the building where the elevator to Striker Ga'dok is, the tank has a navigation issue, turning always forth and back.
Hello. Awesome work on this bot, I am enjoying it immensely!! Some questions: 1. Are there any people confident in programming additional dungeons not supported, like forge of souls? 2. If I were to give it a go and program some additional dungeons, how is the pathing done? I see very little pathing information in the dungeon script files... And I just want to say. Some encounters are magnificently programmed. It must have taken you guys a ton of hours to get it working this well, I mean the boss fights in Blackrock Cavern = MIND BLOWN!!! The bots at 232 ilvl (which is shit for BRC) wipe less than a fkn group of players, I just love it.
One bugreport. 50% of the time the bot leaves Throne of Tides at the boss location before killing the boss. The bot thinks the dungeon is completed but it's not. So maybe add some wait effects there Thanks
After a Raidwipe everyone is running back into the Dungeon, my Toon too. But he always run back to the wiped encounter, and back to the entrance because not all players come back into the dungeon. this serveral times. no one is running x times all the way to the place to be and back to the entrance. possible to change something? count player inside the dungeon, or a wait timer after he rejoins the dungeon after a wipe?!
Was working really good till the other day now all my dps chars just stand there and follow am I doing something wrong??
Summary - Trying to mail at the mailbox right by Grommash Hold, the bot thinks its stuck, but it not stuck on anything, it kinda runs in circles, jumps and tries to get to a mailbox i think. There's no object that its running to though. I've deleted my Kalimdor Mesh folder and to force a reload, tired the beta, tried with no plug ins, everything i can think of no luck. Class: Priest CustomClass: Singular Role: Healer Queue Type: 5 man all my bots Random Queue Party Mode: On Dungeon: N/A (happens outside) Edit - just tried with DX9 with same result Edit 2 - Well i packed up the whole show and moved to Thunder Bluff, things are fine there except its not mailing cloth and common items. Mails BOE's fine. These are fresh installs , can attach another log if needed.
Just a simple questio, can I run normal Throne of Thunder with this? And keeping an eye 100% of the time? Like, can I say I know the boss battles? lol
I've run it on a couple of the LFR ToT raids, it does some stupid things (ie pull trash, some goofy targeting, weird positioning). As long as you aren't a Tank or Healer and stop it when you need to navigate and manually around trash you'll be fine. It is smart on some stuff - for instance it will run out of the raid on Magera with cinders. On that note be warned, if you have a class that can remove cinders turn it off on that fight, or else you will cleanse it and before its time and piss alot of people off... No one will notice you're goofy behavior in LFR as long as you don't continually aggro stuff you shouldn't and die over and over.
I definitely wouldn't run it in a raid where you'll be expected to know what your doing, LFR has that advantage, most people don't care and in 25 mans there's usually enough folks who know what they are doing to make up for the ones who don't. Also be aware that if you are used to custom CC's and manually control you toon, switching to something like singular is gonna kill your DPS, but again, just blend in with the crowd and don't let the bot do anything silly and no one will notice .