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  • Fury Unleashed I - The best you can get! (Arms, Fury & Protection supported)

    Discussion in 'Archives' started by nomnomnom, May 13, 2013.

    1. nomnomnom

      nomnomnom Well-Known Member

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      Very tired after a long long day of work ... Sorry guys but Im going to bed. I have the rotations coded, but completely untested if it even starts ... I'll promise a beta release before the wednesday raids EU time. Not today though ...
       
    2. vibrator

      vibrator New Member

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      gn Nom
       
    3. Dominowood

      Dominowood Member

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      Noom очень будем ждать нового обновления рутины.
       
    4. ddarude

      ddarude New Member

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      First of all i want to thank nomnomnom for this awesome CR, it's just plain genius.
      Sorry for my noob question thou but it stated:

      Note for revision 1.4.3 and higher.
      22/09/2013: Until I have the proper rotations ready for all specializations, please follow this guideline to pick rotations (You can select this in the GUI, and then Rotation Version. Selectable per specialization):
      Arms - Use Development rotation (Report bugs, mistakes and other issues!)
      Fury - Use Development rotation (Report bugs, mistakes and other issues!)
      Prot - Use Release rotation.

      What if i keep switching between specialization? Sometimes i go fury and sometimes i go prot.
      How do i set it up so when i use fury i can use the development version and when i go prot i can use the release rotation?
       
    5. nomnomnom

      nomnomnom Well-Known Member

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      Report bugs quickly, to get them solved quickly! I need you guys to test the Arms and Fury developers versions!

      Internal revision 1.4.5 is released on dev-pub SVN.

      * Fixed the logging output for the Cast method for integers.
      * Added CastOnGround for integers.
      * Added NearbySlamCleaveUnitsCount to count adds within SLAM-CLEAVE range.
      * Added ActualMaxRange & ActualMinRange checks.
      * Removed IsGlobalCooldown() check - THIS MIGHT CAUSE STUTTERING WITH THE ROUTINE! Will be readded in future releases with a better implementation (Had issues with off-gcd abilities).
      * Added SpellBook - Casting by Integers now for DEVELOPMENT rotations.
      * Cleaned up Throttle Class.

      General:
      * Added Rotational Settings - You can select per SPEC which rotation is used (Development or Release - See first post which is recommended).

      Arms:
      * Added separate Victory Rush settings.
      * Added Multi-Target (AoE) Units - Select how many UNITS are required to kick-in AoE.
      * Completely revamped Arms - AoE & Single Target (Development Rotation).
      * Added support for T16P4 (DeathScentenceAuraT16)
      * Added support for Eye of Galakras - (Desyncs when item is available and when required).

      Fury:
      * Added separate Victory Rush settings.
      * Added Multi-Target (AoE) Units - Select how many UNITS are required to kick-in AoE.
      * Completely revamped Fury- AoE & Single Target (Development Rotation).
      * Added support for T16P4 (DeathScentenceAuraT16)
      * Added support for Eye of Galakras - (Desyncs when item is available and when required).

      Prot:
      * Added Multi-Target (AoE) Units - Select how many UNITS are required to kick-in AoE.
      * Fixed ragedumping. Shouldn't cap you anymore.

      Edit - Also some good news for Fury:
      Warrior (Forums / Skills / Talent Calculator) Fury
      Bloodthirst damage has been increased by 20%.
      Raging Blow damage has been increased by 20%.

      This change might put Fury back in the spotlights on AoE fights. As we build up Meat Cleaver stacks with Whirlwind and then use Raging Blow.

      ====================

      Make absolutely sure to use Tyrael 5.2.6, Raidbot or LazyRaider. Do not use earlier Tyrael versions!!!
       
    6. Dominowood

      Dominowood Member

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      Теперь осталось только подождать не тестовую рутину. Попробую по тестировать завтра и еще раз Noom большое спасибо за реализацию рутины. Кстати Noom пока стоит пользоваться версией 1.4.4 или уже бетой можно?
       
    7. HB4259O24

      HB4259O24 New Member

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      when is this update going live
       
    8. nomnomnom

      nomnomnom Well-Known Member

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      It is live on developers SVN:

      https://subversion.assembla.com/svn/team-random/trunk/dev-pub/routines/Fury Unleashed/dotnet_4_5/
       
    9. HB4259O24

      HB4259O24 New Member

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      i dont now how to wors a svn
       
    10. tumbum

      tumbum Active Member

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      Any Movement ETA for use in Questing/Grinding? :)
       
    11. nomnomnom

      nomnomnom Well-Known Member

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      Not for a while :( First going to solve the issues with the DPS.

      Zipfile is attached in the first post. Also has automatic updater in it, so it'll update automatically.
       
    12. HB4259O24

      HB4259O24 New Member

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      wasnt on ther befoe must take a while to auto update
       
    13. HB4259O24

      HB4259O24 New Member

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      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\GuiExtentions.cs(19,25) : error CS1501: No overload for method 'GetValue' takes 1 arguments
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(69,30) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'CommandsBorderColor' and no extension method 'CommandsBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(72,30) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'HelpBorderColor' and no extension method 'HelpBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(76,30) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'SelectedItemWithFocusBackColor' and no extension method 'SelectedItemWithFocusBackColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(77,30) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'SelectedItemWithFocusForeColor' and no extension method 'SelectedItemWithFocusForeColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(82,30) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'ViewBorderColor' and no extension method 'ViewBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(532,27) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'CommandsBorderColor' and no extension method 'CommandsBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(535,27) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'HelpBorderColor' and no extension method 'HelpBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(539,27) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'SelectedItemWithFocusBackColor' and no extension method 'SelectedItemWithFocusBackColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(540,27) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'SelectedItemWithFocusForeColor' and no extension method 'SelectedItemWithFocusForeColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
      Compiler Error: c:\Users\User\Documents\Honorbuddy\Routines\fury unleashed\Interfaces\GUI\Interface.Designer.cs(545,27) : error CS1061: 'System.Windows.Forms.PropertyGrid' does not contain a definition for 'ViewBorderColor' and no extension method 'ViewBorderColor' accepting a first argument of type 'System.Windows.Forms.PropertyGrid' could be found (are you missing a using directive or an assembly reference?)
       
    14. HB4259O24

      HB4259O24 New Member

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      got that error on start up
       
    15. nomnomnom

      nomnomnom Well-Known Member

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      You need .net Framework 4.5. You can download it for free and the link is in the first post.
       
    16. diablofan

      diablofan Member

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      Using your develompent svn with no errors, but seems CC is not using aoe rotation, even on 5+mobs, no thunderclap and no sweeping strikes as arms.
       
    17. nomnomnom

      nomnomnom Well-Known Member

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      Get me a logfile please :).

      Edit:
      Internal revision 146.

      * Fixed an issue with NearbySlamCleaveUnitsCount - Possibly causing AoE in Arms to not work.
       
    18. mtk56

      mtk56 New Member

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      wonderful to say the least thanks for making it. I am having trouble when grinding tho, the bot will not turn around and ends up dieing if mobs come up from behind him, and I also can't get it to charge. Otherwise it appears to be a good custom warrior routine.
       
    19. Dominowood

      Dominowood Member

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      Кто по тестировал уже версию 1.4.5 на фури спеке что можете сказать? Noom очень постарался сделав новый реализ,надеюсь что вары станут еще врывающими при этой рутине.

      Noom еще такой вопрос: Обновление 1.4.5 считается бета версией или как? Как ведет себя рутина после обновления в спеке Армс?
       
    20. nomnomnom

      nomnomnom Well-Known Member

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      Sorry, there is no movement, facing and targetting yet so it's not good for automated grinding, questing.

      Yes. 1.4.5 is a Beta but should be very good. I keep updating 1.4.5 on Beta SVN until it's good enough for release.

      Edit: Pushed a update for Arms, making it smartly decide wether to use the Slam-Cleave or Whirlwind.

      PHP:
      U.NearbyAttackableUnitsCount 3.4 U.NearbySlamCleaveUnitsCount
      Whirlwind is 85% weapon damage.
      Slam is 275% + 1246 damage --> So roughly taking it at 290% weapon damage.

      290% / 85% is 3.41. So 3.41 whirlwind adds equals to the damage slam would do to one add.
       

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