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  • [Release] Honorbuddy 1.9.6.2827

    Discussion in 'Archives' started by Nesox, Oct 1, 2010.

    1. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      CHANGELOG
      Code:
      + API - WoWUnit.GetAuraById added, you can now lookup auras both by id and name.
      + API - Vendors.ForceRepair/Sell/Mail/Train added - Setting any of them to true [excluding Mail] will force a run to begin (assuming the current context allows it - e.g. once combat/BG ends)
      
      FIX - Closest NPCs are not determined by the path length, and not vector length. This means NPCs with no path to them, are excluded. (e.g. NPCs in Thunderbluff)
      FIX - AutoEquip logging exception fixed - should work properly again.
      
      CHANGE - Looting uses the old behavior now instead of the eventBased one so we can work on it quietly until it works properly.
      
      ADDITION - If multiple CCs for the current character class are detected, a selection window will show, allowing the user to select the CC they wish to use.
      
      For Bugreports! Make sure you make a new account unless you already got one:
      http://bugtracker.thebuddyforum.com/
       

      Attached Files:

      Last edited: Oct 7, 2010
    2. yura

      yura Member

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      second))))
       
    3. Natfoth

      Natfoth Community Developer

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      Thanks for the release dev team.

      Loving the CC things, that is just awesome.
       
    4. shuuk

      shuuk Member

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      thank you :cool:
       
    5. exfelon

      exfelon Active Member

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      nice thanks guys.
       
    6. icenode

      icenode Member

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      That selection window is a great idea! Now we can just throw them all in the same folder, much easier, thanks!
       
    7. Jparker

      Jparker New Member

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      have you guys ever considered releasing an auto-updater? Would be a very welcome addition =)
       
    8. gameownz

      gameownz New Member

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      thanks,
      looking forward to future updates.
       
    9. ZoOoOoM

      ZoOoOoM Community Developer

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      The CC selection window is the best feature in this release imo =p
       
    10. Mario27

      Mario27 Banned

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      thnx going to test this one the test version was awsome now lets try this one:)
       
    11. shuuk

      shuuk Member

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      i know its not the bugtracker but skinning does not work he stop at skill 100
       
    12. gameownz

      gameownz New Member

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      I hope you guys keep this up since honorbuddy do still have a lot of bugs.
       
    13. iggi66

      iggi66 New Member

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      Thanks for the next (test)release. Works great so far but there are still issues I already mentioned. I didn't expect that they will be fixed with this release, but:

      I'm not going to repost all issues again I reported here and I'm pretty sure they are now lost in space. No dev is ever going to look into this thread again.

      My problem: I'm waiting for at least 3 weeks now to get my bugtracker account activated and posting inside this threads is the only way to report issues at the moment.

      I asked 2 members of the dev-team and both redirected me to Bossland, since he is the only one who has access to the bugtracker activation. So I did and I'm still waiting. Overstrained?


      It's not your fault, that my mail provider seems to block your boardmails/domain and I already changed my details on all active accounts (board/shop etc). But please! Finally help me getting the bugtacker account activated. This is my last attempt..

      Until then, I'm not going to report or release anything again.
       
    14. tristan3103

      tristan3103 New Member

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      whats better with that release?
       
    15. gameownz

      gameownz New Member

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      nothing particular.
       
    16. tristan3103

      tristan3103 New Member

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      so why did u update it then?
       
    17. zoktar

      zoktar New Member

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      sry if im beeing dumb but, this is rollback update right?. based on 1.9.6.2. ye?
       
    18. gameownz

      gameownz New Member

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      Dunno, why they did. I would prefer some kind of stable releases with new
      goods, like improved antistuck, stuck detecter, improved walk and stuff.

      I often see my bot is stuck anywhere since no profil is perfect
      this more than one time happens but it also looks bloody suspicious.

      It's like I always need babby sit him. It happens already several times
      I came back and saw my bot stucking in a tree, or in a water construction
      jumped around or walked in a circle like a stupid.
       
      Last edited: Oct 1, 2010
    19. panYama

      panYama Community Developer

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      nice with the cc switch option, definatly a nice upgrade.
       
    20. panYama

      panYama Community Developer

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      if you want to help the stuck part doesn't lie in the bot itself but in the mesh that the bot uses.

      Post where it is, screenshow hotspot location etc, so MaiN the navigator man of all can solve it. instead of complaining;)
       

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