with latest yesterday svn update i have a small increase on dps because the only difference with previus version is that now CC will spam IceLance if your target is frozen by pet freeze, frost nova, deep freeze.... May be something is wrong in yr installation or configuration?
Hello! how to make that the bot pressed the "leave corspe" button when him killed, instead of lay 6 minutes
Can say that Arcane mage is working really poorly i must admit. Mine is spamming arcane blast even though it has 4 stacks...
Mine is an Arcane Mage as well, and I didn't change anything from last time til now . Well, she was Arcane . Tonight I changed her to Frost because nothing gives me the numbers this used to with Arcane.
what is the problems with arcane mage? I need some log or feedback in order to investigate. ATM I'm using frost spec for this reason frost is the best implemented CC.
I not absolutely understood the answer to the question. when using standard "Singular", the bot leaves a body normally and if I use "KingWOW" that doesn't leave a body after death how to correct it?
View attachment 9376 2013-09-30 15.41.txt here Code: [12:10:10.885 D] [CGSpellBook::CastSpell] Override ID: 30451, KnownIndex: 67 [12:10:12.793 N] 12:793 my HP% 1.95 MANA% 100 Arcane Blast: Неизвестно [12:10:12.795 D] [CGSpellBook::CastSpell] Override ID: 30451, KnownIndex: 67 [12:10:16.220 D] We died, Clearing current POI [12:10:16.220 D] Cleared POI - Reason Player Died [12:10:16.220 D] Cleared POI [12:16:19.169 D] Activity: Moving to corpse [12:16:19.170 D] Unloading tiles! [12:16:19.171 D] Activity: Loading Tiles [12:16:19.171 D] Loading HawaiiMainLand_28_25 [12:16:19.274 D] Loading HawaiiMainLand_29_25 [12:16:19.394 D] Loading HawaiiMainLand_29_24 [12:16:19.488 D] Loading HawaiiMainLand_28_24 [12:16:19.598 D] Successfully generated path from {3551.513, 1647.122, 838.9868} to {3489.884, 1525.966, 816.376} in 427 milliseconds [12:16:19.801 D] Activity: Moving to corpse
Using Symbiosis skill Sorry if this has already been asked/answered (couldn't find it). Does this cc take advantage of the symbiosis skill gained (Healing Touch for example from the overgrown lilypad on timeless isle)? Thanks.
Attilio, I deleted everything with fresh / new installs. The problem is that right before 5.4 and then patch, my 512 Arcane mage was doing 112k, after it, she was doing around 60-70k, if that, and would not start combat. I did a fresh install of EVERYTHING several times but it was still the same until I posted last time ^ up there ^. Now I have made her Frost and will try cc again. I liked Arcane though because it goes so pretty with my transmog - hahaha .
In some instances it tries to dps mobs thru walls and keeps saying out of range, anyone else have that issue? also what is with it turning on the spot looks so bot like.
try this plugin. I will fix corpose release asap. I'm sorry for previus wrong unswer, this issue never exixt in previus HB version.
Hi, awesome CR, doing 270k on dummys after 10minutes, no lust, no food no flask, just using cds. Multitargeting 3 dummys, arcane spec, 550 ilevel, meta and epic. But need to have a code to cast another arcane blast after casting the missiles using the t16 proc.
can you explain me better how to use the T16 2P proc? I'm thinking to code this way: continue cast ArcaneBlast also at 4 ArcaneCharge if T16_2P_BONUS proc. Let me know
Sure, lets get started: Mage T16 2P Bonus - Arcane Missiles causes your next Arcane Blast within 10 sec to cost 25% less mana, stacking up to 4 times Mage T16 4P Bonus - Arcane Missiles has a 15% chance to not consume Arcane Missiles!. Ok, so.. basic with the 4p bonus what happens its just the CR will detect that theres one more charge of arcane missiles to cast. Nothing to change in the CR. Example - casts 4 arcane blasts (proc 1or 2 missiles) - cr detect that theres the missiles to cast... it start casting then in a row, 1, 2, if the 4set proc, there will be another missiles to cast. That will lead to the 2piece bonus Each missiles casted, reduces the next arcane blast mana cost to 25%. The best use for it its with the 4 charges, that you already got. Now what the combat routine should do its just the following After casting all missiles possible, it must cast another arcane blast, so it has its cost reduced and it does maximum damage. IF another missles proc.. cast missiles.. and then cast another arcane blast.. Routine should only consume the charges casting barrage if theres no set bonus proc left and no missiles. This seems to be mana consuming but its not.. raiding with t16 set mana its not that issue, the regen its fast, AND you have those amazing 25-50-75% mana cost reduced.. Even casting again after another missiles proc (for only 25% mana cost reducion) still its a dps boost. I can test it and report. Atilio, also, it will be nice to the routine cancel the casting if it detects that THOK its casting Deafening Screech. Srry for my language mistakes.