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  • [Release] Honorbuddy 1.9.6.2827

    Discussion in 'Archives' started by Nesox, Oct 1, 2010.

    1. fpsware

      fpsware Community Developer

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    2. xopherw

      xopherw New Member

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      i'd pay extra for the auto-updater ... i'm sure others probably would too ...
       
    3. xxAhzz

      xxAhzz New Member

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      Bug?

      When using 'RunTo' in a Questing profile, you literally run, not ride, run all the way to the desired location. Specifically, I am using Mord's breakneck and in STV Lvl41 there is this statement:

      Code:
      <RunTo X="-13695.42" Y="228.2827" Z="25.3391" QuestId="578" />
      If I restart HB at this point in time, I will casually run from wherever I am, not mounting, and head to that location.
       
    4. Tukk

      Tukk New Member

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      Anyone else having problems with the toon not moving at all? Unless I tag the mob, my toon will just sit there. It has nothing to do with the profile because I used it all day on Wednesday. And no, I didn't change anything as far as setting in WOW.
       
    5. Breyna

      Breyna New Member

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      I just tried logging into this newest release and kept getting Authentication Failed. So I started up 1.9.6.1 and it logged in just fine and i'm running it now
       
    6. shuuk

      shuuk Member

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      same here yesterday no log in problems..now i get these auth failed
       
    7. Dameize

      Dameize New Member

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      +1 i agree
       
    8. x11r6

      x11r6 New Member

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      Harvesting has still some problems; my toon spent the whole night jumping in front of a gold vein, because it wasn't able to reach it.
      Hb kept spamming:
      Could not generate full path from {X:-5418,804 Y:-3030,263 Z:-38,05249} to {X:-5418,667 Y:-3033,568 Z:-33,82576} (distance from end point to destination: 4,60132 yards)!

      It would indeed be able to mine the vein from there, could you please fix it? Also, can you add some sort of node blacklisting in case an harvesting attemps fails for more than, let's say, one minute? My log is attached.
      BTW this release looks very good and stable :)
      PS: sorry if my english sucks a little bit.
       

      Attached Files:

      Last edited: Oct 2, 2010
    9. NiklasNikke

      NiklasNikke New Member

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      Oh god, I keep getting the "authentication failed" error constantly. seriously man
       
    10. .iArt

      .iArt New Member

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      no comment...

      Bot dont do anything @ win7 64 Bit...

      Log:
      Code:
      System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
         bei Khryptor.Priest.CanCast(String name)
         bei Khryptor.Priest.<.ctor>b__77(WoWUnit unit)
         bei Khryptor.Priest.NeedBuffs(Dictionary`2 buffs)
         bei Khryptor.Priest.get_NeedCombatBuffs()
         bei Bots.Grind.LevelBot.Ž(Object ctx)
         bei TreeSharp.Decorator.CanRun(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei Styx.Logic.BehaviorTree.TreeRoot.()
      System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
         bei Khryptor.Priest.CanCast(String name)
         bei Khryptor.Priest.<.ctor>b__77(WoWUnit unit)
         bei Khryptor.Priest.NeedBuffs(Dictionary`2 buffs)
         bei Khryptor.Priest.get_NeedCombatBuffs()
         bei Bots.Grind.LevelBot.Ž(Object ctx)
         bei TreeSharp.Decorator.CanRun(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei Styx.Logic.BehaviorTree.TreeRoot.()
      System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
         bei Khryptor.Priest.CanCast(String name)
         bei Khryptor.Priest.<.ctor>b__77(WoWUnit unit)
         bei Khryptor.Priest.NeedBuffs(Dictionary`2 buffs)
         bei Khryptor.Priest.get_NeedCombatBuffs()
         bei Bots.Grind.LevelBot.Ž(Object ctx)
         bei TreeSharp.Decorator.CanRun(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei Styx.Logic.BehaviorTree.TreeRoot.()
      System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
         bei Khryptor.Priest.CanCast(String name)
         bei Khryptor.Priest.<.ctor>b__77(WoWUnit unit)
         bei Khryptor.Priest.NeedBuffs(Dictionary`2 buffs)
         bei Khryptor.Priest.get_NeedCombatBuffs()
         bei Bots.Grind.LevelBot.Ž(Object ctx)
         bei TreeSharp.Decorator.CanRun(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.Decorator..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei TreeSharp.PrioritySelector..MoveNext()
         bei (Object )
         bei TreeSharp.Composite.Tick(Object context)
         bei Styx.Logic.BehaviorTree.TreeRoot.()
       
    11. royaal

      royaal Member

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      cant login:(/
       
    12. Haaskis

      Haaskis New Member

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      HB crashes instantly. Doesn't even make a log.
       
    13. Spewer

      Spewer Member

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      Having also trouble whit authenticating
       
    14. lekaf

      lekaf New Member

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      thanks for this release!! :D
       
    15. thuannguyen

      thuannguyen Member

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      1 of my bot got past the authenticating.. The others keep failing..Guess 1 of my bot was lucky?
       
    16. zack2145

      zack2145 New Member

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      the authenticating shit is really starting to piss me off
       
    17. nowai

      nowai New Member

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      It looks like a CC error
       
    18. fenrir3402

      fenrir3402 New Member

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      All was ok, then I got wow error and now I can't login (auth failed).

      edit; ok, 5 minutes later its working again.
       
      Last edited: Oct 2, 2010
    19. chemical

      chemical Active Member

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      wooooohoo, so far i started HB at 8pm last night and it is still running ! i started on 1.598 and haven't even been able to bot over night... i have over 1100 kills and no deaths!!! pally ftw
       
    20. bubbleboy34

      bubbleboy34 Member

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      Working fine for me. Only problem to report is that when I log in it says Authenticating failed once but when I try again it is fine.
      Thanks for all the hard work you guys have put into the bot!
       

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