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  • HB ARCHIVES: Honorbuddy Profile Pack--DO NOT DELETE!

    Discussion in 'Archives' started by chinajade, Sep 8, 2013.

    1. Jaxxaholic

      Jaxxaholic New Member

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      I have been having issues with the Uldum profile starting this morning. It was working fine last night, but not anymore. At first it was just flying back and for for about 30 minutes, and then i cleared both cache folders and restarted and then it just stopped working altogether> I have attached my log. I have no idea what the problem is.
       

      Attached Files:

    2. Metski

      Metski New Member

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      Great work, used it for a couple of days now and damn this is some good stuff!!! Really appreciate the work you've done on this...
       
    3. Kekskruemel

      Kekskruemel Member

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      DK Starting Quest

      Grand Theft Palomino

      doesn't work for me.

      He wait until Mob 28683 is away, but doesnt stole the horse.

      Log attached.

      Greetings
       

      Attached Files:

    4. nikmav

      nikmav New Member

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      Hi, I started using this profile yesterday and setup it as told in the first post. I started the bot, but after 4-5 hours my toon only went to feralas and remained level 42 as when I started using the bot, so it didn't anythng. I used the bot Questing mode, is this the correct mode? Thanks, and sorry for my english.
       
    5. zoak

      zoak New Member

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      Tries to pick up a quest from Serinar in Maw of Neltharion but he has no available quests at the moment. Clearing wow and honorbuddy caches does not fix the issue

      edit: picked up The Obsidian Dragonshrine - Quest - World of Warcraft manually and delivered it, now it works again
       

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    6. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Wullie,

      You don't know how much this confuses me that you observe the profile running while in Combat. I want to find out what's going on with this for myself. I'm going to capture your original recommendation to the Known Bugs List so the concern doesn't get lost.

      Another team member is actively reworking on the MoP profiles at the moment, and I need to quit making modifications to these profiles for the while. Every time I do, it interferes with their progress and creates merging conflicts.

      For the while, I'm just going to capture the issues to the Known Bugs List, and let the other team members remove them from the list when repaired.

      cheers,
      chinajade


      [size=-2]Ref: Wullie's original problem report and recommended repair
      Ref: Chinajade's response
      Ref: Wullie's follow-up post[/size]
       
    7. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Wullie and thanks again!

      I've captured this to the Known Bugs List: MoP 85-90 to prevent stepping on changes that another team member is making to the MoP profiles at the moment.

      cheers,
      chinajade


      [size=-2]Ref: Wullie's problem report w/log[/size]
       
    8. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Tmzko,

      Without a log, we can't see what specifically is going awry for you.

      You might find this article helpful in solving your problem:

      cheers,
      chinajade
       
    9. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Emmark, and thank you for the information!

      I've captured the issue to the Known Bugs List: Classic 1-58, as I'm uncomfortable making a blind fix where Gossip options are a consideration. Will give it a look when toons get through that area again.

      cheers,
      chinajade


      [size=-2]Ref: Emmark's suggestion[/size]
       
    10. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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    11. nuclear898

      nuclear898 New Member

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      Dear Kick,
      I've found that your level 6-12 Durotar questing profile will do a few quests, then suddenly go all the way to orgrimar just to set its hearthstone there, and then go back to Sen'Jin village. This wastes a lot of time. It's better to put this later on when the character is actually in/near orgrimar.
      The code that does this is:
      Code:
      <If Condition="Me.HearthstoneAreaId != 5170" >
      				<!-- Set Hearth to Org -->
      				<CustomBehavior File="UserSettings" UseFlightPaths="true" />
      				<RunTo DestName="Innkeeper Gryshka" X="1573.266" Y="-4439.158" Z="16.05683" />
      				<CustomBehavior File="InteractWith" MobId="6929" GossipOptions="1" />
      			</If>
      
       
    12. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, LowKey,

      Wullie is right--its HBcore making the dismount decision.

      There are a couple of reasons for this...
      • A handful of quest givers require you to be dismounted, and Honorbuddy doesn't know a-priori which quest givers require dismounting and which don't. So, it just treats them all the same and dismounts.

      • Honorbuddy was having some occasional positioning problems when picking up or turning in quests.
        Some quest givers require that you face them, and you can't be standing too close. While mounted, positioning correctly is difficult because of the accelerated travel speed and the small distances involved. So again, dismounting to do the positioning is the conservative approach.

      cheers,
      chinajade
       
    13. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Trenstrong,

      This question is answered in our FAQ. If you need further assistance, please follow our guide to Reporting Problems or Seeking Assistance.

      cheers,
      chinajade
       
    14. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Makkli, and thank you sooo much for this!

      We've got another team member actively reworking the MoP profiles at the moment. As such, I'm not making changes to the MoP profiles at the moment to keep from creating merge conflicts for him.

      Instead, I've captured your wonderful information to the Known Problems list.

      cheers,
      chinajade


      [size=-2]Ref: Makkli's additional info about Gardener Fran[/size]
       
    15. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi Proceed, and thanks for the log!

      The profile pack won't start flying until toward the end of Hellfire Peninsula. I looked at your log, and the profile is behaving correctly per the current design. We haven't yet had time to re-flow the profiles for flying at an earlier point.

      You can find more information here:

      cheers,
      chinajade


      [size=-2]Ref: Proceed's original post w/log[/size]
       
    16. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Harlski,

      Your problem description doesn't sound like a profile issue. We'd need to see the full log to analyze the problem. Please see our guide about Reporting Problems or Seeking Assistance.

      cheers,
      chinajade
       
    17. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Jaxxaholic,

      We're going to assume you meant Deepholm--not Uldum--because that's what your log says. :D

      [18:13:45.532 N] Changing current profile to [Fly][N - Quest] Deepholm 82-83 [Kick]($Rev: 2765 $)
      ...
      [18:13:47.536 D] Character is a level 82 Tauren Warrior
      [18:13:47.536 D] Current zone is Deepholm

      Looks like you are having Navigational issues, the toon is supposed to be 'on the ground' (not flying) at this point. This is not a profile problem.
      [18:23:23.102 D] Could not generate path from {1098.488, 72.86268, 235.9416} to {842.4811, 484.8114, -63.08806} (time used: 373 milliseconds) @ FindStartPoly

      First shot at repair, try the remedies described here:

      If no joy, then turn in Where's Goldmine? - Quest - World of Warcraft manually, then start Honorbuddy again.

      If still no joy, show us a fresh log, please.

      cheers,
      chinajade


      [size=-2]Ref: Jaxxaholic's original post w/log[/size]
       
    18. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Keksktuemel,

      I just ran the DK start area to completion several times this past week, and encountered no problems with this quest. You seem to be having problems with the VehicleMover behavior, yet it hasn't been modified in quite a while (months).

      This leads me to believe you've either got mesh or installation issues.

      As a first try, can we delete your C:/Users/*****/AppData/Local/HonorbuddyMeshes/DeathKnightStart/ mesh sub-directory? This will force Honorbuddy to re-acquire the meshes for the area.

      If no joy, let's try a 'clean install' of Honorbuddy. Instructions here:

      If still no joy, show us a fresh log, please.

      cheers,
      chinajade


      [size=-2]Ref: Keksktuemel's original post w/log[/size]


      EDIT 3-Oct-2013 20:47UTC: [size=-2](geez, where has the year gone?).[/size] Another staff remember is reporting that Grand Theft Palomino is broken. As such, I've captured the issue to the Known Bugs List: Classic 1-58. For now, please do the quest manually, and we'll try to give this a look soon.
       
    19. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi Nikmav,

      Yes, using the Questing bot is exactly right. Please show us a log that demonstrates the problem. Without it, we've simply no way to analyze the issue. You may find our guide about Reporting Problems or Seeking Assistance helpful.

      cheers,
      chinajade
       
    20. chinajade

      chinajade Well-Known Member Moderator Buddy Core Dev

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      Hi, Zoak,

      Glad you got it working, but your Honorbuddy installation is a complete mess, and really needs to be cleaned up.

      You've got broken bots:
      [14:44:21.084 N] Compiler Error: c:\Games\Buddy\Bots\Professionbuddy\Composites\CsharpAction.cs(10,52) : error CS0118: 'ICSharpCode' is a 'namespace' but is used like a 'type'
      [14:44:21.084 N] Compiler Error: c:\Games\Buddy\Bots\Professionbuddy\Composites\If.cs(17,39) : error CS0118: 'ICSharpCode' is a 'namespace' but is used like a 'type'

      Broken plugins:
      [14:44:27.765 N] Compiler Error: c:\Games\Buddy\Plugins\maddogs-svn\OrphanCaster.cs(14,16) : error CS0234: The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?)
      [14:44:27.765 N] Compiler Error: c:\Games\Buddy\Plugins\maddogs-svn\OrphanCaster.cs(17,16) : error CS0234: The type or namespace name 'Logic' does not exist in the namespace 'Styx' (are you missing an assembly reference?)

      Bad copies of profiles:
      [14:44:31.155 D] XML Error: Unknown tag "SubRoutine" (Input: "<SubRoutine SubRoutineName="Profile Specific">
      <SubRoutine SubRoutineName="Settings">
      <Settings DefaultValue="false" Type="Boolean" Name="Show Progress" Summary="Enable this while farming to see the current progress (when it will go to the next profile). It will automatically switch back to false after printing." Category="0. Progress - enabl

      Dangerous exceptions going on:
      [14:49:58.915 D] System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0ECD75E0, Size: 8
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Styx.WoWInternals.WoWObjects.WoWObject.[](UInt32 )
      at Styx.WoWInternals.WoWObjects.WoWUnit.get_ChannelObjectGuid()
      at Styx.WoWInternals.WoWObjects.WoWUnit.get_ChannelObject()
      at Styx.WoWInternals.WoWObjects.WoWUnit.get_IsCasting()

      You really should consider a 'clean install', and cleaning your caches also.

      We'll have to clean up these problems, before anyone can help you anyway. So, best to take care of the problems now.

      cheers,
      chinajade



      [size=-2]Ref: Zoak's original post w/log[/size]
       

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