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  • [ACT2 - Inferno] SEw5NV

    Discussion in 'Archives' started by Kevin Spacey, Oct 5, 2013.

    1. Kevin Spacey

      Kevin Spacey Community Developer

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      [A2 - Inferno] SEw5NV

      Skip Elites with 5 NV
      (SEw5NV)

      IM GLAD TO SEE YOUR LOGS, SUGGESTIONS AND FIXES HERE!​


      version 0.7 uploaded



      1. For what purpose?
      • max Legendary per Hour(LPH)
      • high MP
      • WW-barbarian (better)
      • and some DE farm at the same time
      2. Explain, why more LPH than other profiles?

      • its just theory... but. You can run this profile - 10 minute to get 5 NV (for example)+30 minutes for trashfarm=40. I think its better for total LPH (not fot IPH, may be, because you wasting time on 5 leet packs, anyway) if you run 30 minutes with 5NV trashfarm, than you run 40 minutes without any NV. And you can see the logs in 3rd post, coefficients of the IPH/LPH are different, than with trashfarm only...
      3. What it does?
      • reach 5 NV in Vault of the Assassin (you will never get 5 nv so fast as in VotA, too many leets in small location)
      • tp-out when 5 NV rdy to other profiles for trash farm
      4. What you need?
      5. PROFILES
      • Fast
        VotA - Oasis
      • Fast+FR
        VotA - Oasis - Forgotten Ruins - Oasis
      • Medium
        Vota - Oasis - Western Channel - Eastern Channel - Hidden Aqueducts
      • Medium+FR
        Vota - Oasis - Forgotten Ruins - Oasis - Western Channel - Eastern Channel - Hidden Aqueducts
      • Long
        Vota - Oasis - Western Channel - Eastern Channel - Hidden Aqueducts - Storm Hall - Unknown Depths
      • Long+FR
        Vota - Oasis - Forgotten Ruins - Oasis - Western Channel - Eastern Channel - Hidden Aqueducts - Storm Hall - Unknown Depths
      6. Features
      • leave VotA after reach 5 NV
      • max death count=1, you can change it by editing this
        <TrinityMaxDeaths questId="1" max="1" />
      • big and full blacklist, you can edit it for your needs
      • all random location not full explored, just Until=ExitFound, its faster
      • best and very smooth VotA profile i ever found - http://www.thebuddyforum.com/demonb...act-2/105440-act2-inferno-vault-assassin.html
      • YAR compatible
      • TownRun in the beginning of the each run (optional profiles - townruns per 2/3/etc. runs in v0.3 and above. DELETED IN 0.6). Explanation.
      • lootRadius and killRadius presets in each profile's file, with value better for ww barb i tested, you can change it by editing strings like this
        <ToggleTargeting questId="1" combat="True" looting="True" lootRadius="100" killRadius="60" />
      7. Known issues
      • sometimes bot cant/forgot go to the Forgotten Ruins
      • if you meet leets in the Forgotten Ruines near Portal Stone with option "Ignore Elites" or "Skip Elites with 5 NV" you will die. Its Trinity problem and i hope rrrix will fix it soon
      • after adding WaitTimer to the Forgotten Ruins bot sometimes go far away after he found Portal Stone and stuck, working on solution
      • very rarely wait timer dont help and bot die near Forgotten Ruin's Portal Stone, for example when mobs have "fear" affix, idk how to fix this issue.
      • stucks in the random dungeons. Trinity ExploreDungeons dont work well :(
      • weird stuck - join to channel and idle
      • time to time bot dont ignore leets or trash very well, trinity issue too.
      • bot dont pick up any items except legendary with option "ignore Elites/Rare/Unique" or "Skip Elites with 5 NV" (after getting 5 nv), if near items are leet mobs - common trinity option, see the solution in recomendations
      • one of the reasons of death in the locations like channels - bot trying to pick up shrine while surrounded by mobs, working on the solution
      8. Troubleshooting:
      9. Recommendations
      10. Feature plans
      • add more locations with high mobs density
      • fix and support this profile
      • get money for wedding by botting in diablo 3
       

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    2. Kevin Spacey

      Kevin Spacey Community Developer

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      Changelog

      Code:
      v0.7
      - added VotA blacklist
      - added Unknown Depths blacklist
      - little tweaks in Forgotten Ruins
      - added Unknown Depths to the long profiles
      - starting quest changed from 8.3 to 8.2
      v0.6
      - added Hidden aqueducts to medium and long profiles
      - added Forgotten Ruin's blacklist
      - deleted all additional types of all profiles, now we can setup our own custom townrun with trinity, look at the description in the first post
      - deleted townrun in the beginning of the each run
      v0.5
      - fixed problem with afk in channels
      - added channels and Storm Hall blacklist
      - new town portal point after channels and after Storm Hall
      v0.4
      - blacklist updated a lot!
      - additional types to all profiles, for better inventory handling with different loot rulers
      - "cant enter to FR" bug fixed, i sure
      - problems with FR's portal stone fixed, except one rare issue
      - wait timer in FR increased to 5000
      - tweaks of attack/pickup range
      v0.3
      - blacklist updated
      - added two additional types of each "Fast" profile, with townrun per 2 and 3 runs
      - loot and kill radius tuned up
      - added wait_timer to the VotA
      v0.2
      -added wait_timer to the FR to prevent stuck near portal stone
      -added some IgnoreScenes in chanells


      old versions will be here
       

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    3. Kevin Spacey

      Kevin Spacey Community Developer

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      here will be the logs

      1. First log, im still working on gear/settings and profile, still too many deaths, this time i have a lot of gold timer Tripped because 90sec is not enough sometimes to kill pack or two without pickuping any gold, etc. This is my barb-1(signature) and profile Fast+FR_v0.2
      and you already can see this awesome IPH/LPH score. I mean only 700 iph but 3 lph, here is another coefficients IPH/LPH, than with trashfarm only
      You need to register and have one post to see spoilers!
       
    4. Kevin Spacey

      Kevin Spacey Community Developer

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      here will be my blacklist for public needs
      it will be updated time to time

      P.S. not all of this strings presented in the profile

      Code:
        <TargetBlacklists>
              [COLOR="#008000"][B]<!-- VotA -->[/B][/COLOR]
              <TargetBlacklist actorId="197514" /> <!--a2dun_Zolt_Random_Breakable_Table_Sand-->
      	<TargetBlacklist actorId="2972" /> <!--a2dun_Zolt_Breakable_Pillar-->
      	<TargetBlacklist actorId="3011" /> <!--a2dun_Zolt_Random_Breakable_Corner-->
      	<TargetBlacklist actorId="3016" /> <!--a2dun_Zolt_Random_Breakable_Statue-->
               [COLOR="#008000"][B]<!-- Oasis -->[/B][/COLOR]
              <TargetBlacklist actorId="178161" /> <!--a door into the rainbow-->
      	<TargetBlacklist actorId="256000" /> <!--Sokahr the Keywarden-->
      	<TargetBlacklist actorId="222011" /> <!--Scar Talon-->
      	<TargetBlacklist actorId="222180" /> <!--Torsar-->
      	<TargetBlacklist actorId="168951" /> <!--Ssthrass-->
      	<TargetBlacklist actorId="115132" /> <!--Leodesh the Stalker-->
      	<TargetBlacklist actorId="140424" /> <!--Mundunogo-->
      	<TargetBlacklist actorId="113994" /> <!--Fezuul-->
      	<TargetBlacklist actorId="139323" /> <!--prisoner-->
      	<TargetBlacklist actorId="183609" /> <!--prisoner-->
      	<TargetBlacklist actorId="258955" /> <!--Bramok the Overlord-->
      	<TargetBlacklist actorId="208543" /> <!--Ashangu-->
      	<TargetBlacklist actorId="157531" /> <!--Water Money Center Wheel-->
      	<TargetBlacklist actorId="118384" /> <!--Gear Box Barricade-->
      	<TargetBlacklist actorId="222265" /> <!--Rakanishu Stone-->
      	<TargetBlacklist actorId="222262" /> <!--Rakanishu Stone-->
      	<TargetBlacklist actorId="222268" /> <!--Rakanishu Stone-->
      	<TargetBlacklist actorId="222271" /> <!--Rakanishu Stone-->
      	<TargetBlacklist actorId="113845" /> <!--Rakanishu Center Stone-->
      	<TargetBlacklist actorId="113960" /> <!--Rakanishu Side Stone-->
      	<TargetBlacklist actorId="259187" /> <!--Rakanishu-->
      	<TargetBlacklist actorId="108874" /> <!--prisoner's stake of event-->
      	<TargetBlacklist actorId="199337" /> <!--Breakable Wagon-->
      	<TargetBlacklist actorId="62872" /> <!--Leodesh's chest and other white chests-->
      	<TargetBlacklist actorId="55258" /> <!--Corpse Swarm Spawner-->
              <TargetBlacklist actorId="57713" /> <!--Oasis_Rockslide-->
      	<TargetBlacklist actorId="58962" /> <!--waterTower-->
      	<TargetBlacklist actorId="3981" /> <!--Dune Dervish-->
              <TargetBlacklist actorId="4099" /> <!--Fallen Shaman-->
      	<TargetBlacklist actorId="5497" /> <!--prisoner's stake-->
              [COLOR="#008000"][B]<!--Forgotten Ruins-->[/B][/COLOR]
      	<TargetBlacklist actorId="3016" /> <!--a2dun_Zolt_Random_Breakable_Statue-->
      	<TargetBlacklist actorId="3011" /> <!--a2dun_Zolt_Random_Breakable_Corner-->
      	<TargetBlacklist actorId="2972" /> <!--a2dun_Zolt_Breakable_Pillar-->
      	[COLOR="#008000"][B]<!-- Channels -->[/B][/COLOR]
      	<TargetBlacklist actorId="168951" /> <!--Ssthrass-->
      	<TargetBlacklist actorId="121821" /> <!--Mummy Spawner Muck-->
      	<TargetBlacklist actorId="222236" /> <!--Grool-->
      	<TargetBlacklist actorId="62125" /> <!--Wood Platform-->
      	<TargetBlacklist actorId="61652" /> <!--Debris Pile-->
      	<TargetBlacklist actorId="62386" /> <!--Barrel Storage rack-->
      	<TargetBlacklist actorId="62215" /> <!--Sack-->
      	<TargetBlacklist actorId="61815" /> <!--VaseGallon-->
      	<TargetBlacklist actorId="61640" /> <!--Vase-->
      	<TargetBlacklist actorId="82796" /> <!--chest-->
      	<TargetBlacklist actorId="4155" /> <!--FleshPitFlyer Spawner-->
      	<TargetBlacklist actorId="5381" /> <!--SkeletonMage Poison-->
      	[COLOR="#008000"][B]<!-- Storm Hall and Unknown Depths-->[/B][/COLOR]
      	<TargetBlacklist actorId="208832" /> <!--Spider_Elemental_Cold_tesla-->
      	<TargetBlacklist actorId="208824" /> <!--a2dun_Zolt_Tesla_Tower_Spawner_Cold-->
      	<TargetBlacklist actorId="208963" /> <!--Spider_Elemental_Poison_tesla-->
      	<TargetBlacklist actorId="208826" /> <!--a2dun_Zolt_Tesla_Tower_Spawner_Poison-->
      	<TargetBlacklist actorId="204944" /> <!--Spider_Elemental_Lightning_tesla-->
      	<TargetBlacklist actorId="204509" /> <!--a2dun_Zolt_Tesla_Tower_Spawner_Lightning-->
      	<TargetBlacklist actorId="208962" /> <!--Spider_Elemental_Fire_tesla-->
      	<TargetBlacklist actorId="208825" /> <!--a2dun_Zolt_Tesla_Tower_Spawner_Fire-->
      	<TargetBlacklist actorId="231351" /> <!--FallenShaman_A_ZoltLev-->
              <TargetBlacklist actorId="198012" /> <!--a2dun_zolt_WeaponRack-->
      	<TargetBlacklist actorId="162079" /> <!--a2dun_Zolt_Breakable_BarrelContainer-->
      	<TargetBlacklist actorId="222326" /> <!--a2dun_Zolt_Book_Holder-->
      	<TargetBlacklist actorId="68635" /> <!--a2dun_Zolt_Books_Half_Wall_Base-->
      	<TargetBlacklist actorId="3037" /> <!--a2dun_Zolt_Round_Spawner-->
      	<TargetBlacklist actorId="5382" /> <!--SkeletonMage Poison-->
      	<TargetBlacklist actorId="5376" /> <!--SkeletonMage Lightning-->
      	<TargetBlacklist actorId="5368" /> <!--SkeletonMage Cold-->
              <TargetBlacklist actorId="5372" /> <!--SkeletonMage Fire-->
      	<TargetBlacklist actorId="5192" /> <!--Sand Monster-->
      	<TargetBlacklist actorId="2976" /> <!--chest-->
        </TargetBlacklists>
        
       
    5. sebflex

      sebflex New Member

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      which spec?
       
    6. Kevin Spacey

      Kevin Spacey Community Developer

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      standard ww build i think
      but may be some1 have better ideas
       
    7. vdro

      vdro New Member

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      so
      why this profile is better than for example a2 or a1 profiles?
      of course its a chance to get 2-3 legends from an elite..even but
      can u post some of iph stats / lph ? and what mp u use ? like 6?
      thanks

      edit
      i got 1 bot 50 paragon level and i can test it anyway :)
       
    8. Kevin Spacey

      Kevin Spacey Community Developer

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      vdro i can explain, i havent any logs at this time
      its just theory... but

      you can run this profile for 40 minutes
      10 minute for get 5 NV (for example)
      and 30 minutes for trashfarm
      i think its better for total LPH (not fot IPH, because you wasting time on 5 leet packs, anyway)
      if you run 30 minutes with 5NV trashfarm
      than you run 40 minutes without any NV
       
    9. vdro

      vdro New Member

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      ok starting to test np
      anyway i need to leave bot out of voa y?
       
    10. Kevin Spacey

      Kevin Spacey Community Developer

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      ye, you just need a portal to vota when you resume game
      you must find vota by hands and enter to it to get the checkpoint once
       
    11. vdro

      vdro New Member

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      so 8.1 not 8.3
      when 8.3 u got portal to terminus
      8.1 u can resume with vota

      edit
      bot enters voa
      and does nothing or attacking only mobs around, or hitting air, strange things :)
      started fast profile
      tried oasic and vota 0.1
      maybe doing something wrong
       
    12. Kevin Spacey

      Kevin Spacey Community Developer

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      im running fine with 8.3 quest, and bot dont take another checkpoints even after exploring Storm Hall

      show me your log?
       
    13. vdro

      vdro New Member

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      [10:30:07.225 D] Start/Stop Button Clicked!
      [10:30:07.227 D] Forcing profile reload.
      [10:30:07.632 N] Loaded profile [A2-SEw5NV v0.1] Vault of The Assassin
      [10:30:07.632 D] Starting bot Order Bot
      [10:30:07.632 D] Added new hook [OutOfGame] 38d43289-5779-4147-b21a-e010682d54e4
      [10:30:07.632 D] Added new hook [Death] 6984e821-fd40-4e3e-8389-95d4e03d8823
      [10:30:07.633 D] Added new hook [RoutineBuffs] 495133b8-29dc-4494-b693-824fe0cf7b0f
      [10:30:07.633 D] Added new hook [RoutineCombat] 7f7ed212-c260-431d-95de-5927222ec977
      [10:30:07.633 D] Added new hook [Combat] f2d6472f-04c4-4e59-b26b-bc6e87a36e63
      [10:30:07.633 D] Added new hook [IdentifyItems] 39df1087-e263-415b-bec1-798738ad6890
      [10:30:07.633 D] Added new hook [StashItems] 076ac7a1-eb52-42dd-9b8d-260f83496d57
      [10:30:07.633 D] Added new hook [SellAndRepair] c5edb98b-7997-4954-808e-202242dc489a
      [10:30:07.633 D] Added new hook [SalvageItems] 84dc74e7-f58f-4553-ac99-f787943fed1c
      [10:30:07.633 D] Added new hook [VendorRun] d1495a3a-9422-4c23-9ac7-7225f26a01d9
      [10:30:07.633 D] Added new hook [Loot] 0e9645ee-ceac-4732-af8c-a5a1d4b1331a
      [10:30:07.633 D] Replaced hook [BotBehavior] 9562db69-0d1c-4c64-9c6a-9528ef04f824
      [10:30:07.633 N] [Trinity] Bot Starting
      [10:30:07.633 N] [Trinity] Note: Maintaining item stats from previous run. To reset stats fully, please restart DB.
      [10:30:07.633 D] Replaced hook [Combat] c7611d97-020f-4121-ae3c-c39fa8e39c0c
      [10:30:07.633 D] Replaced hook [VendorRun] 867e0a42-0409-4b4e-92c5-ec0efc853738
      [10:30:07.633 D] Replaced hook [Loot] 170e9176-7825-4401-99af-9dbc8e4e832e
      [10:30:07.633 D] Replaced hook [Death] 3e8bfaf0-dd22-4faf-b0f4-3935e761e3fd
      [10:30:07.633 N] [Trinity] ItemRules is using the soft rule set.
      [10:30:07.633 N] [Trinity] PICKLOG = Rare
      [10:30:07.633 N] [Trinity] KEEPLOG = Rare
      [10:30:07.633 N] [Trinity] RULEPATH = F:\bot diablo\Nowy folder\nowe trinity\demon\Plugins\Trinity\ItemRules\Rules\soft
      [10:30:07.634 N] [Trinity] ... loaded: 38 Pickup rules
      [10:30:07.634 N] [Trinity] ... loaded: 0 Identify rules
      [10:30:07.634 N] [Trinity] ... loaded: 0 Salvage rules
      [10:30:07.634 N] [Trinity] ... loaded: 65 Common Keep rules
      [10:30:07.634 N] [Trinity] ... loaded: 1 Magic Keep rules
      [10:30:07.635 N] [Trinity] ... loaded: 84 Rare Keep rules
      [10:30:07.637 N] [Trinity] ... loaded: 325 Legendary Keep rules
      [10:30:07.637 N] [Trinity] ... loaded: 0 Set Keep rules
      [10:30:07.637 N] [Trinity] ... loaded: 0 Macros
      [10:30:07.637 N] [Trinity] ItemRules loaded a total of 475 Soft rules!
      [10:30:07.637 D] [Trinity] Trinity OnEnable took 4.00029993057251ms
      [10:30:07.637 D] Spooling up bot thread.
      [10:30:07.638 D] Bot thread started.
      [10:30:07.640 N] Waiting 5.4 seconds before next game...
      [10:30:13.110 N] Creating new game. Params: [Act:A2 Difficulty:Inferno Quest:57337 QuestStep:26 ResumeFromSave:True IsPrivate:True Handicap:6]
      [10:30:17.411 N] ========== Grid segmentation resetting!!! ============
      [10:30:17.824 N] Loaded profile [A2-SEw5NV v0.1] Vault of The Assassin
      [10:30:18.450 N] [Trinity] New Game - resetting everything
      [10:30:18.477 N] GameChanged. Clearing actors
      [10:30:18.510 D] Replaced hook [ProfileOrderBehavior_Hook] 0b683b2b-5724-4dce-8efe-dc7ffee688af
      [10:30:18.578 N] Forced townrun initiated! Reason:Request from: ForceTowunRun tag
      [10:30:18.578 D] Replaced hook [ProfileOrderBehavior_Hook] 5e88e530-dd70-42f5-8a7b-0a96baab5985
      [10:30:18.589 N] [Trinity] Looks like we are being asked to force a town-run by a profile/plugin/new DB feature, now doing so.
      [10:30:18.770 D] Done vendoring!
      [10:30:18.770 N] [Trinity] TownRun complete
      [10:30:18.780 D] Replaced hook [ProfileOrderBehavior_Hook] 5d3a1864-2569-4809-a2a2-776a23f03cf7
      [10:30:18.789 N] [Trinity] [ZooVoA] Starting run!
      [10:30:18.812 N] ToggleTargeting, new values: Looting:True LootRadius:90 Combat:True KillRadius:50
      [10:30:18.812 D] Replaced hook [ProfileOrderBehavior_Hook] 0b5b5ea4-0126-4adb-a991-eb5474346619
      [10:30:18.835 D] Replaced hook [ProfileOrderBehavior_Hook] 6daf83fd-98af-4822-822e-e883c110db84
      [10:30:18.888 D] Generating path to Town Portal (Definite) - <308.2124, 273.393, -1.142151>
      [10:30:18.896 D] Successfully generated path from {X=122,Y=123} to {X=109,Y=123} in 00:00:00.0063072 with 14(2) hops
      [10:30:18.896 D] Client path generated.
      [10:30:18.896 D] Generated path to <308.2124, 273.393, -1.142151> (Town Portal (Definite)) with 2 hops.
      [10:30:22.089 N] ========== Grid segmentation resetting!!! ============
      [10:30:25.517 D] Replaced hook [ProfileOrderBehavior_Hook] 86c830ec-f961-493d-9c0f-e8534dd1acde
      [10:30:25.569 D] Navigator.Clear
      [10:30:25.569 D] Generating path to Name=a2dun_Zolt_Random_Breakable_Statue Dist=33,00418 IsElite=False HasBeenInLoS=False HitPointsPct=-1 - <680, 632.5, 0>
      [10:30:25.660 D] Successfully generated path from {X=192,Y=192} to {X=173,Y=192} in 00:00:00.0175595 with 20(2) hops
      [10:30:25.660 D] Client path generated.
      [10:30:25.660 D] Generated path to <680, 632.5, 0> (Name=a2dun_Zolt_Random_Breakable_Statue Dist=33,00418 IsElite=False HasBeenInLoS=False HitPointsPct=-1) with 2 hops.
      [10:30:26.803 D] Generating path to Name=SkeletonArcher_D Dist=24,89384 IsElite=False HasBeenInLoS=True HitPointsPct=1 - <682.936, 626.3952, -1.229156>
      [10:30:26.907 D] Successfully generated path from {X=261,Y=192} to {X=251,Y=193} in 00:00:00.0020506 with 11(4) hops
      [10:30:26.907 D] Client path generated.
      [10:30:26.907 D] Generated path to <682.936, 626.3952, -1.229156> (Name=SkeletonArcher_D Dist=24,89384 IsElite=False HasBeenInLoS=True HitPointsPct=1) with 4 hops.
      [10:30:30.017 N] [Trinity] [ZooVoA] Clearing The Vault and branches.
      [10:30:30.107 D] Replaced hook [ProfileOrderBehavior_Hook] 91e84816-d7f8-4386-b809-af72483ed7a0
      [10:30:35.643 D] Navigator.Clear
      [10:30:35.643 D] Generating path to Name=Gloves_norm_base_flippy Dist=6,116109 IsElite=False HasBeenInLoS=False HitPointsPct=-1 - <678.035, 608.3148, 0>
      [10:30:35.656 D] Successfully generated path from {X=245,Y=192} to {X=243,Y=191} in 00:00:00.0038633 with 4(3) hops
      [10:30:35.656 D] Client path generated.
      [10:30:35.656 D] Generated path to <678.035, 608.3148, 0> (Name=Gloves_norm_base_flippy Dist=6,116109 IsElite=False HasBeenInLoS=False HitPointsPct=-1) with 3 hops.
      [10:30:37.017 D] Navigator.Clear
      [10:30:37.017 D] Generating path to Name=a2dun_Zolt_Tesla_Tower_Spawner_Cold Dist=22,46673 IsElite=False HasBeenInLoS=True HitPointsPct=1 - <720, 610, 0>
      [10:30:37.023 D] Successfully generated path from {X=244,Y=192} to {X=244,Y=208} in 00:00:00.0000761 with 18(5) hops
      [10:30:37.023 D] Client path generated.
      [10:30:37.023 D] Generated path to <720, 610, 0> (Name=a2dun_Zolt_Tesla_Tower_Spawner_Cold Dist=22,46673 IsElite=False HasBeenInLoS=True HitPointsPct=1) with 5 hops.
      [10:30:40.078 D] Navigator.Clear
      [10:30:40.078 D] Generating path to Name=Skeleton_D Dist=14,58779 IsElite=False HasBeenInLoS=True HitPointsPct=0,690669879404524 - <694.9835, 602.9729, 0.09999988>
      [10:30:40.084 D] Successfully generated path from {X=244,Y=204} to {X=241,Y=198} in 00:00:00.0021913 with 7(4) hops
      [10:30:40.084 D] Client path generated.
      [10:30:40.084 D] Generated path to <694.9835, 602.9729, 0.09999988> (Name=Skeleton_D Dist=14,58779 IsElite=False HasBeenInLoS=True HitPointsPct=0,690669879404524) with 4 hops.
      [10:31:47.226 D] Navigator.Clear
      [10:31:47.226 D] Generating path to Name=SkeletonArcher_D Dist=88,18124 IsElite=True HasBeenInLoS=True HitPointsPct=1 - <684.6743, 513.2255, 12.70991>
      [10:31:47.233 D] Successfully generated path from {X=241,Y=198} to {X=205,Y=194} in 00:00:00.0025301 with 37(6) hops
      [10:31:47.233 D] Client path generated.
      [10:31:47.233 D] Generated path to <684.6743, 513.2255, 12.70991> (Name=SkeletonArcher_D Dist=88,18124 IsElite=True HasBeenInLoS=True HitPointsPct=1) with 6 hops.
      [10:31:49.016 D] Generating path to Name=SkeletonArcher_D Dist=47,95286 IsElite=True HasBeenInLoS=False HitPointsPct=1 - <685.1563, 512.3951, 12.70991>
      [10:31:49.018 D] Successfully generated path from {X=223,Y=193} to {X=205,Y=194} in 00:00:00.0000591 with 19(3) hops
      [10:31:49.018 D] Client path generated.
      [10:31:49.018 D] Generated path to <685.1563, 512.3951, 12.70991> (Name=SkeletonArcher_D Dist=47,95286 IsElite=True HasBeenInLoS=False HitPointsPct=1) with 3 hops.
      [10:31:50.020 D] Generating path to Name=SkeletonArcher_D Dist=24,72012 IsElite=True HasBeenInLoS=False HitPointsPct=1 - <686.5917, 509.9214, 12.70992>
      [10:31:50.026 D] Successfully generated path from {X=212,Y=193} to {X=204,Y=195} in 00:00:00.0033314 with 10(4) hops
      [10:31:50.026 D] Client path generated.
      [10:31:50.026 D] Generated path to <686.5917, 509.9214, 12.70992> (Name=SkeletonArcher_D Dist=24,72012 IsElite=True HasBeenInLoS=False HitPointsPct=1) with 4 hops.
      [10:31:50.226 D] Navigator.Clear
      [10:31:50.226 D] Generating path to Name=a2dun_Zolt_Chest Dist=50,98483 IsElite=False HasBeenInLoS=False HitPointsPct=-1 - <697.5, 472, 12.61109>
      [10:31:50.229 D] Successfully generated path from {X=210,Y=193} to {X=189,Y=199} in 00:00:00.0004243 with 22(6) hops
      [10:31:50.229 D] Client path generated.
      [10:31:50.229 D] Generated path to <697.5, 472, 12.61109> (Name=a2dun_Zolt_Chest Dist=50,98483 IsElite=False HasBeenInLoS=False HitPointsPct=-1) with 6 hops.
      [10:31:52.456 D] Navigator.Clear
      [10:31:52.457 D] Generating path to Name=SkeletonArcher_D Dist=16,86035 IsElite=True HasBeenInLoS=True HitPointsPct=1 - <679.2855, 486.2167, 12.70991>
      [10:31:52.562 D] Successfully generated path from {X=192,Y=199} to {X=194,Y=192} in 00:00:00.0037380 with 8(4) hops
      [10:31:52.562 D] Client path generated.
      [10:31:52.562 D] Generated path to <679.2855, 486.2167, 12.70991> (Name=SkeletonArcher_D Dist=16,86035 IsElite=True HasBeenInLoS=True HitPointsPct=1) with 4 hops.
      [10:31:59.840 D] Navigator.Clear
      [10:31:59.840 D] Generating path to Name=SkeletonArcher_D Dist=4,5982 IsElite=True HasBeenInLoS=True HitPointsPct=0,874560729646951 - <686.5917, 509.9214, 12.70992>
      [10:31:59.850 D] Successfully generated path from {X=198,Y=191} to {X=204,Y=195} in 00:00:00.0077902 with 12(6) hops
      [10:31:59.850 D] Client path generated.
      [10:31:59.850 D] Generated path to <686.5917, 509.9214, 12.70992> (Name=SkeletonArcher_D Dist=4,5982 IsElite=True HasBeenInLoS=True HitPointsPct=0,874560729646951) with 6 hops.
      [10:32:00.302 V] [Trinity] Barbarian_WrathOfTheBerserker being used! (SkeletonArcher_D)
      [10:32:00.597 D] Navigator.Clear
      [10:32:00.597 D] Generating path to Name=SkeletonArcher_D Dist=11,65244 IsElite=True HasBeenInLoS=False HitPointsPct=0,16726278185354 - <681.1233, 494.972, 12.70991>
      [10:32:00.600 D] Successfully generated path from {X=204,Y=194} to {X=198,Y=192} in 00:00:00.0000915 with 8(3) hops
      [10:32:00.600 D] Client path generated.
      [10:32:00.600 D] Generated path to <681.1233, 494.972, 12.70991> (Name=SkeletonArcher_D Dist=11,65244 IsElite=True HasBeenInLoS=False HitPointsPct=0,16726278185354) with 3 hops.
      [10:32:02.149 D] Generating path to Name=SkeletonArcher_D Dist=9,42602 IsElite=True HasBeenInLoS=True HitPointsPct=0,0245727520841612 - <679.1668, 490.0574, 12.70992>
      [10:32:02.152 D] Successfully generated path from {X=202,Y=194} to {X=196,Y=192} in 00:00:00.0002195 with 8(3) hops
      [10:32:02.152 D] Client path generated.
      [10:32:02.152 D] Generated path to <679.1668, 490.0574, 12.70992> (Name=SkeletonArcher_D Dist=9,42602 IsElite=True HasBeenInLoS=True HitPointsPct=0,0245727520841612) with 3 hops.
      [10:32:03.396 D] Generating path to Name=SkeletonArcher_D Dist=3,099338 IsElite=True HasBeenInLoS=True HitPointsPct=0,543203429675162 - <674.3201, 488.6833, 12.70992>
      [10:32:03.453 D] Successfully generated path from {X=201,Y=193} to {X=195,Y=190} in 00:00:00.0544039 with 20(7) hops
      [10:32:03.453 D] Client path generated.
      [10:32:03.453 D] Generated path to <674.3201, 488.6833, 12.70992> (Name=SkeletonArcher_D Dist=3,099338 IsElite=True HasBeenInLoS=True HitPointsPct=0,543203429675162) with 7 hops.
      [10:32:03.831 D] Navigator.Clear
      [10:32:03.831 D] Generating path to Name=SkeletonArcher_D Dist=3,276174 IsElite=True HasBeenInLoS=True HitPointsPct=0,669507162973125 - <686.5917, 509.9214, 12.70992>
      [10:32:03.836 D] Successfully generated path from {X=198,Y=192} to {X=204,Y=195} in 00:00:00.0002496 with 14(6) hops
      [10:32:03.836 D] Client path generated.
      [10:32:03.836 D] Generated path to <686.5917, 509.9214, 12.70992> (Name=SkeletonArcher_D Dist=3,276174 IsElite=True HasBeenInLoS=True HitPointsPct=0,669507162973125) with 6 hops.
      [10:32:04.858 D] Generating path to Name=SkeletonArcher_D Dist=17,24411 IsElite=True HasBeenInLoS=False HitPointsPct=0,651424643002436 - <689.6086, 512.9866, 12.70991>
      [10:32:04.861 D] Successfully generated path from {X=199,Y=193} to {X=205,Y=196} in 00:00:00.0001222 with 14(6) hops
      [10:32:04.861 D] Client path generated.
      [10:32:04.861 D] Generated path to <689.6086, 512.9866, 12.70991> (Name=SkeletonArcher_D Dist=17,24411 IsElite=True HasBeenInLoS=False HitPointsPct=0,651424643002436) with 6 hops.
      [10:32:07.711 D] Generating path to Name=SkeletonArcher_D Dist=12,35966 IsElite=True HasBeenInLoS=False HitPointsPct=0,522867124902271 - <690.7371, 506.7349, 12.70991>
      [10:32:07.765 D] Successfully generated path from {X=198,Y=201} to {X=203,Y=196} in 00:00:00.0504824 with 10(4) hops
      [10:32:07.765 D] Client path generated.
      [10:32:07.765 D] Generated path to <690.7371, 506.7349, 12.70991> (Name=SkeletonArcher_D Dist=12,35966 IsElite=True HasBeenInLoS=False HitPointsPct=0,522867124902271) with 4 hops.
      [10:32:09.030 D] Navigator.Clear
      [10:32:09.030 D] Generating path to Name=SkeletonArcher_D Dist=15,7842 IsElite=True HasBeenInLoS=False HitPointsPct=0,336330855835888 - <674.3201, 488.6833, 12.70992>
      [10:32:09.093 D] Successfully generated path from {X=201,Y=195} to {X=195,Y=190} in 00:00:00.0564174 with 17(5) hops
      [10:32:09.093 D] Client path generated.
      [10:32:09.093 D] Generated path to <674.3201, 488.6833, 12.70992> (Name=SkeletonArcher_D Dist=15,7842 IsElite=True HasBeenInLoS=False HitPointsPct=0,336330855835888) with 5 hops.
      [10:32:17.389 D] Navigator.Clear
      [10:32:17.389 D] Generating path to Name=SkeletonArcher_D Dist=8,063826 IsElite=True HasBeenInLoS=True HitPointsPct=0,24221303275493 - <690.7371, 506.7349, 12.70991>
      [10:32:17.402 D] Successfully generated path from {X=198,Y=192} to {X=203,Y=196} in 00:00:00.0089370 with 11(5) hops
      [10:32:17.402 D] Client path generated.
      [10:32:17.402 D] Generated path to <690.7371, 506.7349, 12.70991> (Name=SkeletonArcher_D Dist=8,063826 IsElite=True HasBeenInLoS=True HitPointsPct=0,24221303275493) with 5 hops.
      [10:32:17.843 Q] [Trinity] Player is dead
      [10:32:22.683 N] Player died
      [10:32:22.684 N] [QuestTools] Player died! Position=<680.3699, 495.163, 12.70991> QuestId=57337 StepId=25 WorldId=123183
      [10:32:22.699 N] [Trinity] You have died too many times. Now restarting the game.
      [10:32:23.142 N] Loaded profile [A2-SEw5NV v0.1] Vault of The Assassin
      [10:32:24.143 N] [Trinity] New Game - resetting everything
       
    14. Kevin Spacey

      Kevin Spacey Community Developer

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      im running fine
      remember you must use trinity routine as well
      and you will leave game after 1 death

      try this attachement may be
       
    15. Kevin Spacey

      Kevin Spacey Community Developer

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      v0.2 UPLOADED at first post
      added changelog in 2nd post
      and still working on the Desolate Sands
       
    16. Kevin Spacey

      Kevin Spacey Community Developer

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    17. Hisuko

      Hisuko New Member

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    18. iPanda

      iPanda Member

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      which trinity you use?

      1.7.3.8 or 1.7.3.7

      afaic .8 is a beta build right? i'm using .7 and am wondering if .8 is better
       
    19. Hisuko

      Hisuko New Member

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    20. Kevin Spacey

      Kevin Spacey Community Developer

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      smthing wrong with your plugins, its not related to profile
      try to fresh install may be
       

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