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  • Themyscira 2.0 - A Warrior CC part of the Zeus suite

    Discussion in 'Archives' started by fpsware, Sep 17, 2010.

    1. hi1674

      hi1674 New Member

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      The casterbug is very persistent.

      Is there a way to log for the reason it does not approach the mobs when they have attacked first.

      If toon is initiating attack it uses charge to attack mob.
       
    2. ZyTE

      ZyTE New Member

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      thx for trying atleast :)
       
    3. tozededao

      tozededao Community Developer

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      To me, every single caster that my warrior fights it doesnt move to melee, so he dies.
       
    4. ZyTE

      ZyTE New Member

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      same aswell as with adds if the mob is a tad to far away
       
    5. hi1674

      hi1674 New Member

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      It's almost as if the CC waits for the attacker to approach but it does not happen and thus it just stands there looking silly ;)
       
    6. sparks

      sparks Active Member

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      To me, every single caster that my warrior fights it doesnt move to melee
      I was too low level to die but he just stood and waited for the little mage to run out of mana and come to him.
      He needs to run to casters.
       
    7. tozededao

      tozededao Community Developer

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      having 42 kills per hour and 16 deaths per hour is kinda bad
       
    8. nightly

      nightly Member

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      You guys should just use the default warrior CC for now. That's what I'm doing.
       
    9. laurentiuman

      laurentiuman New Member

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      yes the default is made also by fpsware but it doesn't have this bug, the little guy is a savage one.
       
    10. GraveWalker

      GraveWalker New Member

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      Glad to have this one back bro, exelet work as always. I have not had a problem with casters with this new verstion, he has been chasing them down like he should. There is a problem though, I cant seem to figure out hoe to make it cleave or exacute. I have tryed with multiple different settings. Anyone eles having this problem?
       
    11. fpsware

      fpsware Community Developer

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      Update


      3 Oct 2010
      • Possible resolution to the Warrior vs Caster ranged issue.
      • Fix to pull mobs underground, if you are also underground (ie in a cave)
      • Force facing the target. Since HB's .IsSafelyFacing is not reliable it will now force the face target procedure.
       
      Last edited: Oct 2, 2010
    12. ZyTE

      ZyTE New Member

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      gonna try it out and reporting back in the evening

      quick edit; seems to ignore my zerker stance only, dosn't use hero strike even though i ask it to as soon as it's above 40 rating
       
      Last edited: Oct 3, 2010
    13. hi1674

      hi1674 New Member

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      Code:
      System.NullReferenceException: Object reference not set to an instance of an object.
         at Olympus.CompWarrior.NeedToSelectATarget.CanRun(Object context)
      This message is hammered in the logs.
       
    14. dottzor

      dottzor Member

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      How about Cleave as ragedump plz.
       
    15. dottzor

      dottzor Member

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      @ lvl 72 Fury spec

      I never see the CC actually using the Ragedump at all.
       
      Last edited: Oct 3, 2010
    16. sparks

      sparks Active Member

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      It says stance dance but it just stays in defense.
      the stock one will change based in what it needs to do.
      so its constantly shifting to battle to charge then defense.

      on casters. It works most of the time. 2 times now I have seen it close to a caster but not close enought to attack.
      It stands there takes a couple of cast then moves the rest of the way to get close enought to attack.

      its a weird pause like need to be less than 2 yards, its 10 yards move to 5 yards and then think some more ....then move to attack range or just stand at that 5yd range and die.

      then after 4 or 5 mobs it can't pull and says out of range and won't even move close enough to attack and then blacklist them.
      then it starts saying new pull target resetting pull target.
       
      Last edited: Oct 3, 2010
    17. ZyTE

      ZyTE New Member

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      neither here, although it dosn't try to press the button or anything(neither in log file)
       
    18. fpsware

      fpsware Community Developer

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      No log files for almost all reports.

      No log file, nothing for me to look at.
       
    19. fpsware

      fpsware Community Developer

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      Rage dump is working just fine for me.

      Also, there are numerous errors in the current build of HB that is causing problems with ALL CCs. Until another build is released I'm reluctant to do any debugging as this CC was working perfectly in the last stable build.
       
    20. wimnell

      wimnell New Member

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      Hai. Me posting correctly and in the correct forum. Thanks for the help guiding me here FPSWare, I appriciate it. :)
       

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