DPS (BM) comparison updated @ http://www.thebuddyforum.com/honorb...s/hunter/121650-bm-hunter-dps-comparison.html
Added a wait to pause the rotation if BW is coming off cooldown (2 seconds) so we have enough to fire Kill Command's during BW. Please try it out and give feedback thanks
hey there is this bug, that i tell this CR to never use stampede or rapid fire on trash only on boss, but it still casts it! Really annoying but oh well
didn't had the problem with stampede until last update. rev 201 uses stampede all the time even if you set to never use
The more routines of yours I try the more I love them. TY for this one. Enjoyed using TuahHa's SO much but lately have been getting really bad lag/skips with it and Tyrael together. This one seems really good on dummy with none of that so I can't wait to try it out in actual combat.
can anyone tell me what framework they are using with this CR? and does Tuan's work with that framework also?
What's next for Bullseye --> Revamp the UI, make the settings a bit more "better" Creating and tuning the MM rotation. Fixing up some typos around the routine. This will be the version 1.1.1 instead of 1.1.0.
HEy Alxaw, just wanted to say i love your rotation. but i got a little issue with the AoE in Automatic Mode. It looks like the AoE rotation is only triggering when my toon is close to multiple mobs, not when mobs are around my target which i'm attacking and i stand at max range. Also if your pet dies, i constantly tries to mend it Just an other thing, it won't cast lifeblood even if i set it to 99% yeah i know i don't have a log yet, trying to reproduce it when i'm raiding tonight
With gear unchanged I'm seeing less DPS made after the update. Nothing changed on my end, reinstalled hb and this routine entirely to make sure. What gear/ilvl are you doing tests with? (Is the delayed stampede intended?)
Hopefully you're running in framelock with 40tps. Other than that, it might be HB screwing up for you
Odd.. yeah I'm using tyrael with 40 tps. Was the delayed stampede intended though? Earlier it used it right in the start of a fight, now it uses it after about 10 seconds.
Spell.Cast("Stampede", ret => Me.CurrentTarget != null && (RapidFireAura || G.SpeedBuffsAura || Me.CurrentTarget.HealthPercent <= 25) && ( It's either waiting for bloodlust or rapid fire or mob hp is <= 25 % hp