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  • Superbad 4.0 (Druid Routine)

    Discussion in 'Archives' started by handnavi, Aug 13, 2013.

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    1. f299

      f299 Member

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      I was just told to find the id's, which I did x) I know nothing! xP
       
    2. darkwootan

      darkwootan New Member

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      Absolutely loved the CC, the only problem I found was that it doesn't use Wild Charge even after I selected the option for it
       
    3. f299

      f299 Member

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      It does for me. I think it will only do it if they're a certain distance away or something happens that throws you back and you won't be able to get back just from running.
       
    4. Characture

      Characture New Member

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      I find my biggest dps opportunity is the use of symbiosis. It often will symbiosis a DK or shaman but won't use the spells unless I choose them.

      Also, is there logic for symbiosis redirect or soul swap? Could gain some dps by smart use of these abilities - eg stop combat on using redirect to allow you to tab tab and resume target on second use of redirect.
       
    5. Clearcut

      Clearcut New Member

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      Do you want me to test it out on the BETA for further bugs?
       
    6. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Yeah, Symbiosis still got some problems.
      Although symbiosis spells are weak. Feral spirits for example will not be used on cooldown.
      There is logic for redirect and soul swap. But its barely untested.
       
    7. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      @darkwootan:
      Exactly this! :D
       
    8. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      I allready know that Superbad does not work at all with the newest Beta.
      Can't fix it, cause i cant use the BETA anyway. :)
       
    9. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Thanks for these kind words maoqiukun! :) :-*
       
    10. Bad_Tux

      Bad_Tux Member

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      Tell me when you think it should do, I'll try it. Not being in Germany atm so it should be fine :)
       
    11. tumbum

      tumbum Active Member

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      It doesnt kill yellow Mobs while lvling.

       

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    12. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Thanks, i allready fixed all targeting issues 2 days ago. Will push the fix to svn once the new HB comes out.
       
    13. Terrorschlag

      Terrorschlag Member

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      Handnavi kissed a boy(?) and he liked it D:

      Sent from my GT-I9505 using TheBuddyForum mobile app
       
    14. slator

      slator Member

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      New superbad user... couple questions right after starting it for the first time.
      1. Using DungeonBuddy, why won't it won't attack anything in Balance / Moonkin form?
      2. Why is it changing forms to cat when I'm a balance druid, even though Autoform is disabled?
       
    15. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      Because its for Feral and Guardian druids! :)
       
    16. Zeven

      Zeven Member

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      Where can I find the thread on news about the new HB release?
       
    17. handnavi

      handnavi Well-Known Member Buddy Store Developer

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    18. handnavi

      handnavi Well-Known Member Buddy Store Developer

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      You might wonder what is happening behind the scenes.... Here is a preview of the work that will be released when the new HB comes out:

      - Added: We now store for every unit we fight the strength of its current Rake. We can now properly reapply Rake on all targets!
      - Removed: We no longer listen to "SPELL_HEAL" - events @ Combatlog. Healing touch wont be cast out of Cat Form! I swear!
      - Fixed: Rake Cycle will no longer check the ID of Rip (Haha, big fail! :D)
      - Fixed: If for some reason the target time to die cant be calculated, the function will now return 35 instead of 30. This prevents bugs @ Garrosh Hellscream for example, where Rip wasnt applied properly.
      - Changed: Thrash, Rake, Savage Roar and Healing Touch no longer needs logic to prevent double casts. HB is fast now, we dont need stupid workarounds anymore.
      - Changed: Thrash will be reapplied, if atleast "AoE_Setting" mobs are missing Thrash.
      - Changed: Rake cycle now apply rake on all other targets and at the end on our current target. We will no longer waste combo points!
      - Changed: Because we dont need stupid workarounds for Healing Touch, we use it now just before PS falls off.
      - Changed: Targeting has been rewritten. We will no longer zigzag / clear target / doing stupid stuff.
      - Changed: Improved AOE detection


      I really cant release it now, cause it will break everything.

      Pew pew pew. :)
       
    19. Terrorschlag

      Terrorschlag Member

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      Looks awesome! :)
      Can't wait to try it out. :D

      Sent from my GT-I9505 using TheBuddyForum mobile app
       
    20. Nashal

      Nashal New Member

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      a Guardian Bear using HB while Dream of Cenarius is active would be awesome :)
       
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