If this bot base comes out as good as i hope it would i wouldnt mind tossing out 5-10 bucks as appriciation. I think something like this really needs to be built into the bot.
From what I understand, the rewrite has caused the NPH (nodes per hour) to just about triple, if not more in some areas. It's also supposedly a lot smoother, more reactive, and it also has skinning support in it now.
Sounds promising, ironic isn't it? the one plugin that may reinvent honorbuddys image... and it's not even produced by their own team.
This ^^ I can say from using it... it's already leaps and bounds over what it was a week ago. Just a small sample size... ----------------[Session Stats]---------------- Approximately 232 nodes per hour
Why can't I hold all of this excitement! :3 Definitely going to take this for a spin and donate if I like it Keep up the progress!
Since i ever started botting years ago, i always wondered if there is a technical possibility, to improve the way the bot returns to its route after harvesting. Those hardcore 90? shifts(or even more) look very robotic and since botting isn't rocket science anymore, a wide range of people ( as they use bots on their own) directly see and recognize this typical bot behaviour. Following idea: - Implement a check box for "human like flight behaviour" (or something like that) - If boxed is checked, change movement after harvesting to for example, continue flying straight forward a few meters and than do a soft semicircular 45?/90?/... turn into the new/continued direction. Something like this: - red mark show how it is currently - green shows a much smoother, non-robotic/botlike movement Humanlike movement behaviour is always a continued movement. I don't know if this is technically possible, was just an idea. Tell me what you think. =)
All flight and ground navigation is handled by HB. I do not implement my own movement logic. Recently (in the last couple of months) Flightor (HB's flight system) has undergone a huge overhaul and has been greatly improved.
Answered numerous times in the previous posts. Maybe in a week or two but I'm not going to guarantee any deadline will be met.
Everyone ist talking about Donations in their threads, but it's more like buying something? Donationware is freeware with a option to donate what you want. Most of the CR / Botbase coder want a donation for unlocking all features. I donated to many developers (UI Designer, CR developer), but I feel don't like the "donate to unlock all" thing. For me, botting is fun and a timesaver. I would donate to you fpsware if it matches my play(botting)style and requirements, but I won't buy it.
Thats ok, because I'm not selling it EDIT: When I use the term donation, I mean donation. Unlike some other developers who incorrectly use the term "donation" when they should be using the term "paid" I do in fact mean donation.
That's great! Waiting for the release. The little video shows not that much, but I'm sure you get your donation :-D
Today's progress.... Complete rewrite of the mailing behaviour. Plenty of code cleanup. With the rewrite of some of the core functions almost complete closed beta testing will resume in the next few days (all going to plan). And, hopefully, public beta testing in the next couple of weeks.
Awesome avatar picture fps, "I don't always bot...but when I do..." Or how about, "He once mined 600 nodes....In less than one hour..."
Hell yeah! Even if i won't use this ... just to reward you for the great(!) work you've done. and yeah ... as i won't use this ... haha looks freaking amazing! Great Work dude!