I am doing LFR's with this now. Instead of posting a Log with issues would anyone be interested in videos of the lfrs? I am attempting this on my lock and So far I have only had small issues in Heart of Fear.
Class: Warlock CustomClass: Millz Premium Demonic CC Role: DPS Queue Type: Auto Select Best Raid Party Mode: Off Raid: Vale Of Eternal Sorrows (SoO LFR Wing 1) Have tried to complete this twice now, have been AFK both times so haven't been able to see exactly what the bot was having problems with, but came back DC'd out of WoW and when I had a look at the HB window there were a few stuck errors. Log attached. View attachment 1808 2013-10-17 14.57.txt
Feature Request: Would love the ability to select a set group of LFRs that I want Dungeonbuddy to complete, but not run more than once. Example.: on one of my alts I am at the level in the Legendary questline where I need to collect Runestones, the Runestones only drops from the last 2 parts of ToT, and my alt needs no gear from that place, so I'm only interested in running those parts, and the newest SoO LFR for gear. Hope that made sense somehow. nummus
Summary: Stuck trying to interact with fragment of jaina?s staff Class: All CustomClass: Singular Role: All Queue Type: Random Hour Of Twilight Heroic Party Mode: On Dungeon: Heroic End Time Also tryed with the HB Beta version
Is there any way to overwrite the profiles for each dungeon? Say for example I want to run a 90 through a lowbie dungeon, maybe I dont want to take the same precautions as a lowlevel character would need to. I have modified the dungeon-script files but they keep being overwritten by the bot... there is a "custom script path" selection in the bot, but does it do anything? Seems to be DLing and replacing the files anyways.
The custom script path points to a folder where you can place your own scripts for DungeonBuddy. What happens is this: The bot will queue for a dungeon/scenario/raid. The bot will enter the instance. The bot will load the ORIGINAL script first. The bot will compare it to the server version and replace the original if a new version exists. The bot will check the CUSTOM script folder for a script for that instance only. If a custom script exists, the bot will load that script. Otherwise, the original script is used. The bot runs the script.
Hey Highvoltz Im botting random mist of pandaria heroics with this 5 man botting premade. 1. Class: Paladin CustomClass: Singular Role: Tank Queue Type: Random Queue Party Mode: On 2. Class: Paladin CustomClass: Tuanha Role: Healer Queue Type: Random Queue Party Mode: On 3. Class: Paladin CustomClass: Vanguard Role: Vanguard Queue Type: Random Queue Party Mode: On 4. Class: Feral Druid CustomClass: Superbad Role: DPS Queue Type: Random Queue Party Mode: On 5. Class: Feral Druid CustomClass: Superbad Role: DPS Queue Type: Random Queue Party Mode: On wanted to report some bugs where the bot just gets stuck: Dungeons: Mogu'shan Palace: Right after first boss it loots the boss and then goes to the door before last boss like it thinks it has beaten Gekkan, and from there it just stands afk. Scholomance: Right after the first 2 mobs when he enters the instance, they wont open the first door. at rattlegore, it clears the camps on the side and then starts going to next boss and gets stuck at the door to the next room, which wont open before the boss is killed. Gate of the Setting Sun: At last boss it has big problem with targetting then weak point when jumping onto the boss. Scenarios: Scenarios works really well now but still this one scenario whos anoying me very much and still dont work properly. Unga Ingoo: after first phase theyre all just stuck at the beach and cant seem to navigate to its targets, ive tried different CC's and different setups in the cc's all the same. Greenstone Village: it sometimes gets stuck when getting the barrels to the house, but rarely happens. Thank you so much for this botbase highvoltz and i would appreciate it if theese bugs would be fixed or if u could tell me how i could fix them myself if its on my part. Best Regards Vunngummi 1852 is the log for dungeons 6944 is the log for scenarios
Are there any custom scripts done so I can see what the differences might be. Kind of a script kiddy here so need to visuals to compare etc
Highvoltz, I know your very busy but, Can you do a script for Headless Horseman. It looks like not that many lines of code, you port pretty close to the boss. If not maybe someone else can? Thanks
Dungeon Buddy does not have that many huge bugs, its all small ones that are annoying as hell. Also I am seeing more and more DB botters now its gotten stupid 3 of us doing the same thing walking the same paths. Dungeon Buddy becoming unsafe? I can see other users reporting you. I think it is time to make my own scripts until this is fixed
I'll hack one together today. Should be just priority head over the horseman. Adds can be ignored for anything but the most crappily geared toons. Think Conflagration disorients you so nothing can be done about that except heal through it. Maybe stay behind him for non-tanks for the cleave.
While I'm waiting for Visual Studio to reinstall so I can make up a Horseman script, here's another custom script for Gates of the Setting Sun intended for use with Tuanha's Special Editions only. Do not complain now I've told you this - this script does NOT work with Singular dps. It's a hack job intended for one thing - to nuke that damn Weak Spot of Raigonn. Copy this file into your custom scripts folder if you use Tuanha's SEs for dps. Ignore it otherwise. Feedback is appreciated, but I'm not developing this further - it suits my purposes. If anyone can figure out how to make the Weak Spot targeting work for all combat routines, don't tell me - tell Highvoltz.
Seems to work fine on a hunter, although really no reason to farm it on a hunter I guess other than rep
It's intended more for the AFKability. This clears up one of the bugs that prevented somebody just running a 5 bot team. Just need Mogu'shan Palace navigation sorted and we're back to full afk farming again. But here's what you're here for - a basic HEADLESS HORSEMAN script. Nothing fancy so far. I haven't tested the death behaviors (cause I haven't died) and there's no fancy mechanics. This just starts the dungeon, clicks on the pumpkin shrine to start the fight and then nukes the head over the horseman. Either copy the contents to your custom folder or use the defaults - there's no script there so it won't be overwritten until Highvoltz creates one. Have fun - and good luck to those mount farming. [EDIT:] Confirmed death behavior is working. To do: Stand behind boss to avoid the Fiery Cleave. Nuke down (or avoid) the Flaming Heads. Lots of damage for poorly geared toons. Avoid the body's Whirlwind during head phase. AOE the adds in phase 3 for very crappy geared toons?