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  • [A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

    Discussion in 'Archives' started by zorked, Oct 6, 2013.

    1. gtstranger

      gtstranger New Member

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      bolded = done

      other 4 i can't change - i'm saving in dialog box with changed values, reopen then - values are default (1200/1500/200/20 instead of 550/550/1650/30)
       
    2. gtstranger

      gtstranger New Member

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      can i change them manually w\o using gui?

      upd. found where)
       
    3. immortalhz

      immortalhz Member

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      recheck what you trying to change
      you shuld change Value
      3rd column
       
    4. gtstranger

      gtstranger New Member

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      yep. third column.
       
    5. immortalhz

      immortalhz Member

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      plugins\Trinity\Configuration\Tvars.cs
      set Rend delay 600 for start
      when you change something in trinity files you should restart DB, bc it will not work
       
    6. gtstranger

      gtstranger New Member

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      del, i'll try now
       
    7. gtstranger

      gtstranger New Member

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      all changed-saved in plugins\Trinity\Configuration\Tvars.cs
      in gui all values are default even after customizing tvars.cs and restarting DB o0
      no matters.. now testing..
       
    8. gtstranger

      gtstranger New Member

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      now i understand what did you mean when told about faster killing mobs )))

      1 run

      thanks much for your work :)

      zakne11

      ~ 50fps during 'laser-show' combat
       
    9. sebflex

      sebflex New Member

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      which is your newest modified trinity for maxdecay/normal profile?
       
    10. vixor

      vixor New Member

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      Im having trouble when it find the crypt and enters it keeps going in and out.
      Fresh DB, latest trinity. What am i missing ?
       
    11. immortalhz

      immortalhz Member

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      all decaying profiles have bad parameters for trinity explorer
      open decay profile and change to

      ------
      <If condition="ZetaDia.CurrentWorldId == 102299">
      <WaitTimer questId="1" stepId="1" waitTime="100" />
      <TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
      timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
      endType="ExitFound" exitNameHash="1070710596" objectDistance="150">
       
    12. sebflex

      sebflex New Member

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      after that stand this right?

      <LoadProfile profile="FoMmaximumCrypts.xml" nodelay="true" />
       
    13. immortalhz

      immortalhz Member

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      Attached Files:

      • pick.zip
        File size:
        872 bytes
        Views:
        25
    14. sebflex

      sebflex New Member

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      i changed that and get this

      00:06:04.337 N] Failed to load profile: Das Start-Tag 'TrinityExploreDungeon' in Zeile 85 Position 4 stimmt nicht mit dem Ende-Tag 'If' ?berein. Zeile 89, Position 5.00:06:04.337 N] Failed to load profile: Das Start-Tag 'TrinityExploreDungeon' in Zeile 85 Position 4 stimmt nicht mit dem Ende-Tag 'If' ?berein. Zeile 89, Position 5.
       
    15. immortalhz

      immortalhz Member

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      hmm, what?




      open profiles folder
      find 1.5.xxx folder , whatever you use version

      open FoMmaximumCrypts.xml file ( or FoMnormalCrypts.xml )
      ctrl+F
      <If condition="ZetaDia.CurrentWorldId == 102299">
      press Find

      then
      replace
      <TrinityExploreDungeon bla bla bla
      with
      <WaitTimer questId="1" stepId="1" waitTime="100" />
      <TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
      timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
      endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


      press
      ctrls+S to save
      close file
       
    16. sebflex

      sebflex New Member

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      hm lootrules...

      [00:13:58.586 N] [Trinity] PICKLOG = Rare
      [00:13:58.586 N] [Trinity] KEEPLOG = Rare

      thats right?
       
    17. immortalhz

      immortalhz Member

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      yes
       
    18. sebflex

      sebflex New Member

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      after i set that..the bot run through crypt without killing any mobs :O:O wtf???



      [00:21:44.712 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:21 Grid:21 | Grid-Visited: 12] Box:27/0,18 Step:SetNodeVisited Dist:83 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:44.772 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:BrainBehavior.DungeonExplorer.Update Dist:16 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:44.823 N] [Trinity][ProfileTag] Current node was already marked as visited!
      [00:21:44.823 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:BrainBehavior.DungeonExplorer.Update Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:44.852 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:44.890 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:44.978 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:80 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.058 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:78 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.091 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:76 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
      [00:21:45.134 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:75 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
      [00:21:45.165 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:74 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
      [00:21:45.209 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:72 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
      [00:21:45.267 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:70 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.306 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:69 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.337 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:68 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.387 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:66 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.432 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:65 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.492 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:64 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.523 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:63 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.573 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:61 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.613 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:62 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.684 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:60 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.716 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:58 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.753 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:57 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.788 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:56 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.824 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:54 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
      [00:21:45.856 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:53 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
       
    19. immortalhz

      immortalhz Member

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      i think it's better to rever back sprint tweak (using sprint only with MH)
      to hard to implement fury dump, becouse trinity doesn't have baff duration check

      this tweak works greate if you have high aps weapon in MH (1.3 or better)
      i have 1.3 aps MH, and with EoF and bers it's
      8.57 Ticks per Second for MH and 7.5 for OH with my gear
      15% more DPS from MH

      if i had top dps items with as% and 1.5 aps MH weapon then
      ( i just increase as^^ it's just for ex.)
      Damage with MH ticks*: 6585969
      Damage with OH ticks*: 4703475
      DPS with MH ticks*: 2195323
      DPS with OH ticks*: 1567825
      Ticks per Second: 12 MH / 8.57 OH

      it's 40% more dps from MH!!!
      but i don't think that i will have so much as%

      i will switch to 1.2aps weapon and get another 8% aps
      i will have 8.57 ticks from both hands
      Damage with MH ticks from tornados wil be 5.3kk (d3rawr.com)


      i have an idea how to implement fury dump in my combat routine to prevent WOTB drop

      how many times we used Rend and WW in last 15 sec
      with 2.5 aps, i think <15 is low

      if it's low then we didn't fight enough to prolong wotb ( i have 15 sec wotb when fighting continuously)

      ->>>

      use Sprint for fury dump if fury>furydump min and count(rend + ww) in last 15 sec < 15
      lol,i find solution while writing this post:D
       
    20. immortalhz

      immortalhz Member

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      i thought that you using zorked profiles.....

      in my profiles

      <If condition="ZetaDia.CurrentWorldId == 102299">
      <WaitTimer questId="1" stepId="1" waitTime="100" />
      <ToggleTargeting questId="1" stepId="1" combat="True" looting="True" killRadius="65" lootRadius="35" />
      <TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
      timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
      endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


      my 3h+ log with my ( i didn't upload it) trinity and fomnormalWWedition
      Code:
      ===== Misc Statistics =====
      Total tracking time: 3h 34,00m 47s
      Total deaths: 1 [0,28 per hour]
      Total games (approx): 44 [12,29 per hour]
      Total XP gained: 0,00 million [0,00 million per hour]
      
      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 7898 [2206,23 per hour]
       Legendary: 26 [7,26 per hour] {0,33 %}
      --- ilvl 60 Legendary: 4 [1,12 per hour] {0,05 %}
      --- ilvl 61 Legendary: 5 [1,40 per hour] {0,06 %}
      --- ilvl 62 Legendary: 3 [0,84 per hour] {0,04 %}
      --- ilvl 63 Legendary: 14 [3,91 per hour] {0,18 %}
      1 death when pick up leg. near 5 trees:(
      i will add experimental fury dump check and upload it
       

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