Ah, I was too busy on optimizing level 90 spell xD I'll support it later on. It's not hard just too busy with bug report lol. /thank
Is it possible to give healing rain an option where it gets placed blanket? ... it always places it under the tank where noone needs it ^^ options could be: Tank Focus Me None
The new version already have it. When there's no group of x people below y percent, CR will drop Healing Rain somewhere near tank because tank and melee always take the most damage. Just svn update, it already there since yesterday.
He answered you. It's in the latest version. And yes it is worth buying, I have every one of them and it's worth every cent. If you have any questions about the Premium feel free to send me a message I will give you all the answers I can. So that way TuanHA can keep coding!
i know of that ... but mostly tanks are infront of big bosses, where nobody else stands ... like sha of pride for example, then it only drops HR for 2 tanks instead of like 8 ranges which are pilled up behind the boss therefor i'd like to choose if it will place it under the tank or me or on a focus target
If those ranged need healing it will drop the HR on them, From what i can see you want him too prgram it too overheal so you look good?
The healing rain drop logic work decent on most fight... it will not drop on the tank standing alone, it prefer big group. However an option to drop healing sphere on target/focus is a nice suggestion... I may add it if the intelligent logic on Healing Rain not working well
No he didn't answer me. I get that he's not allowed to "advertise" the paid version but is it that difficult to send me a PM? Altho I'm not sure if it's allowed to talk about it in PM either. And maybe he don't want to clog up his skype with randoms. Do you know all of the differences between the two? I don't see how faster execution of code can help me unless he actually coded in a function that makes it wait like 0.1 seconds before casting the next spell. If I have a good computer, faster execution shouldn't make a difference right?
Another thing if it's not already implemented in the paid version. To avoid instant shear detections then as soon as an opponent casts something give shear a random timer between 0.5 and maybe 1.5 seconds. When that timer goes down cast shear. Simple and effective.
If you are so curious, why dont you just check for your self? Try both versions. Dont be so greedy and support the people who make quality work. And instead of talking about this in the forums, send him a pm instead or do the research your self. It is not allowed to talk about it in this thread.
Hi guy, Update public release and SE on low level. I've made a mistake that check spell range before we actually got that spell and that the reason why CR do not work at low level. My bad xD Anyway it fixed, please update svn and enjoy
For some reason I am having issues with this particular routine. I can run all of your other rotations for every other class, but not this one. It errors out on fresh installs, and has been updated constantly while I hope for a fix. I am posting the log file here.
I did, because I can never select your routine. The error it throws up comes before the selection profile, and therefore does not allow it to be selected.
Hmm, wrong folder, missing something in the installation part, forgot svn update... maybe? If CR fail to start there must be something say in the log. Find that and post here pls
I have run SVN update multiple times. I even ran it before running honorbuddy to guarantee I had the most recent version. [14:58:15.713 N] Compiler Error: e:\Game Files\MercGroup\MercNet\Routines\TuanHAShamanPublicRelease\THHelpers.cs(2223,29) : error CS1502: The best overloaded method match for 'GreyMagic.MemoryBase.Read<TuanHA_Combat_Routine.Classname.IncomingHeal>(System.IntPtr, bool)' has some invalid arguments [14:58:15.713 N] Compiler Error: e:\Game Files\MercGroup\MercNet\Routines\TuanHAShamanPublicRelease\THHelpers.cs(2223,85) : error CS1503: Argument 2: cannot convert from 'int' to 'bool' [14:58:15.713 N] Compiler Error: e:\Game Files\MercGroup\MercNet\Routines\TuanHAShamanPublicRelease\THHelpers.cs(2224,24) : error CS1061: 'TuanHA_Combat_Routine.Classname.IncomingHeal' does not contain a definition for 'Where' and no extension method 'Where' accepting a first argument of type 'TuanHA_Combat_Routine.Classname.IncomingHeal' could be found (are you missing a using directive or an assembly reference?) And for good measure here is a snapshot of the directory. As mentioned I have run all the other routines you have produced with no issues. This one generates the compiler error every time I run the blasted bot. I have checked and rechecked the file structure, and downloaded fresh installs of the routine itself (as well as the bot a few times). I LOVE the other routines you have made. They are by far the best out there, and I keep hoping to get my Shaman up using this.
Full log pls, it look like you are using an not svn updated version... because no IncomingHeal code in current version. And I repeat FULL LOG please. The current version of TuanHAShamanPublicRelease\THHelpers.cs line 2223,29 is Consumable.GetBestDrink(false) != null Your version of TuanHAShamanPublicRelease\THHelpers.cs line 2223,29 is IncomingHeal That clearly you are not using the current svn updated version. Also your file date is 28 oct, new rev file date is 3 nov...
Are you expecting me to put money on a product that I don't know is good or not? I have tried some of his free versions and they barely worked. I understand that he might not be able to talk about but why completely ignore my questions instead of saying something like "I'm not allowed to talk about that here." in the first place. Also I bet he gets loads of PMs I thought that I shouldn't bother him over there and it could be nice for more people to know but fine. I'll guess I'll send him a PM.