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  • [A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

    Discussion in 'Archives' started by zorked, Oct 6, 2013.

    1. immortalhz

      immortalhz Member

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      FuryDumpFix

      private static int sprint_for_fury_dump = 14; - how many times we have use Sprint
      private static int dumpms = 15000; __________ in last 15seconds

      with Rend delay 600ms
      15 sec of combat - 15/ 0.6 = 25 times
      5 sec of combat + 10 sec no combat + 2-3 sprintOOC ~ 11 times ->>>> fury dump

      experiment with this parameters for you taste)
      if not enough fury dump, decrease dumpms or increase sprint_for_fury_dump or change both
       

      Attached Files:

    2. Orbitz

      Orbitz New Member

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      This one worked fine for fury dump it only casts at max rage, so i didn't see much of an issue. I dont know my IPH seems to go up with Rend/Lacerate than anything else. Also if i wanted to remove savage beasts off blacklist, Do i have to do it anywhere else besides the profiles? Like trinity?





      Code:
      public static bool CanCastBattleRage
              {
                  get
                  {
                      return
                          !UseOOCBuff &&
                          !Player.IsIncapacitated &&
                          CanCast(SNOPower.Barbarian_BattleRage, CanCastFlags.NoTimer) &&
                          ((Settings.Combat.Barbarian.FuryDumpWOTB && Player.PrimaryResourcePct >= V.F("Barbarian.WOTB.FuryDumpMin")) || !GetHasBuff(SNOPower.Barbarian_BattleRage)) &&
                          Player.PrimaryResource >= V.F("Barbarian.BattleRage.MaxFury");
                  }
              }[CODE]
      [/CODE]
       
    3. immortalhz

      immortalhz Member

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      profile bulls
      <!-- Bulls -->
      <TargetBlacklist actorId="3337" />
       
    4. sebflex

      sebflex New Member

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      which are the perfect variables with this stats?

      Sprint:

      ∅ Number of Tornadoes: 3.5
      Damage with MH ticks*: 5910114
      Damage with OH ticks*: 5064969
      DPS with MH ticks*: 1970038
      DPS with OH ticks*: 1688323
      Ticks per Second: 10 MH / 8.57 OH breakpoints
      Life gained by LoH: 0 HP per second
      Life gained by LS: 10243 HP per second
      Damage Range: 6878 - 10934
      52617 - 83647 crit


      Whirlwind:

      ∅ Damage per Tick: 136017 MH / 107318 OH
      DPS with MH ticks*: 1216675
      DPS with OH ticks*: 1042690
      Ticks per second: 10 MH / 8.57 OH breakpoints
      Life gained by LoH: 0 HP per second
      Life gained by LS: 6326 HP per second
      Damage Range: 16621 - 26423 MH
      127150 - 202132 MH crit
      12024 - 21938 OH
      91980 - 167824 OH crit

      Rend(Blood Lust):

      ∅ Damage: 1970040
      ∅ DPS: 394008
      Damage per Tick: 31171 / 238462 crit
      DPS: 62342 / 476924 crit
      Total Damage: 311710
      2384620 crit
      Life gained by LoH: 0 HP per second
      Life gained by LS: 2206 HP per second

      by the way..i have mad problems with combat loot and tree's...<.< the legendary in the aoe...<.< and the bot run in the aoe run out...and so on...and die...i lose much ipH with this problem..because the bot die and must relog <.<
       
    5. Orbitz

      Orbitz New Member

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      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 284 [2539.52 per hour]
      Items dropped by ilvl:
      - ilvl58: 12 [107.3 per hour] {4.23 %}
      - ilvl59: 11 [98.36 per hour] {3.87 %}
      - ilvl60: 42 [375.56 per hour] {14.79 %}
      - ilvl61: 99 [885.26 per hour] {34.86 %}
      - ilvl62: 69 [617 per hour] {24.3 %}
      - ilvl63: 51 [456.04 per hour] {17.96 %}

      Items dropped by quality:
      - White: 101 [903.14 per hour] {35.56 %}
      --- ilvl 58 White: 2 [17.88 per hour] {0.7 %}
      --- ilvl 59 White: 3 [26.83 per hour] {1.06 %}
      --- ilvl 60 White: 12 [107.3 per hour] {4.23 %}
      --- ilvl 61 White: 40 [357.68 per hour] {14.08 %}
      --- ilvl 62 White: 21 [187.78 per hour] {7.39 %}
      --- ilvl 63 White: 23 [205.67 per hour] {8.1 %}
      - Magic: 137 [1225.05 per hour] {48.24 %}
      --- ilvl 58 Magic: 8 [71.54 per hour] {2.82 %}
      --- ilvl 59 Magic: 6 [53.65 per hour] {2.11 %}
      --- ilvl 60 Magic: 20 [178.84 per hour] {7.04 %}
      --- ilvl 61 Magic: 44 [393.45 per hour] {15.49 %}
      --- ilvl 62 Magic: 38 [339.8 per hour] {13.38 %}
      --- ilvl 63 Magic: 21 [187.78 per hour] {7.39 %}
      - Rare: 45 [402.39 per hour] {15.85 %}
      --- ilvl 58 Rare: 2 [17.88 per hour] {0.7 %}
      --- ilvl 59 Rare: 2 [17.88 per hour] {0.7 %}
      --- ilvl 60 Rare: 10 [89.42 per hour] {3.52 %}
      --- ilvl 61 Rare: 15 [134.13 per hour] {5.28 %}
      --- ilvl 62 Rare: 10 [89.42 per hour] {3.52 %}
      --- ilvl 63 Rare: 6 [53.65 per hour] {2.11 %}
      - Legendary: 1 [8.94 per hour] {0.35 %}
      --- ilvl 63 Legendary: 1 [8.94 per hour] {0.35 %}

      Potion Drops:
      Total potions: 7 [62.59 per hour]
      - ilvl 60: 7 [62.59 per hour] {100 %}

      Gem Drops:
      Total gems: 2 [17.88 per hour]
      - Ruby: 1 [8.94 per hour] {50 %}
      --- ilvl 60 Ruby: 1 [8.94 per hour] {50 %}
      - Topaz: 1 [8.94 per hour] {50 %}
      --- ilvl 60 Topaz: 1 [8.94 per hour] {50 %}


      ===== Item PICKUP Statistics =====
      Items:
      Total items picked up: 1 [8.94 per hour]
      Item picked up by ilvl:
      - ilvl63: 1 [8.94 per hour] {100 %}

      Items picked up by quality:
      - Legendary: 1 [8.94 per hour] {100 %}
      --- ilvl 63 Legendary: 1 [8.94 per hour] {100 %}

      Best i can do.. How can i just skip level 2? After entering level 2 portal out?
       
    6. IGG

      IGG Member

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      Orbitz, GL with 10 minuites log :D
       
    7. zorked

      zorked New Member

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      Wow, my thread got crowded.

      Well I am back from vacation. Maybe tomorrow I'll be able to look into stuff. Right now I am all used up and need to rest :D


      Intersting work from immortalhz though :) I'll randomly like a few of your posts, since hardly anybody in this forum seems to care to thank you for your coding...
       
    8. Orbitz

      Orbitz New Member

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      Ahh immortalz you said you changed the values of mobs in decaying for half health to =2 mobs? How can i change this back
       
    9. sebflex

      sebflex New Member

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      can anyone help me pls?
       
    10. immortalhz

      immortalhz Member

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      don't do this, your iph will decrease


      never saw iph in gui so high after 1h+ run)
      iph.png
       
    11. SayBoBoPlz

      SayBoBoPlz New Member

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      that's some crazy stats man.. idk why i can only get 110mil exp/h and 1600iph.. i am using your ww6 profile, same trinity settings and same build as yours
      my stats is 477k in WOTB, 601k with brawler, 3% LS, 712% CD, 78.5% CC(full buffed), attack speed in MH during WOTB is 2.61 and 2.97 on OH
      i think it's because i have too less ehp.. i have only 50k HP and 500AR, using crushing advance in overpower, still makes me dies around 5 times per hour

      can you post your gear's stats so i can learn how you build your barb?

      btw thanks for solving my problem earlier lol! it was a waypoint mistake by me, i was using 9.3 instead of 10.1, didn't know what would cause the problem
       
    12. sebflex

      sebflex New Member

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      @immortalhz what you have change? which variables are perfect for my tornado ticks etc?

      My
       
    13. gtstranger

      gtstranger New Member

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      is needed in this trinity version to setup delays and other in TVars?

      i'm talking about this, 'cause in this versions all values are on default

       
    14. zakne11

      zakne11 New Member

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      yes, you need to set up it specyfic for your character

      as i see no combat logic was changed, only ooc things so if you got old values good working use same as before
       
    15. canibalistic

      canibalistic New Member

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      Just ran your combat routine + profile (immortal), and danm it makes a big difference in the iph. but just got stuck at the Farm where u move the bull carcass and the leapers come out.

      Spamming this in my log and not moving

      Also i noticed it running past quite a few amulets/rings ilvl 63 weps are also left all over the place and even left 1 legendary at the other end of the map when i checked to see why i didnt loot one in my DB window. It might seem its running a bit to fast to take all legends, dunno?

      The combat routine with the fury dump and speed works great for skorn rend build =)
       
    16. immortalhz

      immortalhz Member

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      Legs pick up radius is lootRadius="70".... mb he die wile trying to pick up in aoe or he kill mob while exiting?
      you can customise you backtrack pick up radius for NON-legs in weightings.cs
      my current back track radius 18 and 10 if tree within 20
      Code:
      if (((cacheObject.RadiusDistance > 10 && treeinrange) || cacheObject.RadiusDistance > 18f) && (cacheObject.ItemQuality < ItemQuality.Legendary))
      								{
      								cacheObject.Weight = 0;
      								break;
      								}
      try this profile , but we need better route to more ihp and better looking code (i will not do it alone)

      ps. i will compare my file with standart to serach difference for legs....
       

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    17. sebflex

      sebflex New Member

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      what you have change in the new one?
       
    18. canibalistic

      canibalistic New Member

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      Thanks, ill try that over night and check the stats but so far its looking flawless ;)
      Btw the ending in the crypts, wouldnt it be alot faster to do something like

      I had my barb running around killing blacklisted, then teleport, and then it left game.
      i Know u could die when loggin out, but who cares about that little repair fee;)



      I didnt see how he left the legd on the ground, just pressed map just before he left that run, and noticed a seastar on the map
       
    19. sebflex

      sebflex New Member

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      yea need a faster lvl 2 exit too <.<
       
    20. canibalistic

      canibalistic New Member

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      Not to hard to go change your self

      should do it, =)
       

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