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  • [Plugin] Rarekiller 3 RELOADED

    Discussion in 'Uncataloged' started by katzerle, May 19, 2013.

    1. DrDoctor

      DrDoctor New Member

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      i would like an answer to his post :) . i wonder the same thing as he does!
       
    2. bakkertje000

      bakkertje000 New Member

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      only fly around doesnt kill a single mob for an hour now
       
    3. krampak

      krampak Member

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      Woha... got TLPD on my first farming night! Disengage worked as slowfall I guess. It took me more than 1 year to get on my main account... that's sad! lol
       
    4. blablub

      blablub New Member

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      hi, iam not sure if its hard to implement or if there are just some npc?s to be added.

      but maybe you could also integrate the critter acm?s (kill maybe also ./w love)

      p.s. danke f?rs super plugin, und war nur ne idee falls es kaum arbeit ist :)
       
    5. katzerle

      katzerle New Member

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      Heyho
      Sorry I was very busy the last days.

      First: I will take a look at the broken AntiAFK today night and fix it :).

      Which Mob do you want him to kill. And which settings did you made?
      Maybe a Logfile will help me to help you :)

      Not at the Moment, but if your Char has not to avoid something you can simply insert the Mob to the File
      Rarekiller\config\KillMobs.xml
      ... then he will pull and kill him.

      Gruppeneinladungen nimmt HB an (ich denke das kann man irgendwo einstellen, da? er das nicht mehr macht.
      In Rarekiller werde ich das nicht ?ndern k?nnen, da das ganze so funktioniert:
      * Rarekiller sieht einen Mob und pullt ihn (Cut)
      * Der Bot (HB) merkt da? er im Kampf ist und Killt den Gegner (Cut)
      * Rarekiller findet eine Leiche zum Looten und r?umt aus.
      W?hrend des Kampfes, bis zu ein paar Millisekunden danach ist Rarekiller inaktiv und wenn da eine Einladung kommt, dann wird der Bot sie annehmen, wenn das in die Settings so gew?nscht ist. Aber frag mich nicht, wo das einzustellen ist :).

      The Footsteps are not implemented fully at the Moment. I have problems to let him place the flare in the correct Place to make the Pet visible.
      He will only Alert and fly to a Footstep if he found one, so not AFK-Able. You could let him fly Around while watching TV or something else and when he found something tame the Mob by hand.
      And I will take a look at the failure with the defaultpullspell thing today night, too.

      Ich mu? mal schauen ob critters eine ID haben, wenn ja, sollte es kein Problem sein das mal zu machen. Wobei du in der zwischenzeit auch mal schauen kannst. Ich hab in Erinnerung da? es schonmal Plugins gab, die Critters gekillt haben.

      Sorry for the late answers, but I was really really busy in RL the last days.
      yours sincerely katzerle
       
    6. katzerle

      katzerle New Member

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      Heyho
      I was able to Quickfix AntiAFK. It seems like the stop movement function of the bot I used gets broken.
      Now he will press Keys to anti afk instead of use bot movement. Sadly this all means, if you want to use the AntiAFK of Rarekiller, you have to choose default keybindings for the moment till I find another solution for the problem (A = turn left / D = turn right)

      I wasn't able to reproduce the failure with the defaultpullspells.xml
      Could you please specify which settings you changed before saving them? And did you tried to make a fresh install of Rarekiller and then try it again? Maybe you could also upload a logfile?
       
    7. Thickchesthair

      Thickchesthair New Member

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      I am having a problem with this plugin. Every time the alarm sounds to signal that it has found something, my wow stops responding - making me relaunch wow and sometimes missing what I was looking for in the first place.
       
    8. blablub

      blablub New Member

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      das gibts: http://www.thebuddyforum.com/honorb...rs-achievement-mop-updated-2.html#post1304267

      nur muss man schon code replacen damits ?berhaupt irgendwie geht, und es ist bei mir recht oft h?ngen geblieben, dachte nur es w?re evtl nen nette erweiterung f?r deins.
       
    9. katzerle

      katzerle New Member

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      With the help of brodieman I was able to reproduce the failure and find out what happend :).
      You have to disable framelock in your HB settings to use Rarekiller.
      I would had to rewrite my whole sourcecode to support framelock and this is impossible for me at the moment and the next months. So Rarekiller is not working with framelock activated at the moment and also in the near future, sorry.

      To all Users:
      Please remember to deactivate framelock if using Rarekiller.

       
    10. elazed

      elazed New Member

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      katzerle w?rst du so lieb und machst aeonaxx wieder rein da aeonaxx catcher seit geraumer zeit nicht funktioniert..

      mfg
       
    11. katzerle

      katzerle New Member

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      Puuuhhh, ich erinnere mich noch d?ster, da? es da immer wieder Probleme gab und ich Tage verbracht habe mit der Fehlersuche... und dann wars wieder nix, weil man ja den Code an keinem Beispielmob austesten kann ... Das Vieh hat mir damals etliche graue Haare beschert. So gern ich Aeonaxx wieder aufnehmen w?rde, so sehr werd ich diesen Mob wieder hassen, das wei? ich jetzt schon ... ;)
      Aber ich werd mir mal den Code von Giwin anschauen, evt kann ich ihn ja irgendwie fix bei mir einbauen. Je nachdem wieviel Zeit ich grad ?brig hab.
      Bei der Gelegenheit kann ich mir die Critters dann auch mal ansehen.
       
    12. krampak

      krampak Member

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      Could you add support to aeonaxx ? Aeonaxx Catcher seems to be unmaintained ... :(
       
    13. katzerle

      katzerle New Member

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      I'm already on it to think about supporting also Aeonaxx. It was implemented in former times and ... well ... I easily could reanimate the old code. But first I want to compare my code with the one of Giwin, because in my Version I realized many misses of Aeonaxx, and every single miss was really annoying me and results in sleepless nights.
      I'm also a little bit busy with other things of RL at the moment. And additionally I think about another rewriting of Rarekiller to support framelock and by this make it better then ever... But it will take some time.
       
    14. krampak

      krampak Member

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      Nice to hear it ! Ty.
       
    15. Domexitium

      Domexitium New Member

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      For those that are having problems with Onyx Eggs:

      I tried doing everything to get the plugin to collect the onyx eggs, including the obvious extracting the ConfigFiles rar. Still, it wouldn't collect the eggs.

      As a last resort that worked for me, I edited the RarekillerCollector.cs file. the portion i changed was


      "List<WoWGameObject> objList = ObjectManager.GetObjectsOfType<WoWGameObject>()
      .Where(o => (!Blacklist.Contains(o.Guid, Rarekiller.Settings.Flags) && (((o.Entry == 202082) && Rarekiller.Settings.RaptorNest)
      || ((o.Entry == 202080) && Rarekiller.Settings.RaptorNest)
      || ((o.Entry == 202083) && Rarekiller.Settings.RaptorNest)
      || ((o.Entry == 202081) && Rarekiller.Settings.RaptorNest)
      || ((o.Entry == 214945) && Rarekiller.Settings.DarkSoil)

      Just change it from 210565 to 214945. Doing so will make it to where it won't loot dark soil, but i didn't really care. Also i suck at all of this, so its the best i could come up with.
       
    16. Rhiz

      Rhiz New Member

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      Hi there!

      I can't make the plugin kill the MoP Rares, is there a profile i have to use, i'm talking about the rares for the achievement, Glorious, is there a profile, that i can't find i have to use, or? since i'm using the "emptyprofile", since thats the one i understood i had to use


      i found out how it worked, in case other people hve the same issue, just use another profile, like beast's profile for Warscouts, pick what rares you want, and it will kill those it meets on the way
       
    17. SpeedySaky

      SpeedySaky Member

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      Hello,i also have problem killing MOP rares,i am using Archbuddy and i put to kill all mop rares,even zandalari by putting their ID and whenever he finds any rare,it puts messeage in HB window and pass by it,tried using Singular and TuanHA CC it dont work with any of them
       
    18. Spoohtheone

      Spoohtheone New Member

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      Hi. I can't make it attack several mobs by ID, I.E all the zandalari warbringers + scout. I went into the config files (killmobs.xml) and wrote down the additional mob ID's to make it attack all of them, but it always just attacks the one mob that I put the ID in the plugin config through hb.

      Can you help me make it attack several mobs by ID? (as they are not listed rares in the addon)
       
    19. katzerle

      katzerle New Member

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      Heyho SpeedySaky and Spoohtheone
      Could you both eventually upload a logfile? I will try to reproduce your failure today or tomorrow night. Maybe something is wrong with my files ...

      Domexitium
      I will implement Onyx Eggs as an own point in Rarekiller :).
      There was a conflict of opinion because of this in the past, because there are other Plugins here to collect the Eggs. But I don't know if they are already working.

      Aeonaxx:
      I will ask Giwin first if I'm allowed to adopt his sourcecode in Rarekiller. Everything is prepared to implement Aeonaxx to rarekiller with the next Version again. This Version I will upload before working on a support for Framelock because rewriting te whole Rarekiller again will take some more time at the moment and implementing Aeonaxx again isn't that big thing.

      Critters:
      The Plugin to kill Critters is a little bit complicated and not that old. It also does more thinks then only kill critters. It will also love them, etc and it has implemented to check the achievements, which Critters you need or not. I think it will be a better option to friendly ask Chinajade to upload a new working Version with the 2 changed lines of sourcecode then implementing the whole thing additionally to Rarekiller.
       
    20. katzerle

      katzerle New Member

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      Heyho again SpeedySaky and Spoohtheone
      I tried to reproduce your failure and on my account everything works fine. so please could you upload a logfile from the failure, so I can see more details.
      Just a suggestion: maybe you only insert the Mobs to the Files but have forgotten to open the Settings Window of my Plugin and enable the usage of the File (First Tap -> Right side -> last Box called "Configurable XMLs")
      And maybe this is also the problem with your Onyx Eggs @ Domexitium. Anyway I will implement them as own point in next Version.

      Without Logfiles it is really hard to find out, were the problem is.

      yours sincerely katzerle
       

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