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  • [A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

    Discussion in 'Archives' started by zorked, Oct 6, 2013.

    1. Kevin Spacey

      Kevin Spacey Community Developer

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      great work as you can see in my barb-2 excel doc in sign, decrease my DPH a lot!

      btw you dont need Yar kickstart file, for the first it automatic deleted every time i started yar with it DUNNO WHY? and i see no profile loaded ERROR
      for the second FOM start normal is yar compatible itself
       
    2. SeaNanners

      SeaNanners Member

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      Don't work! Always get stuck at the entrance of crpyt
       
    3. satan2004

      satan2004 New Member

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      works perfectly for me. so its on ur side. try updating the client and trinity perhaps
       
    4. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      You're on the wrong quest step.
       
    5. bombastic

      bombastic New Member

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      It's not a typo, look:

      Code:
              [XmlElement("PriorityScenes")]
              [XmlElement("PrioritizeScenes")]
              public List<PrioritizeScene> PriorityScenes { get; set; }
      Both are supported, right?

      But PriorityScene (without the s), in your code, is invalid. I couldn't find a XmlElement for it. Only:

      Code:
              [XmlElement("PrioritizeScene")]
              public class PrioritizeScene
      Or I'm missing something here?
       
    6. rrrix

      rrrix DEVELOPER Buddy Core Dev

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      Aye, looks like you're right, I was wrong. Not sure where I grabbed that from.
       
    7. Xenetron

      Xenetron Member

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      Anyone else having the issue of the bot standing AFK in town, with full red gear, not doing anything? I keep getting this at random after some hours
       
    8. vixor

      vixor New Member

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      Got that. Set your repair % higher. Happened to me when i got it set to 10%, changed it to 45% and stopped having that issue.

      Im having weird things on a fresh new install. Latest Trinity and latest DB build (non beta). Got those red equip, some AFK on town and lots of stucks. Im sure it?s a configuration issue on my side because i didnt had this troubles 2 days ago.... but i cant seem to hit the spot yet :/ .

      Edit: Do The Townrun fix part describen on first post !!!!
       
    9. Xenetron

      Xenetron Member

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      Does that townrun when gear is red? Or ONLY when inventory is 2/3 full?
       
    10. vixor

      vixor New Member

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      No idea... but i can tell you something: after i edited that it stopped going full retard with red equip. My guess is that the condition added was the one that solved my issue.

      EDIT: Actually now that i remember i did a fresh install of the Beta DB too and had an error wich i solved doing THIS . Maybe that was the one that fixed the issue TBH.
       
    11. Xenetron

      Xenetron Member

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      I believe what is actually happening is that the bot is crashing (somehow), and then R-YAR 0.24 is restarting it, however R-YAR 0.24 has problems right now, sometimes at random it doesn't load plugins (although it seems it does since the btag is on top of demonbuddy as if trinity is loaded) - Then I checked when one had crashed, trinity was not loaded, so Im thinking possibly it is that

      I am testing now with repair slider on 40% and added in the code, will see if I get it again
       
    12. Xenetron

      Xenetron Member

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      // Check for no space in backpack
      Vector2 validLocation = Trinity.FindValidBackpackLocation(true);
      if (validLocation.X < 0 || validLocation.Y < 0 || (Trinity.Player.IsInTown && validLocation.Y >= 4))
      {
      Logger.Log(TrinityLogLevel.Normal, LogCategory.UserInformation, "Inventory full or half full in town, now running town-run routine.");
      if (!LastTownRunCheckResult)
      {
      LastTownRunCheckResult = true;
      }
      Trinity.IsReadyToTownRun = true;

      Trinity.ForceVendorRunASAP = true;
      // Record the first position when we run out of bag space, so we can return later
      TownRun.SetPreTownRunPosition();
      }

      Code no longer working with YAR, can't load trinity when inputting that code
       
    13. speculoos

      speculoos Member

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      Hello there, ive been away for a while now ( more than a year ) i rode throught most of your thread but couldnt find any gearing guide? only stats stuff I don't know much about barbarian and would like to be able to do this profile comfortably, any Budget references? Thanks anyway for your work :)
       
    14. fragler

      fragler Member

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      how come when i run the profile and it finds decaying crypt that it enters the crypt and then it leaves the crypts. moving around the outside portal and not going in again or exploring the crypts at all..?

      is there something i'm missing?

      just let it run around the outside a bit then it moved over to the old mill (gate closed) and it ran a few steps outside that gate a a while then i stopped the bot..
       
    15. Kevin Spacey

      Kevin Spacey Community Developer

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      read first post pls
      you missing the questffs why people always dont did minimal requirements to the profile
       
    16. danonji

      danonji New Member

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      what u mean he miss the quest?
       
    17. Kevin Spacey

      Kevin Spacey Community Developer

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      im done with answer on stupid questions
      at least im not the profile creator to anser it again and again
       
    18. EIGRIP

      EIGRIP New Member

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      Bombastic, im still using your 1.3.7.8 files and its pretty great got around 6lph in 100h. One thing bothers me tho, in DC bot sometimes runs back from the other side of the map to the beggining of it and than he runs to the unexplored part which happens to be on the far side again. My IPH drops from 2.3k to 1.6 or so. It's not a big problem, but is it possible to code the bot so when he runs back to the entrance (or when he plans to go to the entrance ) to log out or something like that?
      Peace out!
       
    19. vixor

      vixor New Member

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      Read the FIRST post. There it says EVERYTHING that is needed to start using this script. One of those requirements is certain quest that must be chosed ingame. If you dont chose the correct quest it may have difficulties. Thats what he means with "missing the quest".
       
    20. bombastic

      bombastic New Member

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      Unfortunately this is a common issue with TrinityExploreDungeon, the tag to explore random generated maps.

      There's no way to fix it.
       

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