thanks, will add it within the next hours (currently at work and some trouble here, but i think in my next break i can add this to the singletarget rotation) http://www.thebuddyforum.com/honorb...e/115706-purerotation-v2-285.html#post1332856 not that long ago
well the break hitted me faster than i thought costumers doesn't reply to questions^^ so ... retribution should now support DS on Procc for Single and AOE (got a lil bit higher priority than normal DS in AOE situations) please test and report back, DS will fire on this conditions: - u have a target AND - your are in MeleeRange of that target AND - u have the procc for Divine Storm (144595)
so who is next? anything special that's not working or doin wrong atm? will spend some time on every class one by one which will be reported here with: - log - detailed description of whats wrong and how should it be done and so on feel free to contact by PM, cause i'm not always reading every thread any feedback on obliv's changes to protection paladin yet?
Farming for a shield and I'll start testing it in LFR. Every CC I've seen so far has done great, though. I've been tanking a lot now, and the tank classes seem to have less reports than DPS. I'll get logs if I notice anything strange.
moonkin druids: 1) Druid's Force of Nature - Spell - World of Warcraft - currently do not used at all spell has 3 charges. All 3 should be used at fight start, and then - activate on cooldown [at least one druid-only combat routine (pewpewpew) able to do this. but i was unable to add same for Pure Rotation] 2) Druid's Celestial Alignment - Spell - World of Warcraft - currently do not used at all should be used at fight start when we are at 0% energy from lune to solar. And later - on cooldown on same situation. my language is horrible, so I just copy from Elistic Jerks: Use Celestial Alignment whenever an Eclipse as just ended and it's off cooldown. tnx edit, added logs
i'm missing the log!!! don't get me wrong, but both abilities are already in there (since months!), so without a log i won't do anything!
start HB press ALT + Q Start attacking and see if the two abilities are used u r in hotkey mode, where U have the control when to start using cooldowns or aoe abilities Use Cooldowns in combat: ALT + Q Use AOE Rotation: ALT + E Press the keys again do disable CD usage / AOE rotation
As long as those quests are green or yellow, you are earning XP that Fifa 14 PC Coins will help you level swiftly. Each search you complete will also give you loot or in-game money as a reward for finishing. When you are still playing a low level character, don't forget to collect all of the loot you can. This implies anything that drops from the monsters you kill can be sold. It would only mean some coppers at these levels, but they'll add up at some point.
Oh, I'm really noob I missed I'm in manual mode However my hotkeys not working for some reason (I don't want to bother you with this problem. It looks like it related to Honorbuddy itself, or to some software at my notebook) So I playing in automatic mode. Celestial indeed started to work (yay!) But, Force of Nature still do not working (actually, it never worked for me since i using Pure Rotation - for several months) I'm attaching new log. And thank you really great routine!
Sorry, still not working I updated to 1752 revision I deleted CompiledAssemblies folder to make 100% sure Logs attached EDIT Tryied to modify Balance.cs by my own. Replaced Spell.Cast("Force of Nature") with Spell.Cast(33831), and then Spell.Cast(106737), Still not working. EDIT 2 I tried add using Styx.WoWInternals; and then Spell.Cast(WoWSpell.FromId(106737).Name) or Spell.Cast(WoWSpell.FromId(33831).Name) not working i also tried russian spell name Spell.Cast("Сила Природы") - and still nothing
thanks for testing, i'll respecc my drood to test it for your tests: Spell.Cast("YourSpellAsString") <- if u use this, don't get confused, it has to be the english spell name. The string is only a unique identifier to look for into the HB internals, so replacing english spellnames with russian ones, will never work (the dictionary has no such entries and will never find one)
Lot of thanks, you make my day! Everything working as charm! Only one thing might be changed: Replace Spell.ForceCast(33831, ct => Me.CurrentTarget, ret => Me.CurrentTarget != null), with Spell.ForceCast(33831, ct => Me.CurrentTarget, ret => Me.CurrentTarget != null && DruidSettings.UseForceofNature && TalentManager.HasTalent(12)), to support existing setting in gui + talent checking
uhm sure thanks for pointing this out for me^^ was a little bit of trial and error, so i forget to add the default stuff, will update soon (tm)
View attachment 111921 -frost mage not using incanters ward -frost mage not using frozen orb -frost mage casting evocation on cooldown(not glyphed) when not needed(100% mana) will test the other 2 specs later
not a valid zip file, try again will see if i can find sometihng wrong with the code, but Evocation / Orb / Incanters ward was fine last time ... but yeah i changed some core stuff since my last testing, so maybe i broke something (not that i ever break something ... but who knows)