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  • TuanHA Hunter - The Ultimate Experience

    Discussion in 'Archives' started by tuanha, Mar 1, 2013.

    1. Durp

      Durp New Member

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      Not sure of this can be implemented but perhaps add a checklist for spells to launch trap off of with the option to check/uncheck specific spells.

      I say this because the CR detected a chastise on a dps in 2's and launched the trap,thing is that this was also the kill target.

      Now I know you might say check or uncheck trap on dps/healers but this really isn't viable incase a trap is needed on the dps for a peel or just a general target swap (if that made sense lol). Personally I'd like to land a trap off a hoj in 3's and not a 1 second chastise.

      Would be a fairly lengthy list of all stuns/snares which is why I wouldn't be disheartened if this idea was shot down.
       
    2. minizick

      minizick New Member

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      Hi tuanha :) Would you by any chance be able to add an option for the cr not to use "barrage", i know you dont focus on pve but this spell is always used in the wrong situations currently.
       
    3. bsally1

      bsally1 New Member

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      scatter+auto freezing trap is not working!!
       
    4. chrurax

      chrurax New Member

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      As Bsally1 said scatter and auto freezing trap doesnt work...gone back to old version while doing arena
       
    5. exdeus

      exdeus Banned

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      works perfectly for me
       
    6. tuanha

      tuanha Well-Known Member

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      This is the auto trap list, CR will launch freezing trap on if the debuff duration > 500 ms but < 3000ms (don't trap a full sheep 8 second target for example)

      I may reduce this list because it trapping too much xD

       
    7. tuanha

      tuanha Well-Known Member

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      There's a better logic on Freezing Trap is READY.

      1. Always trap on unit that already have debuff break on damage type like Sheep, Blind, Scatter Shot
      Code:
                  2094, //Blind
                  105421, //Blinding Light
                  115752, //Blinding Light (Glyph of Blinding Light)
                  3355, //Freezing Trap
                  1776, //Gouge
                  2637, //Hibernate
                  88625, //Holy Word: Chastise
                  126246, //Lullaby (Crane)
                  115268, //Mesmerize (Shivarra)
                  115078, //Paralysis
                  113953, //Paralysis (Paralytic Poison)
                  126355, //Paralyzing Quill (Porcupine)
                  118, //Polymorph
                  61305, //Polymorph: Black Cat
                  28272, //Polymorph: Pig
                  61721, //Polymorph: Rabbit
                  61780, //Polymorph: Turkey
                  28271, //Polymorph: Turtle
                  107079, //Quaking Palm
                  20066, //Repentance
                  6770, //Sap
                  19503, //Scatter Shot
                  132412, //Seduction (Grimoire of Sacrifice)
                  6358, //Seduction (Succubus)
                  104045, //Sleep (Metamorphosis)
                  118905, //Static Charge (Capacitor Totem)
                  19386, //Wyvern Sting
      2. Only trap on unit that rooted or unable to move like Entangling Roots, Hammer of Justice, Kidney Shot BUT require no friend (including healer) or pet target him
      Code:
      90337, //Bad Manner (Monkey)
                  113801, //Bash (Force of Nature - Feral Treants)
                  102795, //Bear Hug
                  117526, //Binding Shot
                  123393, //Breath of Fire (Glyph of Breath of Fire)
                  126451, //Clash
                  122242, //Clash (not sure which one is right)
                  118271, //Combustion Impact
                  33786, //Cyclone
                  113506, //Cyclone (Symbiosis)
                  119392, //Charging Ox Wave
                  1833, //Cheap Shot
                  44572, //Deep Freeze
                  99, //Disorienting Roar
                  31661, //Dragon's Breath
                  105593, //Fist of Justice
                  117418, //Fists of Fury
                  91800, //Gnaw
                  853, //Hammer of Justice
                  110698, //Hammer of Justice (Paladin)
                  24394, //Intimidation
                  408, //Kidney Shot
                  119381, //Leg Sweep
                  22570, //Maim
                  5211, //Mighty Bash
                  91797, //Monstrous Blow (Dark Transformation)
                  126423, //Petrifying Gaze (Basilisk)
                  9005, //Pounce
                  102546, //Pounce (Incarnation)
                  107079, //Quaking Palm
                  82691, //Ring of Frost
                  9484, //Shackle Undead
                  30283, //Shadowfury
                  132168, //Shockwave
                  107570, //Storm Bolt
                  20549, //War Stomp
                  108194, //Asphyxiate
      
                  //rootstuff
                  96294, //Chains of Ice (Chilblains)
                  116706, //Disable
                  64695, //Earthgrab (Earthgrab Totem)
                  339, //Entangling Roots
                  113770, //Entangling Roots (Force of Nature - Balance Treants)
                  19975, //Entangling Roots (Nature's Grasp)
                  113275, //Entangling Roots (Symbiosis)
                  113275, //Entangling Roots (Symbiosis)
                  19185, //Entrapment
                  33395, //Freeze
                  63685, //Freeze (Frozen Power)
                  39965, //Frost Grenade
                  122, //Frost Nova
                  110693, //Frost Nova (Mage)
                  55536, //Frostweave Net
                  87194, //Glyph of Mind Blast
                  111340, //Ice Ward
                  45334, //Immobilized (Wild Charge - Bear)
                  90327, //Lock Jaw (Dog)
                  102359, //Mass Entanglement
                  136634, //Narrow Escape
                  13099, //Net-o-Matic
                  115197, //Partial Paralysis
                  50245, //Pin (Crab)
                  91807, //Shambling Rush (Dark Transformation)
                  123407, //Spinning Fire Blossom
                  107566, //Staggering Shout
                  54706, //Venom Web Spray (Silithid)
                  114404, //Void Tendril's Grasp
                  4167, //Web (Spider)
      Please update and enjoy.
       
    8. Oppenheimer

      Oppenheimer New Member

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      I get an error message saying "?..Not recognized ??." even tho I'm using "Questing"

      Oh..and one more thing - is questing included in the TuanHA- Rogue ?
       
    9. 15outland

      15outland New Member

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      Don't understand, I went to use it to duel someone, but it wouldn't do anything, anyone had this happen to them?
       
    10. Conbon

      Conbon New Member

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      This CR will not duel someone that your in a party with
       
    11. 15outland

      15outland New Member

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      Ok, thanks for that, as that was the case, any specific reason for that though?
       
    12. PureLife

      PureLife New Member

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      Not the exact reason. It just won't work on the same faction "HORDE" or "ALLIANCE" for that matter. Doesn't matter if you are in a party.
       
    13. 15outland

      15outland New Member

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      Well, that can't be true, I've dueled people before and it worked fine, I was in a group this time, and would not work.

      I am using it now to duel and it going good, but for some weird reason, whether I am dueling or not, it'll just randomly use 'Binding Shot' - I don't understand why..I could be AFK, but everytime it's off CD, it'll just use it at some spot, for no reason.
       
    14. Conbon

      Conbon New Member

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      If I remember correctly it became an issue 100 or so pages back because of arenas and same faction battles. I ASSUME tuanha's work around for it was say a rule

      If partymember = don't attack
      If NOT party member and attackable = attack

      No clue about the binding shot, not at home to test it my self.. :beer:
       
    15. 15outland

      15outland New Member

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      If it ever be changed to attack party members? Kind of awkward, doing well against player x but then getting owned by player from party, as I have no idea what to press lol
       
    16. damador

      damador Member

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      have no troubles but in some fights i kill mc party members with flurry of xuen procs :)
       
    17. Haggy223

      Haggy223 New Member

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      I liked the old way a lot. Where the CR would only trap someone who had scatter shot from me.
      So that I can control exactly when and who I want to be trapped.

      Now it seems, that freezing trap is also fired on top of CCs from my teammates.

      I also don't like that I have to choose between DPS and/or healer. That's different for every fight.
      Sometimes I only want to trap the healer. Sometimes I want to peel attackers away from my teammate.
      I could easily control that with scatter+trap. The CR just traps everything I scatter. So I could control that.
      That's not possible now.
      I don't want to press a hotkey after I use scatter. I need an option that every target that I scatter get's trapped. That's it. No other targets, not other CCs.

      Thanks
      Haggy
       
    18. phaedrus

      phaedrus Member

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      Indeed. Missing the old settings...
       
    19. tuanha

      tuanha Well-Known Member

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      How about I'll merge old and new setting :D

      People enjoy old setting (only trap on YOUR debuff) still have it
      People enjoy new setting (trap on ANY debuff) can enjoy it.

      But for serious arena, it recommended to use Freezing Trap hotkey (it's amazing fast last update) so you can trap on anything instead of Auto Trap (which best serve for noob huntard like me xD)

      Stay tuned, new update coming soon xD
       
    20. tuanha

      tuanha Well-Known Member

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      Ok guys, new rev on hunter - Change Auto Freezing Trap on user request, it's now the most sophisticated logic ever xD

      - Add option only trap on Healer or DPS or both.
      - Add option to trap on any unit that have trap-able debuff like blind, sheep, hammer of justice, scatter shot (from me or other hunter)
      - Trap on unit that have my Binding Shot/Wyvern Sting (new - only trap when on Wyvern Sting have 2 seconds left)
      - Trap on unit have Narrow Escape debuff (a root on enemy when you disengage)
      - Trap on unit have Scatter Shot
      - Trap on unit have pet debuff including: Bad Maner (new), Intimidation (new), Lullaby, Web, Web Wrap

      Please update new svn and let me know.

      Thank you <3
       

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