Hello again. There are fresh log-file from Galakras (LFR). In this fight no one healthstone was used Please check this one, my arcane mage never uses healthstones with portal, sry =( P.S. healthstones sets up at 40% hp.
[16/Dec/2013] - Invocation talent will no longer cast 2x Evocations in a row. Pushed the fix. Seems to be working fine now here. Thanks. I've had a look at it - this bug is only affecting the free version. There's another bug in that log file too which I need to fix. I'll get it sorted, thanks for reporting.
Hey bought your profile I put my forum username as Ivanovai (my old forum name, some reason won't log in) I then changed my password on source rep and now my password isn't working ?
Millz please update fire, something like: When you have free pyro loaded (And target with Living bomb): 1-) Alter time + PoM 2-) Pyro, pyro, Inferno blast 2.a-) If you make 2 crits and have another pyro for free cast it before next step. 3-) Alter Time 4-) Pyro, Pyro, Inferno Blast, Combustion, Inferno blast 4.a-) You will have another free pyro here for the 2 inferno blast, so Pyro again. 5-) Living bomb and following with normal rotation, frostnova... Fireball if you're stoped, schorch if youre running, but when you have another pyro try frost target if its on cd or far away use pyro, and when alter time/PoM on CD repeat the 4 steps. That's the best rotation for burst (I think) the actual PvP Nuke combo has 2 big problems 1- Needs frostjaw, if you're playing bgr you will always go with frost neck. 2- It cast it on random moments, I look a lot of times, and I dont descover yet it logic, just I know stay a lot of time without use it, I can do that combo 2-3 times manually before it do it by itself. Please can you do something about it? At least make the option to enable this combo and users choose to use it or not? Thank you Millz.
Millz, the problem with Evocation is not fixed. Actually, I never had a problem with it before hand. Now that you pushed that fix, I am constantly casting Evo.
PM'd Hmm I presume Honorbuddy's API is returning the incorrect values. I'll re-add this to the to-do list to check more in depth. Looooooooooooooogs The change I made was to not cast Evocation when the last cast spell was Evocation (when Invocation is talented), so not sure how it can do it twice in a row. I tested it (on target dummies) last night, and seemed to work fine. Which talents do you all have (Invocation/RoP/Incanter's Ward) ?
Hey - Can you post a log file please? The fire combo that you're talking about (the top one) is the normal rotation when PoM (optimal DPS) and alter time offensive are chosen. The 'PvP nuke' combo is more of an arena combo, where everything has to line up perfectly, and then it's a nearly guaranteed kill on your target.
Can confirm that it works fine on dummies but not in raid I do not use anti lag 1 as it costs to much dps during a raid.
Last night talents I used evocation, ring of frost,nether tempest,living bomb,frost jaw,greater invis,cold snap,blazing speed,presence of mind, glyphs: ice block, splitting ice,water elemental,icy veins & cone of cold. I know there are quiet a lot but we only raid one day per week now for a clear. My average ms is 50-55 hope this helps.
Looks like its the damage (spellpushback) that breaks the logic. Will try using ice barrier instead of temporal shield in next raid.
RoyalChimp has noticed it clipping the cast when the Invocation buff hasn't applied yet. I'll add a check in to prevent clipping latency on channeled spells - which will hopefully resolve it
[17/Dec/2013] - Will no longer clip channelled spells. Should fix the evocation issue. Shout if there's still problems.