• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • RebornBuddy - Limited Beta - FF14:ARR Bot

    Discussion in 'General Discussion Forum' started by mastahg, Nov 8, 2013.

    Thread Status:
    Not open for further replies.
    1. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Current changelog for next version

       
    2. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      When using the bot for Botany and selecting Higher Gathering Chance in the Bot Base GatherBro thinks it costs 400GP and ends up using it 4 times.
      I think it's not checking for the correct Aura, the Aura name is "Gathering Fortune Up" and Leaf Turn only costs 100GP.
       
    3. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Its not checking cost or aura. It was my understanding that it could only be used one time per node. I'll add a check.
       
    4. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      Also just had this error using a mesh profile.
      It was running fine, then all of a sudden it stops and starts spamming this error.
      It also removes all nodes from the radar when this error goes off.

      Code:
      [06:08:36.606 V] Blacklisting 40000125 for 00:00:30 [Type: All] - Reason : So we dont auto target
      [06:08:36.824 N] Gathering Oak Log
      [06:08:45.350 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at ..(Object )
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ..()
      [06:08:45.378 D] System.NullReferenceException: Object reference not set to an instance of an object.
         at ..(Object )
         at TreeSharp.Decorator.CanRun(Object context)
         at TreeSharp.Decorator.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at TreeSharp.PrioritySelector.<Execute>d__0.MoveNext()
         at TreeSharp.Composite.Tick(Object context)
         at ..()
       
    5. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Always always always need the entire log.
       
    6. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      Attached
       

      Attached Files:

    7. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Did it actually gather the item?
      Was there any swings left after the last clean line in the log?
       
    8. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      It was in the middle of running to the next node, then stopped.
      Previous to that it was gathering just fine.
       
    9. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Where you using hotspots or blackspots?
       
    10. pikachu2003

      pikachu2003 New Member

      Joined:
      Jun 11, 2012
      Messages:
      205
      Likes Received:
      0
      Trophy Points:
      0
      Sup Mastahg!

      Interesting, what I usually did was disable the "automatically face target when using action" option under character configuration and this would allow me to move freely and I would just hit a macro to /facetarget to resume the raidbro. So does it kill all action when movement key is pressed? So I assume its immediate on action and immediate on release? Because lets say you want to move and re-position yourself, the moment you release the key the bot will turn to target. But lets say, you released the movement key because you just wanted to turn and look around the landscape. If thats the case, is the stop action function included just panning the angle as well?

      What I would like to see is an option to assign a key for the player themselves to hit to stop and start raidbro. This provides the best and most flexible options, since the use can just hit a button to stop raidbro when they chose and you do not have to program logic in for all of the different scenarios since raidbro is intended to be use while playing live.
       
    11. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      Just clean mesh profile, I used a blackspot, but it was the character was no where near the blackspot and the next closest node was no where near the blackspot.
       
    12. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Can you reproduce it, or has it been a one time thing?
       
    13. fredalbob

      fredalbob New Member

      Joined:
      Feb 16, 2011
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      Trying to reproduce it now, but it just seemed to be a one time thing.
      I'll let you know if I'm able to make it do it again.
       
    14. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      Hey fredalbob, i am having an issue with your lancer/dragoon profile. No matter what position i am in, all it seems to do is apply buffs, apply fracture and continuously spam true thrust over and over.

      EDIT: "Will now open with Heavy Thrust is available, else True Thrust" Heavy thrust doesnt seem to activate at all.. nor does impulse drive
       
    15. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      Does not work. It comes up with an error message.

      EDIT: Found an older profile, edited that seems to work better now. However is there anyway of waiting until twin snakes effect wears off before applying again? It just re applies it when it gets to that part of the rotation.

      protected override Composite CreateCombat()
      {
      return new PrioritySelector(
      Apply("Twin Snakes"),
      Apply("Touch of Death"),
      Apply("Demolish"),
      Apply("Invigorate"),
      Cast("Haymaker"),
      Cast("Snap Punch", r => Core.Player.HasAura("Coeurl Form")),
      Cast("True Strike", r => Core.Player.HasAura("Raptor Form")),
      Cast("Bootshine", r => true)// r => Actionmanager.LastSpellId == 0 || Actionmanager.LastSpell.Name == "Full Thrust" )
       
    16. pikachu2003

      pikachu2003 New Member

      Joined:
      Jun 11, 2012
      Messages:
      205
      Likes Received:
      0
      Trophy Points:
      0
      There a high chance I might be wrong, but if you set it how CJN cast protect below it looks like it saying cast Protect only if the player doesn't have aura of protect. So, I assume it would work Twin snakes if it does have an aura. I only have level 28 Puglist and haven't really played with that class rotation in a while. So give it a shot, its might be a total fail :)

      Apply("Protect", r => !Core.Player.HasAura("Protect"),r=> Core.Player)
       
    17. exaccuss

      exaccuss Active Member

      Joined:
      Nov 10, 2013
      Messages:
      1,021
      Likes Received:
      6
      Trophy Points:
      38
      Yeah didn't work, thanks though!

      [10:01:37.990 D] Reloading AssemblyLoader<ff14bot.AClasses.BotBase> - Initializing[10:01:38.542 D] [BotManager] Botbases have been reloaded.
      [10:01:38.542 D] Raidbro v0.0.0.0
      [10:01:38.542 D] GrindBot v1.0.0.0
      [10:01:38.543 D] Gatherbro v1.0.0.0
      [10:01:38.569 D] Reloading AssemblyLoader<ff14bot.Interfaces.IBotPlugin> - Initializing
      [10:01:39.071 D] Reloading AssemblyLoader<ff14bot.Interfaces.ICombatRoutine> - Initializing
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\KupoRoutine.cs(14,7) : warning CS0105: The using directive for 'Kupo.Settings' appeared previously in this namespace
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(85,83) : error CS1026: ) expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(85,83) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(86,40) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(86,40) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(86,41) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(87,22) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(87,22) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(87,23) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(88,24) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(88,24) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(88,25) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(89,24) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(89,24) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(89,25) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(90,76) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(90,76) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(90,77) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(91,77) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(91,77) : error CS1525: Invalid expression term ','
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(91,78) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(92,45) : error CS1002: ; expected
      [10:01:39.436 D] Compiler Error: c:\Users\Scott\Downloads\New folder (4)\Routines\Kupo\Rotations\PugilistMonk.cs(94,17) : error CS1525: Invalid expression term ')'
      [10:01:39.438 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
      [10:01:39.439 N] Building Actioncache
      [10:01:39.481 N] Action Name:Sprint Action Id:3
      [10:01:39.481 N] Action Name:Bootshine Action Id:53
      [10:01:39.481 N] Action Name:True Strike Action Id:54
      [10:01:39.481 N] Action Name:Snap Punch Action Id:56
      [10:01:39.481 N] Action Name:Haymaker Action Id:58
      [10:01:39.481 N] Action Name:Twin Snakes Action Id:61
      [10:01:39.481 N] Action Name:Arm of the Destroyer Action Id:62
      [10:01:39.481 N] Action Name:Demolish Action Id:66
      [10:01:39.481 N] Action Name:Touch of Death Action Id:68
      [10:01:39.481 N] Action Name:Rockbreaker Action Id:70
      [10:01:39.481 N] Action Name:Invigorate Action Id:80
      [10:01:39.481 N] Action Name:Bloodbath Action Id:34
      [10:01:39.482 N] Done building Actioncache
      [10:01:39.483 D] [RoutineManager] Routines have been reloaded. Current class-specific list:
      [10:01:39.483 N] No supported routines found for this job class.
       
    18. pikachu2003

      pikachu2003 New Member

      Joined:
      Jun 11, 2012
      Messages:
      205
      Likes Received:
      0
      Trophy Points:
      0
      If you notice there no comma at the end, meaning it should be the last line. If its not the last line add the comma at the end :)
       
    19. mastahg

      mastahg Administrator Staff Member

      Joined:
      Feb 27, 2011
      Messages:
      5,320
      Likes Received:
      376
      Trophy Points:
      83
      Pending changelog
       
    20. pikachu2003

      pikachu2003 New Member

      Joined:
      Jun 11, 2012
      Messages:
      205
      Likes Received:
      0
      Trophy Points:
      0
      Oh mastahg... Merry Christmas to you Sir!! I even noticed you added this little gem!!!

       
    Thread Status:
    Not open for further replies.

    Share This Page