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  • [Bot] Fpsware's LazyBoxer - RAF the way it was meant to be

    Discussion in 'Archives' started by fpsware, Jun 25, 2013.

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    1. string pea

      string pea New Member

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      Can anyone suggest any good crs for this? I'm running four chars at the moment and its a bit painful since they are doing very little damage.
       
    2. ryftobuddy

      ryftobuddy Banned

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      The best CR's to use with this is Singular. I know that's not the answer you're looking for, but I can't think of any other CR's that are built with leveling in mind.

      From my experience, DPS from damage classes sucks at low levels. Your tank should be carrying the group, doing between 50-70% of the damage on trash and slightly lower on bosses. In most cases, it's really only your tank and healer that do their jobs well.

      The only real way to avoid a situation like this is to buy gear along the way, or use heirlooms. Other than that, don't expect miracles.
       
    3. string pea

      string pea New Member

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      Bah yeah that's pretty much been my experience so far. Its too bad really, it feels like I'm carrying the dps.
       
    4. ryftobuddy

      ryftobuddy Banned

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      Even in normal groups, the tanks always carry the dps between levels 20-70. You have to outgear the tank by a huge margin to come close.
       
    5. The Red Terror

      The Red Terror Member

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      Odd I am using Singular on both of them. Is it possible I may have turned something on or off? The Hunter will usually try to cast pet 1 or attempt to revive it back and forth. The priest will try to power word shield. Both are with singular. I'll take a look at the settings, do let me know if it's something obvious that I just haven't seen.

      Thanks for your time.
       
    6. darthme

      darthme New Member

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      This is exactly what I was looking for! I love this thank you very much. I do have one question.

      Is there a way to get them to mount when the Leader mounts? If not can we maybe get a chat command to do so?
       
    7. Slite62

      Slite62 Member

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      Slaves mount when leader mounts. You just have to make sure that the leader waits long enough for all slaves to react to his mounting, otherwise they will be left behind... Noticed this when I was trying to run lazyboxer with leader running questing and kicks... it was a mess :)
       
    8. darthme

      darthme New Member

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      Ok thanks I'll try again. I probably wasn't waiting long enough.

       
    9. fpsware

      fpsware Community Developer

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      There is currently a big in HB that is causing issues with slaves mounting. It's fixed in HB beta.
       
    10. Ruinit

      Ruinit Member

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      Is it the same bug that causes slaves to sometime stop following you? In raid if leader dies when you come back it slaves are following tank or something ... lol Also any way to get the slaves to respond faster to movement during combat? Moving out of stuff when they are standing right next to you tends to take a few seconds especially in combat. Just wondering. Doing the maze in Durumu is a good example
       
    11. ponyhof

      ponyhof New Member

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      hi is there any chance that the "Slave" use Leader Mount (Mekgineer's Chopper) ?
      Makros dont work plz help
       
    12. Desensitized

      Desensitized Member

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      Just found this today and it's working like a charm. Thanks!!
       
    13. aiTMaster

      aiTMaster Member

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      [18:36:09.923 D] [SpellManager] GCD check spell set to Symbiosis
      [18:36:09.923 D] [Lua.Events] Detached from event LEARNED_SPELL_IN_TAB with handler 
      [18:36:09.923 D] [Lua.Events] Detached from event ACTIVE_TALENT_GROUP_CHANGED with handler 
      [18:36:09.923 D] [Lua.Events] Attached to event LEARNED_SPELL_IN_TAB with handler 
      [18:36:09.923 D] [Lua.Events] Attached to event ACTIVE_TALENT_GROUP_CHANGED with handler 
      [18:36:09.923 D] Set query filter to Alliance
      [18:36:12.083 D] Activity: Moving to leader
      [18:36:38.202 D] InteractDebug:528174156
      [18:36:38.255 D] Interact Done:528174156
      [18:36:38.849 D] (Singular) PLAYER_LEVEL_UP Event Fired!
      [18:36:38.892 N] [Singular] TalentManager: Your character has leveled up! Now level 4

      After that.. HB Crashs (Fresh installed)...
       
    14. fpsware

      fpsware Community Developer

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      Partial log files mean nothing.

      The crash is not caused by LazyBoxer.
       
    15. Banjozvin

      Banjozvin New Member

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      So i am on a quest where i need to pick up 8 "Objects" but it's picked up on the ground. So my main can pick up 8 and then when it's done doing that, i need my other bot "Lazyboxer" to pick em up. (Running 1 questing bot with lazyboxer to follow around)..

      Is there anyway i can ever do this automated. Or is this only made for me playing on my main and then having 1 bot following me?
       
    16. string pea

      string pea New Member

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      You need to enable this in the settings. It will pick things up. Not all things and sometimes too many things. For example milk barrels and chests and stuff. And some objects it won't interact with. Play with it and learn the nuances there's really little intervention you'll need to take.
       
    17. string pea

      string pea New Member

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      Anyone having an issue with the slaves not picking up a quest when the quest giver has multiple quests? Mine sits there until i manually pick one up. Wonder if im missing a setting or if its a general HB quirk.
       
    18. Prostak

      Prostak Member

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      Thank you very much for this tool.
      I am using it with ISBoxer to go to (all personal) dungeons with a low-level toon and to BGs with a pocket healer and/or DPS assist.

      Jerky movements - some observations, probably explaining some of people's complaints.
      1. HB is cpu-intensive (compared to say PocketGnome which I used earlier). And it immediately tries to implement un-stuck procedures if it does not see a toon at the expected place (and "just wait a bit" is not in the list of these procedures I guess). So it is almost impossible to use HB on a slow box or in a VM. Toon starts moving back-and-forth. I think it may be corrected by changing anti-stuck behavior, but I guess it is not in LazyBoxer scope.

      2. There is some sort of conflict between HB expected distance and LB set following distance. Eg, setting "follow leader" distance to 15:
      [05:29:15.202 N] Honorbuddy v2.5.9262.720 started.
      [05:32:09.943 D] Activity: Moving to leader
      [05:32:10.316 D] (Singular) EnsureMovementStopped: stopping because target @ 13.2 yds, stop range: 20.0
      [05:32:10.317 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:10.711 D] (Singular) EnsureMovementStopped: stopping because target @ 14.2 yds, stop range: 20.0
      [05:32:10.711 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:11.041 D] (Singular) EnsureMovementStopped: stopping because target @ 13.3 yds, stop range: 20.0
      [05:32:11.041 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:11.371 D] (Singular) EnsureMovementStopped: stopping because target @ 14.4 yds, stop range: 20.0
      [05:32:11.371 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:11.767 D] (Singular) EnsureMovementStopped: stopping because target @ 15.5 yds, stop range: 20.0
      [05:32:11.767 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:12.097 D] (Singular) EnsureMovementStopped: stopping because target @ 16.6 yds, stop range: 20.0
      [05:32:12.097 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:12.493 D] (Singular) EnsureMovementStopped: stopping because target @ 17.7 yds, stop range: 20.0
      [05:32:12.493 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:12.889 D] (Singular) EnsureMovementStopped: stopping because target @ 18.8 yds, stop range: 20.0
      [05:32:12.889 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:13.417 D] (Singular) EnsureMovementStopped: stopping because target @ 19.8 yds, stop range: 20.0
      [05:32:13.418 D] (Singular) StopMoving: Now, unit == null, method:
      [05:32:14.869 D] (Singular) EnsureMovementStopped: stopping because target @ 18.4 yds, stop range: 20.0

      This start-stop sequence results in a jerky movement. Cure is to set the "follow" distance to more than 20. Can LB modify this stop range (it's in HB?) I wonder.
       
    19. zakkwylde

      zakkwylde New Member

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      I'm so happy to have found this thread I spent a while searching for it after coming across it a while ago. I picked up 5 chests in the recent sale and plan on RAF'ing them all using this.

      I went with 5 so that I can do dungeons by myself whenever I like. I am thinking that my party composition will be
      Tank: Pally
      DPS: Hunters
      Heal: Druid

      Pally's are pretty beast tanks with great survivability and AoE aggro holding. I wanted a druid primarily for herbing later on. Hunters have good dps and survivability.

      My main question is how has everyone set up their sessions when doing a large group like this? Someone mentioned ISBoxer which I was thinking about. I haven't multiboxed in years but previously has 5 instances of WoW and 2 screens with 4 slaves on one and me playing the main on another.

      Was planning on using TuanHA routines for pally and hunter, anyone comment on how these run with LazyBoxer?
       
    20. Njoda

      Njoda New Member

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      Are there a way to actualy get the slave to do some dmg? using singular it just does a very simple spell nothing special ;s
       
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