• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Beta] Demonbuddy beta builds

    Discussion in 'Archives' started by Nesox, Mar 5, 2014.

    Thread Status:
    Not open for further replies.
    1. Radziu

      Radziu Member

      Joined:
      Sep 8, 2012
      Messages:
      205
      Likes Received:
      15
      Trophy Points:
      18
      I second this. My wiz runs around in circles. Will only continue if it detects enemy it can run to.

      Sent from my SGH-M919 using TheBuddyForum mobile app
       
    2. ria1995

      ria1995 Member

      Joined:
      Feb 17, 2012
      Messages:
      65
      Likes Received:
      0
      Trophy Points:
      6
      New build... Still same damn problem!! Someone help me fix this please >,< i paid for this bot in hope to get ready for RoS!!
       
    3. acrandia

      acrandia New Member

      Joined:
      Oct 24, 2012
      Messages:
      16
      Likes Received:
      0
      Trophy Points:
      1
      Great! Thx a million for fix on stuck before salvaging and repair.
      now savalging process doens't get stuck starting from any point in town.

      But still have a problem with repairing.

      After bot reached the vendor for repairing and opened the vendor window,
      Bot just keep dancing in front of a vendor Not repairing or Opening and Closing the window again again until inactivity timer is tripped.

      And After re-Creating another game It repeats this again.

      Bot window doesn't say any error messages and keep moving like 334 builds.


      At least something has changed. but It still doesn't repair and just dancing instead of standing in front of a vendor.
      It's Practically the same.

      Still have to babysit the bot every 2~3 hours unless DB builds with fix on this comes out.
       
    4. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

      Joined:
      Jan 15, 2010
      Messages:
      1,563
      Likes Received:
      48
      Trophy Points:
      48
      What act and profile are you on?
       
    5. sevenstreams

      sevenstreams New Member

      Joined:
      Mar 9, 2014
      Messages:
      30
      Likes Received:
      0
      Trophy Points:
      0
      My exp/hr has skyrocketed now that the bot doesn't pause randomly during each run. So kudos for that fix!

      However, the bot is no longer using shrines and wells (exp or otherwise), even with the options to use them selected. I can't help but feel I'm missing out on a constant 25% exp buff from the wells.

      (Doing CotA runs, Act 1 Q 6.3)
       
      Last edited: Mar 9, 2014
    6. XmidiXx

      XmidiXx New Member

      Joined:
      Mar 5, 2014
      Messages:
      390
      Likes Received:
      2
      Trophy Points:
      0
      Here is my 4 1/2 Hour update since the Newest Beta Build came out.

      PROFILE USED AND UN-EDITED:[A3 Inferno] Act 3 Inferno by rrrix

      http://www.thebuddyforum.com/demonb...-3/100340-a3-inferno-act-3-inferno-rrrix.html

      Notes:
      Diablo 3 Completely Crashed out and asked me to send a error report which i did not.

      Log's Provided Along with one I kinda keep seeing pop up during observing the bot

      Hope this Info can be useful!
       

      Attached Files:

      Last edited: Mar 9, 2014
    7. mitch

      mitch Member

      Joined:
      Aug 11, 2012
      Messages:
      89
      Likes Received:
      0
      Trophy Points:
      6
      My wizard dancing and no repair.

      I am using profile in act 3
       
    8. XmidiXx

      XmidiXx New Member

      Joined:
      Mar 5, 2014
      Messages:
      390
      Likes Received:
      2
      Trophy Points:
      0
      Please Provide log's
      Please Provide Profile Being Used

      i am starting to wonder if Everyone has a 3rd grade reading level and skip's the word's they can't read.
       
    9. acrandia

      acrandia New Member

      Joined:
      Oct 24, 2012
      Messages:
      16
      Likes Received:
      0
      Trophy Points:
      1
      Act 1 - I've tried All the 2.0.2 profiles in profiles section with this account.

      Crypt of the Ancients 2.0.2
      Core of Arreat 2.0.2

      A strange thing is these problem only happens to one specific account. (not to the other accounts)
      Which computers, profiles, fresh bots the account is on doesn't change anything.

      Also all the other accounts work fine (repairing without any problem) under any conditions.
      I've tried to mix up the conditions to make it sure.

      My Log with older builds is still in support section. though not that detailed.
      It gives me any clue about this problem.
       
      Last edited: Mar 10, 2014
    10. XmidiXx

      XmidiXx New Member

      Joined:
      Mar 5, 2014
      Messages:
      390
      Likes Received:
      2
      Trophy Points:
      0
      Screenshot007.jpg Bot Left Behind a Legendary Dagger

      Pic / Log's Supplied

      Item Level: 60
      Name: Kill
      Rarity: Legendary
      Weapon Type: Dagger

      I hope i'm being Useful posting everything i find that shouldn't happen! :rolleyes:
       

      Attached Files:

      Last edited: Mar 10, 2014
    11. Tooshar

      Tooshar New Member

      Joined:
      Jun 15, 2012
      Messages:
      33
      Likes Received:
      0
      Trophy Points:
      0

      This, were losing alot of xp with the bot not using pools any longer, we need that fixed asap
       
    12. SunnyTiTi

      SunnyTiTi New Member

      Joined:
      Aug 12, 2013
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      #347 - Using my profile: Use portal to Crypt of the Acients, run to 4 points in CotA and end.

      My bot has run well for about 1-2 hours. After I had come back from lunch, my bot kept running but... It created a game, used portal to CotA left game without going through CotA and continued likes that.

      I viewed log, it said that my char have passed 4 points in profile though my char was actually standing and did nothing. I don't know why... this is log:
      Sometime D3 is crashed when DB open stash.
       
      Last edited: Mar 10, 2014
    13. XmidiXx

      XmidiXx New Member

      Joined:
      Mar 5, 2014
      Messages:
      390
      Likes Received:
      2
      Trophy Points:
      0
      Do a fresh install of the BETA and Re-try.

      Did you edit the profile ? which profile was it?
      Post full Logs, LOG / TrinityDebug / Errors
       
    14. phoretis

      phoretis Member

      Joined:
      Oct 16, 2013
      Messages:
      34
      Likes Received:
      0
      Trophy Points:
      6
      Repair not working

      A have made the update this morning (build 347 and Trinity 1.8.2) but the repairing still not working to the vendor

      Attempting to repair all items
      Opening vendor window
      Attempting to repair all items
      [Trinity] Items may need repair, now running town-run routine.
      [Trinity] Items may need repair, now running town-run routine.
      [Trinity] Items may need repair, now running town-run routine.
      [Trinity] Items may need repair, now running town-run routine.
      Opening vendor window
      Attempting to repair all items

      and flip-flop...

      A solution ?
      Thanks
       
    15. SunnyTiTi

      SunnyTiTi New Member

      Joined:
      Aug 12, 2013
      Messages:
      78
      Likes Received:
      0
      Trophy Points:
      0
      #347 and Trinity 1.8.2

      This is full logs when D3 crash.

      Tks.

      Btw, how could download #343? I really get mad with #347 :mad:
       

      Attached Files:

      Last edited: Mar 10, 2014
    16. Kevin Spacey

      Kevin Spacey Community Developer

      Joined:
      Aug 31, 2013
      Messages:
      2,830
      Likes Received:
      11
      Trophy Points:
      38
      where we can download old versions?
       
    17. Kevin Spacey

      Kevin Spacey Community Developer

      Joined:
      Aug 31, 2013
      Messages:
      2,830
      Likes Received:
      11
      Trophy Points:
      38
    18. Jan Smit

      Jan Smit New Member

      Joined:
      Jul 29, 2012
      Messages:
      38
      Likes Received:
      0
      Trophy Points:
      0
      DB Error, seems Trinity related?

      Hi,

      Im using a fresh install of 347. No modifications or what so ever. Im using Kevin's Ancient Crypt profile and im getting these errors:

      [Trinity] Exception in Pulse: System.Exception: Een ReadProcessMemory- of WriteProcessMemory-opdracht is slechts gedeeltelijk uitgevoerd, at addr: 000003DC, Size: 4
      bij GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      bij GreyMagic.MemoryBase.Read[T](IntPtr addr)
      bij Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      bij Zeta.Game.Internals.Actors.DiaActivePlayer.get_LoopingAnimationEndTime()
      bij Trinity.GameUI.SafeClickUIButtons() in d:\DB\DB BETA 347\Plugins\Trinity\Helpers\GameUI.cs:regel 139
      bij Trinity.Trinity.OnPulse() in d:\DB\DB BETA 347\Plugins\Trinity\Plugin.cs:regel 57
      System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> System.Exception: Een ReadProcessMemory- of WriteProcessMemory-opdracht is slechts gedeeltelijk uitgevoerd, at addr: 0000035C, Size: 4

      bij GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      bij GreyMagic.MemoryBase.Read[T](IntPtr addr)
      bij Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      bij Zeta.Game.Internals.Actors.DiaPlayer.get_ExperienceNextHi()
      bij Zeta.Game.Internals.Actors.DiaPlayer.get_ExperienceNextLevel()
      bij Zeta.Bot.GameStats.(Object , EventArgs )
      --- Einde van intern uitzonderingsstackpad ---
      bij System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      bij System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      bij System.Delegate.DynamicInvokeImpl(Object[] args)
      bij System.Delegate.DynamicInvoke(Object[] args)
      bij Zeta.Bot.Pulsator.(Delegate , Object[] )
      Loaded profile [A1-BestEXP_Fast v0.4]Crypt of the Ancients
      System.Reflection.TargetInvocationException: Het doel van een aanroep heeft een uitzondering veroorzaakt. ---> System.Exception: Een ReadProcessMemory- of WriteProcessMemory-opdracht is slechts gedeeltelijk uitgevoerd, at addr: 00000354, Size: 4
      bij GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      bij GreyMagic.MemoryBase.Read[T](IntPtr addr)
      bij Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      bij Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      bij Zeta.Game.Internals.Actors.DiaPlayer.get_SkillOverrideActive()
      bij Zeta.Game.Internals.CPlayer.GetActiveSkillBySlot(HotbarSlot slot)
      bij Zeta.Game.Internals.CPlayer.GetPowerForSlot(HotbarSlot slot)
      bij Trinity.HotbarSkills.UpdateHotbarSlotPowers() in d:\DB\DB BETA 347\Plugins\Trinity\Combat\HotbarSkills.cs:regel 117
      bij Trinity.HotbarSkills.Update() in d:\DB\DB BETA 347\Plugins\Trinity\Combat\HotbarSkills.cs:regel 54
      bij Trinity.PlayerInfoCache.RefreshHotbar() in d:\DB\DB BETA 347\Plugins\Trinity\Cache\PlayerInfoCache.cs:regel 263
      bij Trinity.Trinity.ResetEverythingNewGame() in d:\DB\DB BETA 347\Plugins\Trinity\Helpers\GameEvents.cs:regel 197
      bij Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in d:\DB\DB BETA 347\Plugins\Trinity\Helpers\GameEvents.cs:regel 111
      --- Einde van intern uitzonderingsstackpad ---
      bij System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      bij System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      bij System.Delegate.DynamicInvokeImpl(Object[] args)
      bij System.Delegate.DynamicInvoke(Object[] args)
      bij Zeta.Bot.GameEvents.(Delegate , Object[] )
       
    19. Kevin Spacey

      Kevin Spacey Community Developer

      Joined:
      Aug 31, 2013
      Messages:
      2,830
      Likes Received:
      11
      Trophy Points:
      38
      CPU usage increase with .347 for 20-25% !!!
       
    20. XmidiXx

      XmidiXx New Member

      Joined:
      Mar 5, 2014
      Messages:
      390
      Likes Received:
      2
      Trophy Points:
      0
      only 10-15% for me, but im on a Intel Extreme 6core Overclocked to 3.9GHZ ;(

      I want a new beta build to test :D so i can post my logs after running it all night :D
       
    Thread Status:
    Not open for further replies.

    Share This Page