Ofc primary - Electrocute / surge of power rune secondary - Arcane orb / Frozen orb Conjuration - Magic weapon / ignite Conjuration - Familar / Sparkflint Conjuration - Energy armor / Energy tap Mastery - Archon / improved archon Pasive skills Blur Prodigy Evocation And the gold tap in trinity is set to 4000k gold so it dosnt use time to pick it up pickup is set as follows in pic Hope its usefull
BestEXP [2.0.2] - Crypt of the Ancients Tks a lot mate..you don't pick up anything? Can't see picture..
Hey Kev, noticed the bot was constantly trying to kill the elites even if I had the ignore elites option ticked. Looked into it and it seems that if the elite is in combat with you during the WaitTimer right after </TrinityExploreDungeon>, trinity/DB then considers the situation dangerous and doesn't leave the game until the elite is dead. Side-note, this also leads to the problem that some people are missing lot, because it leaves instantly when the elite dies. Considering this profile is for maximum EXP/h, i suggest creating a profile without it, because I couldn't care less about legendaries right now and took that line away. Keep it up! -Q
holy shit dude 1.6b exp / hr? I have 1M toughness 280kdps but I can only get 580k~/h using same skills but different runes.
demonbuddy snapshots exp. i can show you a screen of 3bil doesnt mean i am getting 3bil over 10h or even 1h. you are probably getting around 500-800mill max. also battletag fail
So this is my first time using Demon Buddy. I thought i actually had it all figured out but then I began getting this error. The game would run for about 5-10 mins then disconnect and restart, never actually finishing due to this. I was reading through the forum and saw something about disabling Quick Join. I did that and the error still continues. Any help on this would be greatly appreciated. As far as I can tell this will be an outstanding script. [Trinity] No longer in game world Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 22C02290, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.Actors.DiaObject.get_SceneId() at Zeta.Game.Internals.Actors.DiaObject.get_CurrentScene() at Zeta.Game.ZetaDia.get_CurrentLevelAreaId() at Zeta.Game.ZetaDia.get_IsInTown() at Trinity.TownRun.TownRunTimerFinished() in d:\Users\Colin LeClercq\Demonbuddy\Plugins\Trinity\DbProvider\TownRun.cs:line 247 at Trinity.Trinity.GetTreeSharpRunStatus(HandlerRunStatus rs) in d:\Users\Colin LeClercq\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 102 at Trinity.Trinity.HandleTarget(Object ret) in d:\Users\Colin LeClercq\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 865 at Trinity.Trinity.<HandleTargetAction>b__41(Object ctx) in d:\Users\Colin LeClercq\Demonbuddy\Plugins\Trinity\Combat\HandleTarget.cs:line 42 at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.()
Someone have a build/trinity settings for monk 200k dps 80k pv ? Which difficulty should i choose ? Thanks !
sooo... ive been runnign this profile as a wizard. are there any that can run this better/ faster? thoughts?
its already exist, but i will look if it works Code: <If condition="CurrentWorldId == 60394" > <LogMessage questId="72738" stepId="12" output="Exploring Crypt of the Ancients" /> <TrinityExploreDungeon questId="72738" stepId="12" until="FullyExplored" boxSize="55" boxTolerance="0.001" pathPrecision="40" timeoutType="GoldInactivity" townPortalOnTimeout="True" timeoutValue="30" ignoreMarkers="True"> </TrinityExploreDungeon> <WaitTimer questId="72738" stepId="12" waitTime="2000" /> </If>
@qwaa if i delete WaitTimer the bot will do not pickup last loot so if you wont to kill elites at all better use Safe, MoreSafe
how do you disable this in questtools plugin? "Stopping the bot. Reason:[QuestTools] Forcing bot stop - high rate of games/hour detected: 24.2124191283805 Games/hour"
why always return.....don't attack any monster.... ToggleTargeting, new values: Looting:True LootRadius:0 Combat:True KillRadius:0 Leaving game, reason: The END patch 2.0.3 DB 1.1.1716.355