Hi Kevin, Can check if there is any way to get BOT to enter Dark Cellar? Apparently, it keeps missing this dungeon. Thanks.
For some reason reasons when i try to create a game in torment 1 mode ... It recreate a game on hard mode. Any reasons?
could anyone help me set this up? I want to run on normal hc, but i see like 6 profiles, how do i make the bot use all of them?
Put the download in your profiles folder, then just open Legendary road fast v0.5, then load "Legendary Road" xml file Each one of those 3 folders: Legendary Fast,Full,Only you load the "Legendary Road" xml file inside them
They should be separated into 3 folders. FAST, FULL, and ONLY. You open which folder you want and pick the profile that is in there. For example I run FULL. So I will open that folder and pick the file for RELOGGERS_START_HERE - let the bot load that and hit start.
really nice profile im getting 1.87 legendarys per hour roughly with torment 1 and 80mil xp/hr thank you very much for your contributions me love you long time
Works well 125 mil xp/hr and 1.56 leg per hour. 2 item of set and so much pattern. Recommend this profilte for ROS legs
Any idea why my Wizard would randomly stop moving? Like towards the end it said "END" in DB but then I just stood there (I use the CoTA profile all the time with no problem, latest DB/Trinity). I do get this certain error a lot but it doesn't seem to affect CoTA: Code: 2014-03-26 03:49:51,842 [Main Bot Thread] ERROR Pulsator (null) - System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: FF00033C, Size: 4 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute) at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute) at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType) at Zeta.Game.Internals.Actors.ACDItem.get_Gold() at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity() at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage() at Zeta.Bot.GameStats.(Object , EventArgs ) --- End of inner exception stack trace --- at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor) at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Delegate.DynamicInvoke(Object[] args) at Zeta.Bot.Pulsator.(Delegate , Object[] ) Code: 2014-03-26 04:49:23,214 [Main Bot Thread] ERROR BotMain (null) - Exception when terminating bot thread. System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 00000000, Size: 344 at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count) at GreyMagic.MemoryBase.Read[T](IntPtr addr) at Zeta.Game.Internals.Service.BnetHero.() at Zeta.Game.Internals.Service.BnetHero.() at Zeta.Game.Internals.Service.BnetParty.CreateGame(Act act, GameDifficulty difficulty, Int32 quest, Int32 questStep, Boolean resumeFromSave, Boolean isPrivate) at Zeta.Bot.Logic.BrainBehavior.?(Object ) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Sequence..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.() EDIT: Seems like completely uninstalling/removing all the DB/Trinity files and reinstalling them got rid of the errors. I'll try this profile again in a bit an see if my Wizard still stalls out.
Which profile du you use on what difficulty? full one or fast one? And what class with what kind of build are you using? Thanks
This is my build a classic build Sorcière - Guide du jeu - Diablo III I use the full run on torment 1
Profile is getting stuck at Adria's hut with my wizard. It worked fine till the expansion hit. I reinstalled and it still gets stuck. My logs are attached.
I figured out what happened. I changed the destructible objects setting in trinity to 'destroy destructibles', so the bot kept trying to destroy the door before clearing captain daltyn. At this point this door is indestructible, so the bot just got stuck.
Can people talk more about how they build their characters for this, what difficulty they use, what variation of this routine they use, what character class, and their results (lph, exp, gamesph)? I'm trying to get items needed for lvl 70 normal tempest rush monk. Examples of ros item and skill builds would be really helpful as well. I'm currently doing 'fast' with my sweeping wind monk (600k dmg) on hard and getting like .5lph, 65milxp/h