YAR? Yes! Yet Another Razorclaw profile. It's simple: If you already have the Razorclaw checkpoint: load R-CLAW RESUME.xml If you need to do the legwork to GET the checkpoint: load R-CLAW NEW GAME.xml (no need to manually run anything to get checkpoint). What is this? Kevin Spacey explained it earlier - I wrote my own profile based on this idea: http://www.thebuddyforum.com/demonb...55655-bigclaw-razorclaw-farm.html#post1447556
Nothing different I believe. I am still testing it. P.S: The bot does the town run even though the bag is not full yet. I don't have this problem using Kevin's profile. Is it because of the new Trinity or the profile itself?
This is in the profile. You can edit, or remove this about line 43: <TrinityTownRun questId="113910" stepId="56" minFreeBagSlots="30" minDurabilityPercent="50" />
1) No delay when taking town portal 2) Better/Smarter death handling 3) Includes all the "quest" stuff needed to GET to Razorclaw Kevin's was a little buggy for me and I like to do things *my* way so I wrote my own. You don't need to use this if you don't want to
Code: Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash Opening stash [Trinity] Honor Hate [FollowerItem_Enchantress_norm_base_02-106] [FollowerSpecial] = (TRASH) [Trinity] Prosperous Ascended Crown of the Castle [x1_Helm_hell_base_08-107] [Helm] = (TRASH) Sometimes the bot gets stuck at the stash trying to open it, which forces me to move the bot a little bit so the bot can open the stash itself. P.S: fixed myself.
This is a demonbuddy bug, nothing to do with the profile, trinity or any plugin. Please report it to support section and ATTACH your log.
Great profile, no more delays after taking the TP into Razorclaw. However, sometimes it gets stuck at the vendor. It sells all items but for some reason it stays there forever. PHP: Sold item [Restless Ascended Gauntlets of Glory] [Trinity] TownRun complete R-CLAW Resume Loaded ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50 [QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True [QuestToolsVariableTag] Debug Logging set to True [ReloadProfile] Reloading profile C:\Demonbuddy22\Profiles\BigClaw 0.2\R-CLAW RESUME.xml Act="A4" questId="113910" stepId="56" levelAreaId="197101" worldId=178152 Loaded profile Razorclaw by rrrix R-CLAW Resume Loaded ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50 [QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True [QuestToolsVariableTag] Debug Logging set to True [ReloadProfile] Profile loading loop detected, counted 11 reloads Profile completed Number of games completed: 45 [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Profile loading loop detected, counted 11 reloads [ReloadProfile] Reloading profile C:\Demonbuddy22\Profiles\BigClaw 0.2\R-CLAW RESUME.xml Act="A4" questId="113910" stepId="56" levelAreaId="197101" worldId=178152 Loaded profile Razorclaw by rrrix R-CLAW Resume Loaded ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50 [QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True [QuestToolsVariableTag] Debug Logging set to True [ReloadProfile] Profile loading loop detected, counted 12 reloads Profile completed Number of games completed: 45 [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Profile loading loop detected, counted 12 reloads [ReloadProfile] Reloading profile C:\Demonbuddy22\Profiles\BigClaw 0.2\R-CLAW RESUME.xml Act="A4" questId="113910" stepId="56" levelAreaId="197101" worldId=178152 Loaded profile Razorclaw by rrrix R-CLAW Resume Loaded ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:50 [QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True [QuestToolsVariableTag] Debug Logging set to True [ReloadProfile] Profile loading loop detected, counted 13 reloads Profile completed Number of games completed: 45 [ReloadProfile] Profile loading loop detected, counted 13 reloads
sorry im new,but how come my bot doesn't pick up the demon skin? what settings do i need to have my bot pick that up. also my bot goes to town after his inven. is only half full, goes and salvages it and returns to the missed items. also it doesn't seem to pick up the Marquise and up type of gems.
In DB settings -> combat profile -> Items -> check misc item craft materials and gems. TownRun you will have to read the previous post in this topic.
wow missed that part totally, guess i was just urgently looking for an answer. thanks alot jared. also i set the townrun freebag item w/e to "60" so does that mean when it reaches 60 spaces it'll do whatever itll have to do? i clicked everything on the misc mats/gems but Demon Skin does not get picked up.
You are probably using DB .348 STABLE version correct? What you want is the BETA version to run these profiles as these are designed for Reaper of Souls. You can download the latest BETA of Demon Buddy here : http://www.thebuddyforum.com/demonbuddy-forum/151424-beta-demonbuddy-beta-builds.html Make sure you also have Trinity updated to the most recent version which is Trinity 1.8.15 Located here : http://www.thebuddyforum.com/demonbuddy-forum/plugins/trinity/155906-trinity-1-8-15-a.html Hope this helps.
yes, i was, but now when i use the beta, the bot goes to the storage and puts all the rares in the storage. i've set the stash tabs as protected but it still does it. in where in the config do i set it so, it only keeps legendaries and sells/salvages the rest? edit : nvm i found it... even in the beta build, it's still not picking up DEMON SKIN..
Hey Rrix, thanks for this great profile, but could you please look into a Core of arreat chest run profile ? It is the best way to farm right now and easy to bot on T6 I wish I knew how to do it
I'm getting the same thing, one time it got stuck after the first full inventory run, another after about 40 minutes.
Exception when terminating bot thread. System.NullReferenceException: Object reference not set to an instance of an object. at Trinity.Trinity.GetDemonHunterPower(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) at Trinity.Trinity.AbilitySelector(Boolean IsCurrentlyAvoiding, Boolean UseOOCBuff, Boolean UseDestructiblePower) at Trinity.Trinity.TargetCheck(Object ret) at Trinity.Trinity.<ReplaceTreeHooks>b__149(Object ctx) at Zeta.TreeSharp.Decorator.CanRun(Object context) at Zeta.TreeSharp.Decorator..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Common.HookExecutor.Run(Object context) at Zeta.TreeSharp.Action.RunAction(Object context) at Zeta.TreeSharp.Action..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.TreeSharp.PrioritySelector..() at Zeta.TreeSharp.Composite.Tick(Object context) at Zeta.Bot.BotMain.() What is causing this?