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  • [Beta] Demonbuddy beta builds

    Discussion in 'Archives' started by Nesox, Mar 5, 2014.

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    1. Hajkfas

      Hajkfas New Member

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      Hi Nesox,

      I felt this to be a correct place to summarize some of the requests for the next DB for easier reading:

      - Act 1 Vendor/Salvaging fix in Adventure Mode.
      - Ability to detect waypoints with bounty rewards
      - Ability to read Objectives given in Adventure Mode
      - Ability to TP to a new WP without tping to town by pressing M to bring up the map in game
      - Better random Nav, less stucks (patroling back and forth between two spots) in random dungeons (rifts, keep2, halls3, etc)
      - Rift objective tracking (Progress, Rift boss killed)

      Thank you,
       
      Last edited: Mar 31, 2014
    2. taskmanager

      taskmanager New Member

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    3. sychotix

      sychotix New Member

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      That sounds more like a problem with the follower plugin and not with DemonBuddy. Go post in that thread.
       
    4. Gorgatron

      Gorgatron New Member

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      Is there an option to add the 4th stash tab to protected yet?
       
    5. assitoni

      assitoni New Member

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      would be really good to know how far theyve come with bounties/rifts

      if it takes as long as the honorbuddy for MOP took, this will take until mid summer...
       
    6. sychotix

      sychotix New Member

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      All the enums seem to be created already. Not sure if they are populated with actual values however. Other than that, I have no idea.
       
    7. ProphetDB

      ProphetDB New Member

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      we absolutely need a way to blacklist kadala in adventure mode, that would make everyone trying to write profiles for adventure mode (act1) lives much easier so people who stop bitching about it, as it isn't a profile issue it's a DB issue, DB controls the townrun.
       
    8. Xenetron

      Xenetron Member

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      An updated or some sort of ETA would be great... No rift/bounties support make this bot worthless to purchase atm... Shame I wanted to renew my 18 keys...
       
    9. freebsdx

      freebsdx Member

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      Absolutely agree with you.
      Hope this can be fixed as soon as possible. :D
       
    10. assitoni

      assitoni New Member

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      new beta bugged like hell

      keeps spammin reload profile after he joined a game
       
    11. ttg

      ttg New Member

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      Yea, and it uses my Familiar skill instead of ArcaneOrbs like crazy! (Trinity)
       
    12. nationsx

      nationsx New Member

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      Leave Legs UNIDed is no longer working with latest beta build
       
    13. d3guy

      d3guy New Member

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    14. benni6667

      benni6667 New Member

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      yep same here, still uses familiar, need to delete it from cast bar...+ not using Archon...
       
    15. eksaro

      eksaro Member

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      The amount of people that demands way to much on this forum is insane. And to complain about a bot on a game that is not even TWO!!!! weeks old is just sad.
      Give them time..
       
    16. Kevin Spacey

      Kevin Spacey Community Developer

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      so, bot now will revive at corpse?
       
    17. Xenetron

      Xenetron Member

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      New update anything about adventure mode? ^_^
       
    18. xyber

      xyber New Member

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      Upon death and revival at corpse, bot will reload profile causing it to backtrack to first coordinate of the profile. If I recall correctly, there's a way to disable profile reload on death but I forgot..
       
    19. sychotix

      sychotix New Member

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      I think so Kevin. And xyber, that has to do with both the profile and QuestTools I believe. Check the settings on QuestTools and disable the reload on death to see if that fixes your problem?
       
    20. Nesox

      Nesox Moderator Staff Member Moderator Buddy Core Dev

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      There's an issue with the version of Trinity bundled with Db, if you use ezupdater you should be fine.
      I'll push a new build in a few hours once I wake up :)
       
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