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  • Core+Azmo+Skchest Adventure mode

    Discussion in 'Archives' started by taskmanager, Mar 31, 2014.

    1. taskmanager

      taskmanager New Member

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      hmm was azmo there. I got that too I wonder if boss doesn't always spawn.
       
    2. xwozone

      xwozone Active Member

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      Does this worry anyone? Seems like a lot of games in 1 hour...?
       
    3. Refrakt

      Refrakt New Member

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      Bot never went into kill Seigebreaker. Using the lastest profile.
       
    4. stud4fun

      stud4fun New Member

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      At the End of a game, trinity showed following message but the game is not ending until ( I assume gold inactivities kicks in), then it ends with 10 sec counting.
      Profile completed
      Number of games completed: 21

      Other wise, your profile flawless. :D Please make a shorter one too without Azmodan. Thank you
       
    5. Imodorox

      Imodorox New Member

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      very nice profile.

      BEST atm
       
    6. xyber

      xyber New Member

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      View attachment Long adventure no azmodan.xml

      Haven't tested this yet but I believe it should work. Let me know if it's working.
       
    7. Mojoguy01

      Mojoguy01 Member

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      Got stuck on the corner in core at that chest for about 2minutes and then he randomly broke out? First time seeing it but that was the first time i sat and watched him.


      Also, randomly seeing him leave rares on the ground and never going back? Any idea what to change in trinity to force item awareness higher? I forced ticks to 20, and increased item wait after kills to 800 now. Not sure if that will help? :p
       
    8. xyber

      xyber New Member

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      The reason why it works standalone is cos it is a short profile with the same world/map IDs. In a long profile with multiple IDs, routes without If tags will interfere with one another as a profile is reloaded upon death and it will search for the first tag. In the original, because there is no If tag, it will try to use the tag in azmodan lair 416, 386 and move there accordingly, which is why there are stucks in other maps. Btw, feel free to use the one I modified to edit your future scripts. I believe it should help you greatly.

      p.s. use Notepad++ to edit your scripts for an easier time
       
    9. qichang

      qichang New Member

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      core is so dead with hotfix now...
       
    10. taskmanager

      taskmanager New Member

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      I think im going to make them load separate profile. Like how rrrix done with act 3 profile(not the questing)
       
    11. stud4fun

      stud4fun New Member

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      It works great. Thank you Xyber.

      Only one thing If you can fix is; After open the cursed chest and killed monsters in Rakkis crossing, my character doesn't go back to open
      the same chest to loot gold and items. The same chest glows after "new event" was completed to be clicked again.
      Another one is: On the way to "heart of sin", there is a area sometimes cursed chest appears. My character fights with monsters around that area and move around to avoid attacks from monsters but after she kills all of monsters, randomly she doesn't go back to collect gold and rare items.

      Your profile is amazing.
      People just don't see how great your profile is and keep complaining about stuck problem with first page profile. I guess people just don't read.
       
    12. Refrakt

      Refrakt New Member

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      Code:
      2014-04-04 06:36:14,137 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
      2014-04-04 06:36:14,142 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:36:14,147 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:36:49,144 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:36:49,146 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:36:52,376 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:36:52,378 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:37:11,384 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:37:11,386 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:37:24,908 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:37:24,910 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:37:32,266 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:37:32,267 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:38:17,945 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:38:17,947 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:38:34,485 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:38:34,487 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:39:10,579 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:39:10,580 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:39:23,954 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:39:23,955 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:40:00,982 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:40:00,983 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:40:33,390 [Main Bot Thread] INFO  Logger (null) - [Trinity] Fully explored area! Tag Finished.
      2014-04-04 06:40:33,490 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
      2014-04-04 06:40:33,491 [Main Bot Thread] DEBUG TreeHooks (null) - Replaced hook [ProfileOrderBehavior_Hook] 01afd10d-8364-4921-95d3-417305fa288e
      2014-04-04 06:40:33,490 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
      2014-04-04 06:40:33,610 [Main Bot Thread] INFO  GridSegmentation (null) - ========== Grid segmentation resetting!!! ============
      2014-04-04 06:40:33,630 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:40:33,637 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:40:56,177 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:40:56,178 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:41:04,220 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:41:04,222 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:41:22,363 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:41:22,364 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:41:28,116 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:41:28,117 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:41:32,080 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:41:32,081 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:42:03,955 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:42:03,956 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:42:16,424 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:42:16,425 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:42:18,807 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:42:18,808 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:42:27,965 [Main Bot Thread] DEBUG DungeonExplorer (null) - DungeonExplorer has new areas to explore. Generating new route.
      2014-04-04 06:42:27,966 [Main Bot Thread] DEBUG DungeonExplorer (null) - Returning route!
      2014-04-04 06:42:29,929 [Main Bot Thread] INFO  Logger (null) - [Trinity] Found Object 161277!
      at the keep depths level 3. after getting the checkpoint before the entrance of The Larder (to kill Ghom), the bot walk back away and looking for something.

      after walking up and down after a while it found the larder and went in to kill ghom. It should just went in to the Larder after getting the checkpoint. :confused::confused:

      Code:
      [SafeMoveTo] Timeout of 180 seconds exceeded for Profile Behavior 
      Finished clearing Tower of the Damned Level 2 version 2, returning to Town
      is it intended to TP back to town after 180seconds?

      Anyway thanks for this awesome profile. Just testing it and see is there any bugs
       
      Last edited: Apr 4, 2014
    13. xyber

      xyber New Member

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      I think the cursed chests will be solved as db and trinity updates the cursed chest settings in the near future.
      Also, I dont't intend to hijack taskmanager's thread but just wanted to share my fix at his request.

      Cheers mate
       
      Last edited: Apr 4, 2014
    14. xzibit

      xzibit Member

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      works like a charm, ty :D
       
    15. stud4fun

      stud4fun New Member

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      Xyber,

      When I got up this morning I saw my both 2 bots are stuck right before entrance of Heart of Sin while trying to use town portal exactly same spot both. Is there a way to use town portal earlier and go to next quest to prevent town portal stuck problem? Even Trinity inactivitiy couldn't restart both of bots' game.


      Thank you
       
      Last edited: Apr 4, 2014
    16. Unzeal

      Unzeal New Member

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      Thanks Xyber, been running a couple of runs now without any stucks or anything! And thanks Taskmanager for starting this! :D Good job to both of you :)
       
    17. xyber

      xyber New Member

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      On line 68 of the no azmodan script, try changing from <TrinityTownPortal questId="1" />

      to
      Code:
      			<If condition="Me.IsInTown==False">   
      				<UseTownPortal questId="1" />       
      			</If>
       
    18. Bishopx4200

      Bishopx4200 New Member

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      For anyone have trouble with the double back track to ghom and the stuck after killing cydia, I believe i have it fixed.
      All credits to the creator of the script, just fixing a couple nuances i was having.
       

      Attached Files:

    19. taskmanager

      taskmanager New Member

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      Cool thx bishopx, il try after playing some manual bounties myself. hehe I bot so much that i forgot how to play.

      I like the profile as well. But the only thing that kills it is when you die anywhere the profile reset all the way back. I hope xyber lol can fix it because I have hell rifts 1-2 ready and silver spire + diablo kill map done.
       
    20. telefony

      telefony New Member

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      I got exactly the same problem, all other "adventure" profiles works but not this one :/

      Anyone know a good fix ?
       
      Last edited: Apr 4, 2014

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