I have a problem with Nether Tempest. It does not multidot at all. And also it seems to never refresh under procks. The second issue that Toggle Cooldowns button doesnt work at all - just popup in chat that it is activated and nothing happens.
Vjatches are you using the AoE toggle? (default is Alt+A) to toggle multidotting? And Toggle Cooldowns works just fine for me, in what scenario doesnt it work for you? Post a logfile
Millz about the flame strike instead of a option to enable/disable could you instead add a separate add count in for both blizzard and flamestrike, not sure what the op was on about looking rid of flamestrike as it is a accepted part of high add count frost rotation but blizzard comming in on the other hand is a bit of a nono. For example if your on Garrosh when the adds come it's fine to cast a flamestrike because you can fire it off and continue your rotation but the same cannot be said for blizzard.
View attachment 18420 2014-04-06 11.58.txt Nether tempest started to work, thanx But cooldowns button still do nothing, here is the log: (i started damaging dummy, then pressed Toggle Cooldowns hotkey and nothing happened. (when i used toggle burst it pops up IV, mirror image, icy orb, waits for some prox\IV timer and uses alter time - i think thats fine, so i dont know what Toggle Cooldown are for and how should it work)
Hm well thats a bit strange because cooldowns works just fine for me on dummies, are you sure you're testing on boss dummy and not some lowbie-dummy?
Rev 167 dps droping arena very bad. Just back to 166 and working fine... View attachment 6616 2014-04-06 15.54.txt
Yes! This exactly! Would be cool if you could add 3 check boxes and value boxes for aoe abilities. Something like this Toggle AOE Abilities if: [ ] Arcane Explosion if [6] targets in range [✓] Flame Strike if [5] targets in range [✓] Blizzard if [10] targets in range Giving us a check box would make it easier for us to toggle individual AOE abilities on and off instead of having to change the number/values all of the time. On fights like Garrosh during intermission when you go to TOES and arent supposed to aoe the adds until you get to Garrosh would be uber helpful. Arcane Explosion can be guilty of firing sometimes.
Yes, im sure. Same goes for all bosses. Another thing. In my gear (545) routine does 190-200k dps on raiding dummy, but simcraft with same settings (no buffs\debuffs other than mine, same length of fight) does 315k. I know it uses potions, bloodlust and bursts - I use all of it too. But why is such great difference?
Anyone that is using this routine in arenas and want to share their settings? Would appreciate it a lot!
Simcraft takes all raidbuffs into account as well, you usually dont have all those when standing solo at a dummy
One more thing that i mentioned that sometimes CR refreshes living bomb too soon (i suspect this is because of ping which is in range 30-100). Is there any way to prevent this from happening?
Attachment isn't working The DR tracker was broken. It was casting stuff it wasn't supposed to be (i.e. saying preventing cast due to xxx, but then actually casting it - like deep freeze on bladestorming warriors). Shouldn't affect overall DPS though - should be better if anything. Nothing else was changed. I'll do this (but 2 options, blizzard and AE can share). My hard drive on my primary PC at home failed yesterday though. I've had a new one delivered today, but need to get it all setup and stuff installed again before I can push updates (I'm on my work laptop at the moment). Need more details. It does refresh before the DoT expires, but not before it explodes (unless there's heavily statted trinket procs active).
Nothing was changed behind the DPS logic. It only affected crowd controlling abilities with categories Disarm, Fear, and ControlledStun. Cooldown = Allows preventing cooldowns from being used. PvE focused. Burst = Allows abilities to be held to use on burst being activated (trinkets etc). PvP focused. ------- [07/Apr/2014] - [Frost] Flamestrike and Blizzard/AE now have separate unit count triggers.
Are you kidding right? Crowd control is more important then everything for pvp!!! If you not gonna fix it i am not gonna recommend this cr to anyone if thinking to play pvp!!!