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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. Nirvana9832

      Nirvana9832 Member

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      How to make it put bounty bags in another tab? my 4th tab i full of crafting mats and gems because the bot stashes everything there.

      Thanks.
       
    2. Helllieken

      Helllieken Member

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      Have fun now.... They get fixed tomorrow :)
       
    3. gotteshand

      gotteshand New Member

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      I know but even with 10 minutes of speed boost thats huge... given that you encounter speed shrines multiple times.. even after they fix that the gloves will still be insanely good for farming runs.
       
    4. NoWayLol

      NoWayLol New Member

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      These profiles are still new, and use explore tags to finish the bounties. It doesn't actually know where it's going in most cases, it's just exploring full maps until the bounty is complete or it finds a certain actor ID. So sometimes it backtracks to explore other areas. Overtime this will probably get better. :)

      Trinity issue, doesn't support Caches yet, so it just throws it all in last tab, but once it's full it doesn't know to try a different tab.

      How do you know what's getting fixed tomorrow? Can't seem to find any patch notes or anything of the sort.
       
    5. Helllieken

      Helllieken Member

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      Blue posts everywhere? Check diablofans.com :p
       
    6. gotteshand

      gotteshand New Member

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      There are ways to reduce back tracking.. for example Gardens of Hope 1 and 2 the bounties seem to always spawn around the same 5 areas so I added their ScenesID's as PriorityScenes and it boosted runtime quite a bit but it takes a fair amount of time to get these spots right for each type of bounty in Gardens of Hope it was easy since there are several using the same spots. That is by no means 100% because from time to time they even spawn right next to the waypoint but from what I've seen there seem to be 5 maybe 6 points where they spawn most of the time. Sadly that does only work for static maps like Gardens 1/2.
       
      Last edited: Apr 8, 2014
    7. Kyx

      Kyx Member

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      still ports out after killing diablo bounty without collecting bag from tyreal.

      also still ports out after doing all bounties and finishing with townrun before collecting bag from tyreal.

      on rev 71.

      ***edit***
      just noticed there is another update...
       
    8. NoWayLol

      NoWayLol New Member

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      Like I said, they are new and I am sure they will make those changes. Between 2 people they have made like 120 profiles in 3 days. Right now their focus is getting everything working, then they can go back and perfect them and tune 'em up.
       
    9. Dantil

      Dantil Member

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      Act4, Silver Spire 1. Some times bot stucks.

      Visited all nodes but objective not complete, forcing grid reset!

      as far as i have noticed, it happens at bridges. Bot doesn't cross them, and explore only area before it.
       
      Last edited: Apr 8, 2014
    10. HB1835D72

      HB1835D72 Member

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      I've been on my WD with 1m dps on T1 doing Act4.
      I got the ring yday and today i found "Gloves of Worship" with high vit/int + 49% crit dmg roll (enchanted life on hit to 9% crit)
      Just gotta say. Love you guys for making this possible <3
       
    11. 1337lutz

      1337lutz New Member

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      Oh yes, i have the cache issue aswell. After 8 hours i HAVE to clean my bank.
       
    12. Kylvan

      Kylvan Member

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      I don't understand how it works with EZUpdater, someone can help me please ?

      Where we have to put the code exactly ?

      I've read the first page of course.

      Thanks.
       
    13. NoWayLol

      NoWayLol New Member

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    14. dondada

      dondada New Member

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      wow act 4 works well running for 48 hours now without error!
       
    15. HB1835D72

      HB1835D72 Member

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      May i ask what spec you use? (provide link? :) )
       
    16. Clearcut

      Clearcut New Member

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      Please share your build buddy, my WD is failing hard due to pets not attacking the objects that hide rifts.
       
    17. sebflex

      sebflex New Member

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      so you run all acts or mayb only act1 + act 4? because they are complete working
       
    18. HornyGypsy

      HornyGypsy New Member

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      I'm not sure if it's monk only thing but the bot would keep stopping and say that it's trying to use an ability on a mob that is dead. I downgraded trinity to 1.8.13 and everything seems to be running smooth again.
       
    19. stud4fun

      stud4fun New Member

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      My bot is not running with this error.


      Exception when terminating bot thread. System.NullReferenceException: La référence d'objet n'est pas définie à une instance d'un objet.
      à Zeta.Bot.Logic.OrderBot.(Object )
      à Zeta.TreeSharp.Decorator.CanRun(Object context)
      à Zeta.TreeSharp.Decorator..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.Common.HookExecutor.Run(Object context)
      à Zeta.TreeSharp.Action.RunAction(Object context)
      à Zeta.TreeSharp.Action..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.TreeSharp.PrioritySelector..()
      à Zeta.TreeSharp.Composite.Tick(Object context)
      à Zeta.Bot.BotMain.()

      Please someone help me thank you
       
    20. sebflex

      sebflex New Member

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