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  • [NERFED] BigBen - Manglemaw farm

    Discussion in 'Archives' started by Kevin Spacey, Mar 22, 2014.

    1. jiatkorea

      jiatkorea Member

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      Does having high games per hour really get you banned?

      I just started botting a few hours ago and found a really great Thunderfury.. Currently it says 50 games an hour. (T4, Barb)
       
    2. sebflex

      sebflex New Member

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      "<TrinityTownRun questId="72221" stepId="37" minFreeBagSlots="30" minDurabilityPercent="50" />"
      (clever townrun 2)
      which numbers are working really nice for you?

      and i file in this here "RELOGGERS_START_HERE" right?
       
      Last edited: Apr 8, 2014
    3. snakkes

      snakkes New Member

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      Still like 1 L/H behind the T6 people...

      ===== Misc Statistics =====
      Total tracking time: 11h 45m 17s
      Total deaths: 3 [0.26 per hour]
      Total games (approx): 1 [0.09 per hour]
      Total XP gained: 59717.04 million [5080.20 million per hour]
      Total Gold gained: 4213.33 Thousand [358.43 Thousand per hour]

      ===== Item DROP Statistics =====
      Items:
      Total items dropped: 2178 [185.28 per hour]

      Items dropped by quality:
      - White: 70 [5.95 per hour] {3.21 %}
      - Magic: 1208 [102.77 per hour] {55.46 %}
      - Rare: 875 [74.44 per hour] {40.17 %}
      - Legendary: 25 [2.13 per hour] {1.15 %}


      ===== Item PICKUP Statistics =====
      Items:
      Total items picked up: 84 [7.15 per hour]

      Items picked up by quality:
      - Rare: 59 [5.02 per hour] {70.24 %}
      - Legendary: 25 [2.13 per hour] {29.76 %}

      Potion Pickups:
      Total potions: 3 [0.26 per hour]

      Gem Pickups:
      Total gems: 98 [8.34 per hour]
      - Ruby: 21 [1.79 per hour] {21.43 %}
      - Topaz: 21 [1.79 per hour] {21.43 %}
      - Amethyst: 20 [1.70 per hour] {20.41 %}
      - Emerald: 16 [1.36 per hour] {16.33 %}
      ===== End Of Report =====
       
    4. sebflex

      sebflex New Member

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      Clever townrun 2 works strange :D

      it shows me

      Code:
      [Trinity] TrinityTownRun, freeBagSlots=20 minDurabilityPercent=35
      [Trinity] Town-run request received, will town-run at next possible moment.
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:False KillRadius:50
      Using portal to Chancellor's Tomb
      ========== Grid segmentation resetting!!! ============
      [Trinity][Behavior] Waiting to stop moving before interaction
      [Trinity][Behavior] Waiting to stop moving before interaction
      [Trinity] Waiting for town run timer (Target Check)
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      [Trinity][Behavior] CurrentTarget is null but we are ready to to Town Run, waiting... 
      
      but use portal to tomb...and then he port back to sell items Oô

      edited the profile:

      Code:
      <Profile>
      	<Name>BigBen v0.6</Name>
      	<KillMonsters>True</KillMonsters>
      	<PickupLoot>True</PickupLoot>
      	<GameParams quest="72221" step="37" act="A1" resumeFromSave="True" isPrivate="True" numGames="-1"  />
      	
      	<TargetBlacklists>
      	  <TargetBlacklist actorId="81431" /> <!--Barrel_Common-->
      	  <TargetBlacklist actorId="5758" /> <!--Cath_FloorSpawner_01-->
      	  <TargetBlacklist actorId="172780" /> <!--Crypt_Stacked_Stacked_Coffins-->
      	  <TargetBlacklist actorId="54166" /> <!--Crypt_Coffin_Wood_02-->
      	  <TargetBlacklist actorId="3897" /> <!--Crypt_Coffin_Wood_01-->
      	  <TargetBlacklist actorId="3949" /> <!--destructibleCandles3-->
      	  <TargetBlacklist actorId="357" /> <!--destructibleCandles2-->
      	  <TargetBlacklist actorId="54467" /> <!--Crypt_Coffin_Stone_01-->
      	  <TargetBlacklist actorId="57359" /> <!--Crypt_Coffin_Stone_02-->
      	  <TargetBlacklist actorId="5854" /> <!--Crypt_Urn_Group_A_03-->
      	  <TargetBlacklist actorId="5853" /> <!--Crypt_Urn_Group_A_02-->
      	  <TargetBlacklist actorId="5852" /> <!--Crypt_Urn_Group_A_01-->
      	  <!--TargetBlacklist actorId="116099 " /--> <!--SkeletonKing_Sealed_Door_1000_Pounder-->
          </TargetBlacklists>
      	
      	<Order>
      	   <TrinityTownRun questId="72221" stepId="37" minFreeBagSlots="20" minDurabilityPercent="35" />
      	   <TrinityMaxDeaths questId="1" max="1" />
      so why no sell instantly after check? no need to port tomb and after that port back :(
       
    5. Arzanot

      Arzanot New Member

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      I would be interested in knowing if any1 has ever found a Monarchs Mace from this guy.
       
    6. alfelsi

      alfelsi Member

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      That is a horadrics cache only item :)
      So go do bounties if you want that.
       
    7. SeaNanners

      SeaNanners Member

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      May someone link me to a arch on build that works? I keep dying in t5-6 I don't know what I'm doing wrong. I think I have the wrong build/skill set really appreciate if someone link a solid arch on build for manglemaw.
       
    8. sebflex

      sebflex New Member

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      maybe crap gear?

      Wizard - Game Guide - Diablo III

      best build for archon wiz, max dmg
      the primary spell is just for break the door, then time warp after that archon...
       
    9. SeaNanners

      SeaNanners Member

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      What toughness and dps roughly do you need to t6?
       
    10. sebflex

      sebflex New Member

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      i have 3,48m dps buffed and 6m toughness
       
      Last edited: Apr 8, 2014
    11. silverlol

      silverlol New Member

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      [​IMG]
       
    12. sebflex

      sebflex New Member

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      [​IMG]

      hmmm
       
      Last edited: Apr 8, 2014
    13. SeaNanners

      SeaNanners Member

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      Do you beam him or tank him
       
    14. sebflex

      sebflex New Member

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      he explode fast
       
    15. silverlol

      silverlol New Member

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      Gonna ask in another way =)

      Do you use distance Beam or melee attack on T6?
       
    16. sebflex

      sebflex New Member

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      distance dude...ofc
       
    17. howmakewood

      howmakewood New Member

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      Does it really give you more dmg than archon melee? I mault him down in 3-7seconds depending if belt buff and archon explosion critting or not.
      And that buffed dps sounds way off. Screenshot char sheet?
       
    18. sebflex

      sebflex New Member

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      belt buff is shitty :D mostly crap stats and the buff...woooho, have new witching hour with near maxed stats

      and you get the buff only if chest is there...
       
      Last edited: Apr 8, 2014
    19. howmakewood

      howmakewood New Member

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      Wouldn't call it shit as archon explosion crit with the buff takes over 50% of mangles hp. When the buff up time is 50% of the fight and there's chest in half of the games more or less, the dmg from that is no joke.
       
    20. sebflex

      sebflex New Member

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      no need this belt...over 3m dps buffed, mangle die in under 5sec
       

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