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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. ralphlauren55

      ralphlauren55 New Member

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      Having this same problem.


      [BountyProfile] Don't have an active quest. Assume we have completed it.
      [BountyProfile] Active bounty returned null, Assuming done.
      [BountyProfile] Active bounty returned null, Assuming done.
      [Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=290876

      Tps to the waypoint and then leaves before it does the bounty.
       
    2. lghaze

      lghaze Member

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      Regarding the not looting of rares: the log says this:

      [Trinity] Item Rules doesn't handle Roiling Guard of type Shoulder and quality Rare5!
      [Trinity] Item Rules doesn't handle Stark Helmet of type Helm and quality Rare5!
      [Trinity] Item Rules doesn't handle Roiling Guard of type Shoulder and quality Rare5!


      Again this does not happen on any other profile...
       
    3. snakkes

      snakkes New Member

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      Once again entering Gardens of Hope 2nd Tier and the bot just dont know what to do and spitting out:

      Exception when terminating bot thread. System.ArgumentNullException: Value cannot be null.
      Parameter name: source
      at System.Linq.Enumerable.Where[TSource](IEnumerable`1 source, Func`2 predicate)
      at Trinity.MiniMapMarker.AddMarkersToList(List`1 objectives)
      at Trinity.MiniMapMarker.<>c__DisplayClass2b.<DetectMiniMapMarkers>b__2a(Object ret)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.Sequence..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.DecoratorContinue..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.Sequence..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Common.HookExecutor.Run(Object context)
      at Zeta.TreeSharp.Action.RunAction(Object context)
      at Zeta.TreeSharp.Action..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.TreeSharp.PrioritySelector..()
      at Zeta.TreeSharp.Composite.Tick(Object context)
      at Zeta.Bot.BotMain.()

      When I stop the bot and start it again it works normal again.....

      ITs wierd because sometimes Gardens of Hope 2nd Tier works?
       
      Last edited: Apr 11, 2014
    4. TreeEskimo

      TreeEskimo Member

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      this
       
    5. Bieltar

      Bieltar New Member

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    6. snakkes

      snakkes New Member

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      Hmm?
       
    7. gotteshand

      gotteshand New Member

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      Look for
      Code:
      <While condition="CurrentLevelAreaId != 109516">
      <UseWaypoint waypointNumber="42" questId="1"/>
      <WaitTimer questId="1" stepId="1" waitTime="7500"/>
      </While>
      
      Replace with
      Code:
      <While condition="CurrentWorldId != 219659">
      <UseWaypoint waypointNumber="42" questId="1"/>
      <WaitTimer questId="1" stepId="1" waitTime="2500"/>
      </While>
      
      Do this problem will be gone, next time read 2-3 pages back in the thread before posting this thread it getting retarded 180 pages long and at least 150 of those is just people to dumb to read up first.
       
    8. TreeEskimo

      TreeEskimo Member

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      need it aswell =D
       
    9. rh8452

      rh8452 New Member

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      Bot would always simply "die" for me and stop moving / performing any actions at random spots, usually when in combat with a lot of mobs. Stopping/restarting the bot would then freeze DB requiring a restart. Downgrading to trinity .17 and disabling EZUpdater seems to have fixed this issue.

      Did this with multiple profiles, but this one's A4 in particular.
       
    10. snakkes

      snakkes New Member

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      Maybe the threadowner should gather it all in 1. post then?

      Its kinda hard to read trough 180 pages everytime you have an problem....

      And do I find that codeline in the act4 xml?
       
    11. TreeEskimo

      TreeEskimo Member

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      Where do you have the problem? Thats right, Gardens of Hope Tier 2. So that would be Gardens of hope 2.xml
       
    12. cossie_topaloglou

      cossie_topaloglou New Member

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    13. snakkes

      snakkes New Member

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      Thanks :)
       
    14. clipse

      clipse New Member

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      help, I had already described without my problem.

      Demo Buddy starts always new when he's done everything WITHOUT the complete bounty. Earlier, he even has constantly rebooted without a run to make

      setting a rat?
       
    15. BowenLian#1673

      BowenLian#1673 New Member

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      in act 1, bot is still using tp when finishing a bounty
       
    16. eroticpastry

      eroticpastry New Member

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      Just ran act 4 for 12 hours straight 100% works great. Keep up the good work :D
       
    17. snakkes

      snakkes New Member

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      Maybe this also have been adressed before or?

      [Trinity] Loading new profile.
      Loaded profile Kill Izual
      [Trinity] Visited all nodes but objective not complete, forcing grid reset!
      [Trinity] Visited all nodes but objective not complete, forcing grid reset!
      [Trinity] Visited all nodes but objective not complete, forcing grid reset!
      [Trinity] Visited all nodes but objective not complete, forcing grid reset!
       
    18. snakkes

      snakkes New Member

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      What adjusments have you done?
       
    19. ricquire

      ricquire New Member

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      Just to revisit some of my findings from this morning.

      After watching more carefully, both natural script, and with clever town runs; as well as with looting yellow, and not looting yellows..

      No matter the parameters, if your routine calls for a town run after completing all 5 bounties, but before exiting and talking to tyrael, it will town run and leave without talking to Tyrael for cache/reward.

      If you are collecitng yellows to sell, this happens a lot.
       
    20. Knockoutpie

      Knockoutpie New Member

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      DERP! On fresh install forgot to set gold inactivity and bot got stuck on steps after 5th cache till I woke up in the morning...
       
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