Used the SVN and it's working now for now. I'll see what happens once they go back to town though this is exactly what I've been waiting for.
You need to register and have one post to see spoilers! This just happened as the two bots were working through upper prison. Similar to before; the bot opens the stash, puts stuff in, then stands there after closing the stash.
The lines that read "[StashItemsCoroutine] An item at location {1, 0} was not retrieved. This should not be happening." will be removed in the next beta version. An error message was incorrectly used in a place where it was not meant to be, but it does not actually affect the stashing coroutine; it's just incorrect logging.
What about the bot stopping? It goes to town to stash, closes it, then stops and doesn't return. That's what was in the log when it happened. Right now I'd have to turn pickup off on the bot to prevent it from ever going to town or it'd get stuck again.
So I don´t know but I could replicate your error, seems like town portal - Waypoint error. Does the bot comes in tot own by TP and wants to use waypont? the follow bot is designed for restart levels by hand via area transitions, he can not run to town with tp and go back with waypoint. maybe this is your error
Sounds like it is, though if that's the case how can I fix it? Do I just not give the follow bot any scrolls and rely on the grindbot to go back via portals? Or do they both just not use portal scrolls period?
you cant fix it, i have a clue how i can use it but normaly its like this : 1. -> Came to town via Portal -> go out of town via Portal BEFORE Leader 2. -> Came to town via Waypoint -> go out of town via Waypoint NEXT to Leader 3. -> Started bot -> go out of town via Waypoint NEXT Leader
introducing a priority should fix dat issue, always re-evaluate the best way to get to the leaders area e.g. transition > portal > wp(area) > wp(other area) - or just dont go if none of the "high 3" available
Will the main bot be worked on while you work on the equipbot? I'd love to see things like sell support added in to improve on something that's already great.
18.04.2014 - 13:00 GMT +1 Rewritten for more flexibility 17.04.2014 - 23:40 GMT +1 Added Vendor-Support (Experimental!) PS: Please Delete your current version before using the new !!!!!!
could you make the follower auto open the checkpoints if it's possible, and other quest objects like "GlyphWall" in A1, "Dark Altar" and "Strange Device" in A2? PS: I just found the follower wouldn't click the port from upper prison to warden's quarters.