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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. xzjv

      xzjv Community Developer

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      I'm not impressed with EZUpdater or DB's inbuilt beta auto-update because they don't remove files. So any changes to file names or removed files in the new updates and it causes your plugins to break.
       
    2. SHJordan

      SHJordan Member

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      On kill Izual on act 4 sometimes bot tp for the point and then stucks on start, i solved it by stop/starting again. But so long very nice profile.
       
    3. Kyonkichi

      Kyonkichi New Member

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      Took me a few minutes to get it to actually load through the SVN, manually copied the link to the TortoiseSVN and copied it in. Seems to be working right now. Thanks!
       
    4. Clairissa

      Clairissa New Member

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      Act 1 seems to randomly stop demonbuddy, claiming:
       
    5. sychotix

      sychotix New Member

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      You need to let me know what profile it was trying to load so that I can correct the issue.
       
    6. Motorbreath

      Motorbreath Member

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      still receiving this error on 2 different computers
      fresh db/svn install without the zbounty plugin
      a1 and a4 both get this error

      Code:
      Chose Trinity as your combat routine
      Failed to load profile: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
        <LoadProfile file="Dais.xml" />
      </HaveBounty>) Line 19
      System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="369900">
        <LoadProfile file="Dais.xml" />
      </HaveBounty>) Line 19
         at ..(PropertyInfo , XElement , Object )
         at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
         at ..(XElement , Type )
         at ...(XElement )
         at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
         at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
         at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
         at ..(XElement , PropertyInfo )
         at ..(PropertyInfo , XElement , Object )
         at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
         at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
         at Zeta.Bot.Profile.Profile.Load(String path)
         at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      Bot Thread Ended. Was this requested?
       
    7. sychotix

      sychotix New Member

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      You don't have trinity installed/updated.
       
    8. Beetlebomb

      Beetlebomb New Member

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      I noticed the bot likes to run past cursed shrine events while they're in progress. Is this something can be adjusted? It seems as though this behavior greatly increases the time it takes for certain bounties to be completed.
       
    9. hyguy

      hyguy New Member

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      "still trying to run out the gate in act 1 after porting to town. "



      Me too it seems to be when it goes to salvage yellows and blues. anyone out there got a fix for this?
       
    10. QQ7

      QQ7 New Member

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      how do i fix it ?
       
    11. sychotix

      sychotix New Member

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      This should not happen. Make sure you are on the latest version of DemonBuddy Beta.

      @Beetlebomb, not with the current setup.
       
    12. Motorbreath

      Motorbreath Member

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      highly doubt it =/
      trinity is activated and most likely updated (doesnt beta db auto update trinity?)
       
    13. sychotix

      sychotix New Member

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      No, it does not. You should be using .19+, .20 is the latest I know of.
       
    14. 100jason

      100jason New Member

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      Beta db nor reg db does not auto update any of the plugins. EZUpdater updates trinity and the other plugins.
       
    15. Motorbreath

      Motorbreath Member

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      ya just installed the new trinity

      wtf, for years, i thought trinity was auto updated in DB lol

      working now, thanks

      was wondering wth wasn't letting me run the profile
       
    16. hyguy

      hyguy New Member

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      just updated ezupdater, trinity and db beta i still have the issue. i run a force townrun and still got the issue.

      db beta 1.1.1786.384
      trinity .20
      and uptodate svn link

      added a log just incase you wanted it
      View attachment 8704 2014-04-12 18.54.txt
       
    17. chongjiahui

      chongjiahui New Member

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      current version now doesn't teleport to next bounty after completing current bounty, it explores the whole map before moving onto the next bounty
       
    18. sychotix

      sychotix New Member

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      I think this is an occasional bug with DemonBuddy. Sometimes the API will say that the bounty is not completed, when it really is. I have it setup so that it will still exit once everything is explored if this happens.
       
    19. Kagejin

      Kagejin New Member

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      There is something I want to ask, I still have not installed or tried this plugin. In the instructions section it states we have to use demonbuddy beta .372 version, the current live one instead of beta does not work with this?
      I mean do I have to install a beta to work this plugin?
       
    20. sychotix

      sychotix New Member

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      I think it says .372+, which means a version later than this. That would happen to include the latest version.
       
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