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  • [Bounty] Hell Rift 1-2 Runs

    Discussion in 'Archives' started by ThuGyY, Apr 6, 2014.

    1. sikk

      sikk New Member

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      my wiz likes to stand in mallet lords, mallet smash attacks, is there a way in trinity to make him always be out of range/maximum range?

      edit - this is a problem because 2 hits on t4 = death
      running on t1 seems pointless for xp/gph

      edit 2
      think i found it, disregard
       
      Last edited: Apr 13, 2014
    2. krazydown

      krazydown Member

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      System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
      <LoadProfile file="Sledge.xml" />
      </HaveBounty>) Line 25
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

      this problem with v3 :/
       
      Last edited: Apr 13, 2014
    3. xoliverx

      xoliverx New Member

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      Great profile guy.

      I have one minor issue in that my char will occasionally become stuck when trying to TP, standing still for, well, till I move him. I have "unstucking" functionality enabled and have tried various versions of DB/Trinity. Occasionally happens on other profiles as well, any ideas?

      Otherwise, flawless profile for me...good exp, good arcane dust farming and good leg's by today's standards.
       
    4. Oksehode

      Oksehode Active Member

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      Can you share what you did?
       
    5. Sionape

      Sionape New Member

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      Everytime I try to run this profile I get "You or on of your party members do not have access to this content" what does it mean?
       
    6. sikk

      sikk New Member

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      Change kite distance in trinity on wizard, its set to 0 on default, so he runs in like a spastic and gets roflpwned
       
    7. sikk

      sikk New Member

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      You dont have adventure mode unlocked
       
    8. kirbyn1

      kirbyn1 New Member

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      Has anyone got the updated gold per hour, exp per hour and even LG per hour for this script?
      Also state which profile you're using!
       
    9. princej

      princej Member

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      can anyone share their full log and what version?

      Thanks in advance.
       
      Last edited: Apr 13, 2014
    10. kirbyn1

      kirbyn1 New Member

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      Going to bed with this profile on, Will share log in 9h.
      Currently at 300m exp/hour on t2 1.5m gold.
       
    11. princej

      princej Member

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      I'm wizard too, can you share your build paragon distribution and DMG and TOUGHNESS?

      thanks is advance
       
    12. ray1mclaren

      ray1mclaren New Member

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      really nice profile (4.0)
      but it would be better to ignore cursed chest & reduce wait timer in my opinion
       
    13. TSNomad

      TSNomad New Member

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      Having some issues.

      System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0000003C, Size: 4
      at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
      at GreyMagic.MemoryBase.Read[T](IntPtr addr)
      at Zeta.Game.Internals.FastAttribGroupsEntry.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](Int32 attribute)
      at Zeta.Game.Internals.Actors.ACD.GetAttribute[T](ActorAttributeType attributeType)
      at Zeta.Game.Internals.Actors.ACDItem.get_Gold()
      at Zeta.Game.Internals.Actors.ACDItem.get_ItemStackQuantity()
      at Zeta.Game.Internals.Actors.DiaActivePlayer.InventoryManager.get_Coinage()
      at Zeta.Bot.GameStats.(Object , EventArgs )
      --- End of inner exception stack trace ---
      at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(Object obj, Object[] parameters, Object[] arguments)
      at System.Reflection.RuntimeMethodInfo.UnsafeInvoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
      at System.Delegate.DynamicInvokeImpl(Object[] args)
      at System.Delegate.DynamicInvoke(Object[] args)
      at Zeta.Bot.Pulsator.(Delegate , Object[] )
       
    14. akke92

      akke92 New Member

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      Its working pretty good!
      just 2 things, my wizard i suicidal, its always running into when people is smashing into the ground and therefore dies like all the time.
      And also it isnt repairing?

      Any ideas how to solve these problems?
      thank you.
       
    15. mrs1ug

      mrs1ug New Member

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      Even with the trigger radius set to 0 for trash mobs its still very often that the pathing to run to the end of the area will ignore a white mob right next to it at the beginning causing it to tp and re-run through to find the mob at the beginning. Is there anything else I can change in Trinity to avoid this? It happens often enough that after 12 hours of runs its almost more efficient XP/gold wise to just run Ghom - and you would get more legendaries.
       
    16. princej

      princej Member

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      I knew it, :) its not just me I post a message at support page -> http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-support/158211-auto-repair.html#post1472779

      maybe because we are wizard?

      akke92 post it there too so they can see i'm not the only one experiencing this issue.

      Thanks
       
    17. ThuGyY

      ThuGyY Member

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      set your Min-Distance before kite to 10 in Wizard Combat settings in Trinity

      What version of Trinity are you using? Repair and stash is trinity issue and has nothing to do with profile.
      FYI i even added a safe town run for stash and repair in this profile.
       
    18. ThuGyY

      ThuGyY Member

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      Set your Trigger Range for Trash Combat to 200
      Minimum Trash Mob Pack Size to 1 in Trinity combat settings
       
    19. krazydown

      krazydown Member

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      still getting:
      System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
      <LoadProfile file="Sledge.xml" />
      </HaveBounty>) Line 25
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

      on version 3
       
      Last edited: Apr 14, 2014
    20. ThuGyY

      ThuGyY Member

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      What version of Trinity and QuestTools are you using?
       

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