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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. stutter

      stutter New Member

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      why may we wait 50000ms after do the bounty?

      can I decrease this waitTime?
       
    2. GIVEMEANAME

      GIVEMEANAME Active Member

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      left it running act 4 for past 4/5 hours - didnt get a single cache reward

      last tab wasnt full, no where near either

      anyone else experienced that ?

      worked flawless before
       
    3. Wuvluv

      Wuvluv New Member

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      I noticed mine opening the caches. Maybe just bad luck?
       
    4. Casia

      Casia New Member

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      Is there a possibility that you can add to open up the CACHE's ??? because it looks like it only stores it in 1 spot and quit when its full....
      also i noticed it stops at 500 moon shards.

      AWESOME profile tho !!!!
       
    5. sychotix

      sychotix New Member

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      You can remove this. The wait timer is there for testing since Act 1 isn't done yet (although it is closer than I had thought with my testing today).
      You may notice the LeaveGame is also commented out there.

      @Givemaname, it opens up caches now. You can disable that in trinity if you wish.

      @Casia, trinity already does that. Update. Also, I don't think there is API for blood shards yet. I know rrrix is aware of this issue, so give it time.
       
    6. floorcakes

      floorcakes New Member

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      update to trinity .20 it opens the caches
       
    7. GIVEMEANAME

      GIVEMEANAME Active Member

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      if thats right, then thats the answer to my post above.

      good to know, i didnt even notice/pay attention to the notes i guess
       
    8. Kittykat

      Kittykat New Member

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      So I've read through like 20 pages of this thread and done exactly what people have said to do when others have the same problem; fresh install, update, tried different versions, deleted plugins etc but I keep having the same error, am I missing something obvious? I am terrible at this kind of thing :(

      In case I need to post something relevant, but it's all in the log anyway

      System.Exception: Element MoveToActor is not supported. Please check your XML and try again. (<MoveToActor questId="1" stepId="1" actorId="114622" x="379" y="422" z="0" />) Line 158
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(PropertyInfo , XElement , Object )
       

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    9. sychotix

      sychotix New Member

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      MoveToActor not supported? Do you have QuestTools/Trinity installed and activated?
       
    10. jimtehownage

      jimtehownage Member Legendary

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      Hey guys when I run the bounty profile my bot stops when his first stash bag is full he wont put the items or the caches in the second, third, or fourth bag... not sure how to change this?
      this problem doesn't happen when I run other profiles so if you could help me it would be great.
       
    11. Jimmyshotta

      Jimmyshotta Member

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      Trinity is now opening the caches! 1.8.20

      "Trinity will now open Horadric Cache's while in town"
       
    12. Kittykat

      Kittykat New Member

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      I have them both installed however QuestTools doesn't show in the demonbuddy application under plugins, although it is in the folder (ss below)
       

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    13. ACDCAngus1

      ACDCAngus1 Member

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      hmm...so I watched it doing act 4...it did it pretty well except that I had to move my char myself a couple times..but on the last bountie(Killing diablo)...he left the game..without talking to tyrael first...so no cache for me...

      [Trinity] Bounty 0 (0) unsupported or invalid.
      Leaving game, reason: No more bounties that we can do. Resetting game.
       
    14. sychotix

      sychotix New Member

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      @jimtehownage, This is not a profile problem. Please update to the newest version of Trinity via SVN.

      @Kittykat, Are you running DemonBuddy beta? That means there is probably a compiler error with QuestTools, which should not happen.

      @ACDCAngus1, it didn't complete one of the bounties for some reason. This is not a profile issue, because if DemonBuddy has one of the bounties shown as 0 in memory, we can't do it. Please make sure you are completely up to date with DemonBuddy Beta, Trinity, and QuestTools. This problem should not be happening anymore.
       
    15. Kittykat

      Kittykat New Member

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      I am indeed running the beta, should I be using the release version instead? Apologies for all the questions
       
    16. ACDCAngus1

      ACDCAngus1 Member

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      but it completed them all same with act 1..as soon as he's done..he leaves the game.. -.- ok..I try update.
       
    17. stud4fun

      stud4fun New Member

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      I am using latest Rev.110 and I got this error.
      I noticed this error in previous version too.

      My bot doesn't enter the entrance of Diablo. It goes right in front of entrance and just keep backing out.

      Any solution?



      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      Using Waypoint. Number:45
      Using Waypoint. Number:45
      [Trinity] Found Object 210763!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [Trinity] Found Object 210763!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #4 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #5 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #6 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
      [SafeMoveTo] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="205399"
      [SafeMoveTo] ReachedDestination!
      [SafeMoveTo] Initialized
      [SafeMoveTo] ReachedDestination!
      Loaded profile Act 4 - Loader
      Act 4 Bounties
      Loaded profile Kill Diablo
       
    18. sychotix

      sychotix New Member

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      This means that your MoveToActor isn't working correctly. I don't know what would cause this, but please do a fresh install. It solves most problems.


      @Kittykat, yes you should be running the beta. You are doing something wrong =P QuestTools should definitely be appearing in your Plugins list. Try doing a fresh install.

      @ACDCAngus1, Act 1 is not currently supported. I'm working on it as we speak.
       
    19. changes1

      changes1 New Member

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      Act 4 profile is really awesome man thanks , I tried Act 1 but when its doing the salvage stuff the guy will went straight out to the gate of New Tristam. Has anyone had this problem? :)
       
    20. sychotix

      sychotix New Member

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      Apparently something was still glitched with it. Fortunately for you, there is a new DB Beta out that should fix this problem!

      Everyone make sure to close/reopen DB to get the new update! =) As long as things didn't suddenly break, I am probably going to push out an update for Act 1 which will make it (closer) to done. There are still many profiles that I have not tested yet, but I was able to complete 3 full bounties flawlessly.

      Note: Revenge of Gharbad will not work until rrrix pushes out his newest version of trinity. It was not killing the wards, and he has added their ID to force destruction of them.
       
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