No, it works much like HaveBounty tag (normally executes what is inside the tag if specified quest/step is currently active otherwise just skips it). Here is the modified "Rifter Core.xml" I am currently using. View attachment Rifter Core.xml It solves two major problems I had with your version: - bot sometimes left prematurely when he found town stone - and sometimes it didn't detect that boss is dead.
Force update with EZUpdater, it's the easiest way to keep the newest version of QuestTools and Trinity. Ah very interesting, I will talk with Rrrix on getting that added in to Trinity, or have you already mentioned it to him? Since the start I've been trying my hardest to get Rifts to work without any additional plugins or edits needed to keep it as simple as possible for the user. As of right now all you need is newest stock QuestTools and Trinity, I'd like to keep going forward with that in mind. I will certainly keep your quest changes in mind though and if Rrrix adds it in I will add it to the next version of Rifter.
Your SVN link is not working at the moment, been trying on 2 different PC's / internet. Getting this error: Command: Checkout from nwl-svn - Revision 63: /trunk/Rifter, revision HEAD, Fully recursive, Externals included Error: Unable to connect to a repository at URL Error: 'http://nwl-svn.googlecode.com/svn/trunk/Rifter' Error: Server sent unexpected return value (502 Bad Gateway) in response to OPTIONS Error: request for 'http://nwl-svn.googlecode.com/svn/trunk/Rifter' Completed!:
I prefer SVN, but thank you for your reply. How AFKable is the current version of Core and Extended respectively?
Hm, I just tried it myself and it worked so I am unsure what could be causing that issue for you. :S Try again? Maybe the website was down/lagging when ya tried.
Eh, they get mixed results. Technically, you can afk them both totally. But they don't work flawlessly, new version whenever DB updates will be much better.
got any new info about blood shard issue? Would be great if any dev looked into it so we can be sure its 100% afk after new release! =)
Rrrix is working on a pretty sweet Trinity update with those but he needs a Dev to add support into DB to see how many you have. Currently he added support to pick them up, but there is no way to 'see' how many you have. Once DB has that Trinity will have an option to buy stuff with them when you start to get close to cap.
Sorry if I missed this, but when I got 500 shards he is getting stuck trying to loot more. Except that, perfect profile which works flawlessly.
So I think I found something pretty sweet that I don't know if anyone has ever tried before. Live code.. A way to potentially make instant changes to the profile even when your afk would receive those changes. So think about it this way, you start a profile and go afk, but when the profile resets it loads from the SVN instead of the file itself, so every reset it loads the newest version of the profile which could apply instant fixes to your bot, without you even having to update or mess with it. Would like to hear peoples thoughts on this.
Ledge your modded profile doesnt work, 6k+ games/h and not even entering the rift getting this all the time "[Trinity] New Game - resetting everything Loaded profile Rifter - A Bot for Rifts! Game joined, Resetting profile caches. ProfileOrderManager.OnGameJoined, Reloading profile."
Are you using latest DB Beta? You might need to update to .388. Also here is View attachment TrinityAtQuest.cs for download.
I was happy to hear it, until I saw some comments.... I agree with the others, that it could actually be bad~ If you push an update but did something wrong by accident you could set things up to somehow go horribly wrong~ Letting us update/test new patches is probably the best way to go.
Fair enough, was just an idea. Just bored messing about with things until DB update or Rrrix gets back to me.
Noway,after 2 days i can tell u can safely use your profile with yar...it may be a loss for some rift keys sometimes cause if the profile stucks it will restart everything but,i think it's a good compromise,with the adventuremode profile we don't lack of keys. ^^