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  • Rifter - A Bot for Rifts!

    Discussion in 'Archives' started by NoWayLol, Apr 12, 2014.

    1. ghost666

      ghost666 New Member

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      hmm. it looks like it does not pick up the blood shards:S ? what could i be ?
       
    2. NoWayLol

      NoWayLol New Member

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      I started working on specific maps and I already don't want to do it, it works something like this....I think

      http://i.imgur.com/bt0keTR.png

      Also aren't my paint skills next level? Purely incredible if I do say so myself.
      >_>
       
    3. WaitWhat

      WaitWhat New Member

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      Wait for next DB update, Just hope the bot picks them up by picking something else up till then.
       
    4. Zero111

      Zero111 New Member

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      HI
      some times work perfect sometimes not I saw him one time at 99% before rift boss come up he left rift and leave game I was thinking he is going to sell items but got slap on the face /cry :( I tried him again he used all my rift points without clearing rifts :(
       
    5. NoWayLol

      NoWayLol New Member

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      Sorry it's a work in progress. :S
       
    6. Liaomiao

      Liaomiao New Member

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      what do you mean specific maps? so rifts aren't completely randomly generated? some are fixed and you can just map it manually for greater efficiency?
       
    7. NoWayLol

      NoWayLol New Member

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      I think there is so many variations of the same map that it 'feels' random, but I think they actually are 'set'. For instance, that huge jail cell map that is usually a 1 level rift. Pretty sure that is always the same because I noticed the bot pretty much always takes the same path to explore it, and it never goes north always just does the south half of it before failing. Either way, it's gonna be a huge ass project lol.
       
    8. nekrosstratia

      nekrosstratia New Member

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      So I've been playing around with this a bit, and here's my few "hmmms".

      The known bugs are well the known bugs, thats no biggie (Though I suggest someone could make a plugin to buy X from the blood shard vendor during town runs... basically do townrun... buy 20 of X, do townrun, continue)

      As for it not "knowing" if you killed a boss or not...could you just keep track of the amount of kills you've aquired inside a rift than you'll KNOW the boss has spawned and that way you'll know when you finish the last elite pack around you that the boss has died. (It's 450 kills to summon the boss btw)

      So far really nice and working well with the massive amount of key frags from act 4ing
       
    9. Creation85

      Creation85 New Member

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      I will help you when I can man, I am thinking of just taking a screen shot of the <tab> map in game of every map and comparing common points perhaps mixed with entrance positioning. Maybe we can get people to contribute a map screen shot and starting coordinates for us to sort through?
       
    10. Gorelash

      Gorelash New Member

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      Can something be done with when you are at max blood shards, but the bot keeps trying to pick them up, but it can't, so it kinda gets stuck in that loop
       
    11. TaeDFC

      TaeDFC Member

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      Hey NoWayLoL,

      This profile seems to run pretty flawlessly except for one thing....certain Rift levels, it won't progress through the portal to the next level. It clears the level, but just fails to click portal to next level. Other than that, it's running great!
       
    12. Anonuzer01

      Anonuzer01 Active Member

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      I've read that Trinity now handles blood shard looting. If that's the case and there is any way to detect when a shard has been looted wouldn't that be an easy fix for determining when the rift boss has actually been killed?
       
    13. NoWayLol

      NoWayLol New Member

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      Yeah I think that's the best way to go for right now. Whenever you get the same map just keep screenshotting them until you see if you can get the same map twice. I'm almost sure it's the case but would be nice to be sure. :)
       
    14. Shinyknight

      Shinyknight New Member

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      This was the exact thought that I had before falling asleep last night, and was going to post this morning, ha. +1 for beating me to it; especially if it actually works. ;)
       
    15. NoWayLol

      NoWayLol New Member

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      Blood Shards have actually been working for about 2 days now, however I would recommend disabling picking them up if you go afk for a while because it will try to pick them up for hours and hours if you are capped. Rrrix plans to add vendor support to buy items from Kadala, but needs DB to add in support to see how many you have currently.
       
    16. YOneill

      YOneill New Member

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      The bot continue to reveal the map after the death of the bot. It is normal ? (i'm using "Rifter Core.xml" in T1 with wizard)
       
    17. Radziu

      Radziu Member

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      Yes until DB is updated.
       
    18. lghaze

      lghaze Member

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      im noticing ALOT that my bot is finding the stone and then not revealing more to allow for 100% complete and boss kill. Is there a way to remove the check for the town stone in core.xml and make it continue revealing the map until boss spawn/death, then end?
       
    19. Liaomiao

      Liaomiao New Member

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      ahh that's actually fantastic news if every one of them is set, it means at least it's conceivable to get all the maps mapped out for greater efficiency, obviously you'd probably want to split the workload
       
    20. Firefighter32

      Firefighter32 New Member

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      probably a stupid question but where is the file to download this at ?? i use ez updater, but i only see a link to it through svn. do i have to use svn to download it then set it up on ez ?
       

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