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  • Rifter - A Bot for Rifts!

    Discussion in 'Archives' started by NoWayLol, Apr 12, 2014.

    1. KeNgoaiDao

      KeNgoaiDao New Member

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      Thank you, man!
       
    2. nightwing878

      nightwing878 New Member

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      Trinity .23 has actually improved the capabilities of a Rift bot with the new features. I have ran 3 runs to far, all successful and killing the rift guardian perfectly. The profile just needs to check that the rift guardian is dead and tele out or clear the rift.

      Try doing a full clean install and the latest SVN profile.
       
    3. Arkapara

      Arkapara Member

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      Hey guys. Im getting really often stuck... is there a possibility, that hes gonna to restart the profile after the 5th stuck?
       
    4. darkcloud

      darkcloud New Member

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      Hi there i just updated via SVN and I'm kind of confused ?? There are new folders like unified version and map templates .. rifternew.xml and such things

      and i don't have a clue which one to load into demonbuddy :p

      I would love to be able to see an updated changelog I think it would help out so much! not only me but other people as well It would be great if you could keep the one on the site here updated


      OR what would be even better i noticed you can add comments to the updates you make via SVN so that if you click on the folder

      and choose "show log" it will show you what revision you are at and you as the developer can leave a comment / changelog about whats new :)


      i think it would be amazing if you could make a short small comment in svn about the new updates :)

      It would help out very much :) !


      thanks nwl i wuv you still :D <3
       
    5. Dev0

      Dev0 New Member

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      :{...
       
    6. Stree

      Stree New Member

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      I just updated the SVN and ran it tonight, this is the first time the bot has successfully spawned the boss and killed him, however it didn't seem to know that it had killed the final boss of the rift, and continued clearing until it found the stone. Then it exited the game without turning in the quest.
       
    7. Dev0

      Dev0 New Member

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      i 2nd this, bot very randomly executes shit... sometimes it kills and sometimes it doesnt
      sometimes it continues to explore and sometimes it dosnt
      sometimes it makes new rift and sometimes it dosnt
      and mostly it does not turn in quest to rift guy 8-]
       
    8. vdro

      vdro New Member

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      testing
      will test for like 24h and give some infos
       
    9. NoWayLol

      NoWayLol New Member

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      A lot of those issues will be fixed in next version hopefully, but gotta wait for DB update to add support for map markers.



      For now use Extended or Core. The unfinished is the new version but it isn't finished yet and won't work until DB updates. I keep the changelog on main post mostly updated but I share SVN with 3 profiles now so you may see rev number go up but have no changes on this profile. :p
       
    10. Kevin Spacey

      Kevin Spacey Community Developer

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      ANOTHER BUG - bot revive at corpse, running faraway from boss and tp to town and trying speaking with Orek, he cant detect that rift not completed
       
    11. NoWayLol

      NoWayLol New Member

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      Yeah I am trying to figure that out, I think it might be an issue with Trinity not remembering where the FullyExplored tag left off after you died. But thanks for the report, I will keep looking into it. :p
       
    12. xblinov

      xblinov New Member

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      best profile ever! Stucking even on straight site.
      3 tests = 3 stucks. Max time afkble not more then 30 min?
      Does this work? Or u coded it for yourself?
       
    13. NoWayLol

      NoWayLol New Member

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      I can't tell if your being sarcastic or not..but anyway it's a WIP and should be updated whenever the next DB comes out.
       
    14. Kevin Spacey

      Kevin Spacey Community Developer

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      very often bot trying to open already opened chests, especially Resplended

      backtrack to them, and trying to open 3-4 times
      everytime if he trying to explore another part ot the location and running near this resplended chests - he trying open it again

      i know its not profile related, just FYI
       
      Last edited: Apr 17, 2014
    15. vdro

      vdro New Member

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      hmm
      4 rifts done
      1 of them bot left and
      WARNING--------------------
      [Trinity] TrinityTownPortal started - clearing area, waitTime=2500, startHealth=451022
      [Trinity] Town Portal timer finished
      Leaving game, reason: We were unable to complete the Rift.
      Last run acquired 52928 gold.
      [Trinity] New Game - resetting everything
       
    16. Kevin Spacey

      Kevin Spacey Community Developer

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      another issue - when bot appear too far like in the few screens
      bot cant w8 till boss walking to him
      and say

      Boss Defeated

      and tp to town
       
    17. Manglemaw

      Manglemaw New Member

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      Yeah, I am currently waiting for DB to update the bloodshard bug, but currently in rifts when the bot tries to pickup bloodshards and the character already has max bloodshards, it will try to pick it up and get stuck in a loop. TP to town, try to pick it up, TP to town, try to pick it up and it is stuck this way for a decent amount of time.

      This way I have to check the bot every hour or so, I can't even make the bot not pick bloodshards up, its kind of annoying i f you ask me.
       
    18. Kevin Spacey

      Kevin Spacey Community Developer

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      two times in a row bot wont kill the boss and go to town

      will return to this profile when DB will support it fully
       
    19. Oksehode

      Oksehode Active Member

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      There is an option in Trinity to not pick up Blood Shards I believe.
       
    20. Oksehode

      Oksehode Active Member

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      Is this file still needed or can I remove it now? TrinityAtQuest.cs
       

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