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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. S o u L D u s T

      S o u L D u s T New Member

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      A1 bounty : Fields of Misery
      kill 150 creeps
      kill Charger

      in summary, bot kills 150 creeps but misses charger, happened 3 times already.
      no errors on DB log.
      goes from fields of misery ---> cemetery of the forsaken ------> weeping hollow. then teleports back to fields of misery, wash & repeat


      that and the profile for Jars of clay needs tweaking.

      Trinity .24
      bounty profile : revision 180
      quest tools 1.5.45
      DB Beta .399
       
      Last edited: Apr 18, 2014
    2. Dev0

      Dev0 New Member

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      does act 4 work flawlessly again? i really wanna do bounties... tired of ghom!
       
    3. CotySr

      CotySr New Member

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      I'm getting this:

      Checking if we have all bounties complete
      [Trinity] Bounties Complete count:2
      [Trinity] Bounty X1_Bounty_A4_GardensOfHope_Kill_OohTash (349252) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_HellRift_Kill_Sledge (364336) unsupported or invalid.
      [Trinity] Bounty X1_Bounty_A4_Spire_Kill_AspectHatred (357133) unsupported or invalid.
      Leaving game, reason: done.

      I'm running newest DB Beta and just did an SVN update to 180.
       
    4. Conceals

      Conceals New Member

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      Did you update?
       
    5. sychotix

      sychotix New Member

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      Misses charger? Are you sure you are using the latest version of Trinity? Trinity should now prioritize killing the quest objective if it is on the object list.

      @CotySr, you are using an outdated version of trinity.
       
    6. CotySr

      CotySr New Member

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      Ah, I am using the one that came with the beta. I'll look for a newer one I suppose.

      Edit: Used EZUpdater and it updated Trinity to 1.8.24 and fixed my issue :) Thanks everyone.
       
      Last edited: Apr 18, 2014
    7. darkcloud

      darkcloud New Member

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      ahw i didnt quite get that :3 soooo ez is updating the bounty folder but its not the bad bad bounty folder you were mentioning on the first page :) ?
      hihi ahw i didnt know ezupdater could do that :) !


      alsooo i have a question about your profile :)
      back then when you only supported act 1 and 4 and trinity .21 was out act 4 worked flawlessly :) !!
      since ahw you know there is a lot of runnign around and everything now in the most recent one ..
      i was wondering if you could upload that version for me again :3 that would be super kawaii :D !!
      i cant find it anywhere and when i updated the svn it was gone..

      njaw thanks buddy :) !!
       
    8. sychotix

      sychotix New Member

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      I would highly recommend using the newest version instead. I don't have the old versions anymore. The only problem I am experiencing with the newest version is that it may occasionally continue exploring after the bounty is complete. This is a known issue and is being worked on.
       
    9. darkcloud

      darkcloud New Member

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      Oh oky then I'll use the newest version :) !! which profile is working the best for you so far :) ?
       
    10. Hexega

      Hexega New Member

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      -----------------
       
    11. blablub

      blablub New Member

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      its stated on the first page/post

      act1 -> act4 (both very stable for me)
       
    12. Conceals

      Conceals New Member

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      Same for me.
       
    13. Fujiyama

      Fujiyama Member

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      Act 4 is working better than ever now it seems. Great work!
       
    14. Conceals

      Conceals New Member

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      Only problem I have is waking up to unstopp the bot from pickin up the shards after 500.
       
    15. blablub

      blablub New Member

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      by just doing bounties it takes really long to reach 500 (or iam doing something wrong / or it might be iam just sleeping 2-5h/day

      with the rift bots i often had the problem, that even with all shards spend before i ran it, reaches 500 but with just bounty i never had problems afaik.
       
    16. botheric

      botheric Member

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      @[Plugin/Profiles] Adventure Mode Bounties - Community Edition Developers,

      I have not read thru each and every page, so i don't know if this has been brought up before.

      For some reason in ACT 1 scavengers den lvl1, it does in fact find the exit to lvl2 but just don't use it it instead ports back to FOS and begins poke monsters, then eventually goes back down, runs thru lvl1 finds the exit and use it lol! :p otherwise act1 seems to work quite ok.
      [Trinity] Found exitNameHash 925091455!
       
    17. Nightmare13

      Nightmare13 New Member

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      Sychotix, just had an interesting issue with an A1 bounty that might justify adding a special clause. I had 1 enemy left in the Scavenger Den level 2, bot couldn't find it. Paused it, ran back and forth, and I couldn't find it either. Turns out there was a unique burrowing rockworm right next to the warp stone at the end of the dungeon that didn't pop out until I walked right up to it and stopped for a few seconds.
       
    18. Rhyno715

      Rhyno715 New Member

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      I am using it with the svn, i update it about once an hour
       
    19. tscan

      tscan New Member

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      Something I've noticed is that when one of the bounties is a "Cursed Shrine" or "Cursed Chest" in A4 and there is a corrupt growth nearby, The bot will start the bounty, and then just completely ignore it and go kill the corrupt growth instead. After it kills the corrupt growth it will wander a bit and then come back to where it started the bounty and kill the remaining mobs. So eventually the step is completed but you miss the bonus chest almost every time there is a corrupt growth nearby. Any way around this?
       
    20. Yann51

      Yann51 Member

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      act 4: problem from izual bounty, he can't go to the portal
       
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