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  • Rift Bot - Yet Another Rifter!

    Discussion in 'Archives' started by DyingHymn, Apr 17, 2014.

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    1. DyingHymn

      DyingHymn New Member

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      me too
       
    2. AyJay

      AyJay New Member

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      Under what section in the EZUpdater.xml do I insert the repo code. I'm experiencing issues getting this to work... :/

      If someone could post their EZUpdater.xml file or the code, it'd be appreciated so then I can see why it's been bugging out for me :(
       
    3. Smitie

      Smitie New Member

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      Fresh install and same issues with Bounties(Stuck on Corrupt Growths in Gardens of Hope). What team is working on Bounties?

      Thanks for all the work on this bot,

      Smitie
       
    4. Knockoutpie

      Knockoutpie New Member

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      Not sure why, didn't find the tomb stone for home portal, boss wasn't even spawned yet, but said "Rift completed new game" and just left.
       
    5. skywisper

      skywisper New Member

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      why the bots always restart with normal mode even I started with the torment II ?
       
    6. crimsonedge

      crimsonedge New Member

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      in demonbuddy: [Settings] -> [Bot] change Game Diff
       
    7. Brownbie

      Brownbie New Member

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      click the drop down on settings, click bot and the difficulty setting is on the bottom right
       
    8. Knockoutpie

      Knockoutpie New Member

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      Under settings in Demonbuddy when it's on, click bot and scroll down and you'll be able to see level you want it to do.
       
    9. skywisper

      skywisper New Member

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      Thank you guys.
       
    10. Hajkfas

      Hajkfas New Member

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      332335 332323 347562 334821
      These are area level ids of large/high density maps. I think full (~90%) exploration of these would be useful mitigating encountering rift boss not spawned when the bot has already reached the stone.

      Sorry if it's been posted/noted before.
       
    11. stodderkonge

      stodderkonge New Member

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      [Rift Bot] Explore Random Map @ 20/0.1
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Visited all nodes but objective not complete, forcing grid reset!
       
    12. mvmtsmurf

      mvmtsmurf New Member

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      System.Exception: Element TrinityExploreRift is not supported. Please check your XML and try again. (<TrinityExploreRift questId="312429" stepId="2" until="RiftComplete" markerDistance="80" exitNameHash="1" boxTolerance="0.1" boxSize="25" ignoreMarkers="False" />) Line 42
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at ..(XElement , Type )
      at ...(XElement )
      at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
      at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
      at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
      at ..(XElement , PropertyInfo )
      at ..(PropertyInfo , XElement , Object )
      at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
      at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
      at Zeta.Bot.Profile.Profile.Load(String path)
      at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
      [Trinity] TrinityLoadOnce: Found 1 Total Profiles, 0 Used Profiles, 0 Unused Profiles
      [Trinity] TrinityLoadOnce: All available profiles have been used!
      Leaving game, reason:
      Profile completed
      Number of games completed: 2
      Last run acquired 0 gold.
      [Trinity] New Game - resetting everything
      Waiting 12.4 seconds before next game...
      Stopping the bot.
      Session lasted for: 00:00:32.9152224
      Bot Thread Ended. Was this requested?
      Chose Trinity as your combat routine

      This is my error. Anyone help?
       
    13. yc201

      yc201 New Member

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      went to rift level 2 and got stuck

      Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      Loaded profile Rift Bot
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      Loaded profile Rift Bot
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      [Rift Bot] Explore Random Map @ 20/0.1
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      Loaded profile Rift Bot
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      Loaded profile Rift Bot
      ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
      [Rift Bot] Explore Random Map @ 20/0.1
      [Trinity] TrinityExploreDungeon Started
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
       
    14. DyingHymn

      DyingHymn New Member

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      screenshot
       
    15. Qetyip

      Qetyip New Member

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      Again wanted to say thanks for all of this. I know it's mostly other issues. I wish I could run it full time afk but right now it doesn't seem doable. I'm running this + other profiles on both of my accounts until then, but can't wait til I can let it do rifts with no afk problems. I'm sorry I can't contribute due to not really knowing anything about this, but I'm a follower of the dedicated people who try to do things and make such strong profiles like this. Hear Hear
       
    16. hpark62

      hpark62 New Member

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      Hmm.. everything looks very good, but I find this profile not afkable for couple of reasons. This is probably not issue with profile but may be with Trinity or DB.

      1. Some times, or orccasionally, the bod wouldn't recognize portal to the next map, and backtrack the map over and over and over and over and over and ...
      my observation is that it's happening more often to larger maps. So if the map is bigger, there is a higher chance of bot not recognizing a porter to the next map. To me I think it was a map that was shaped like giant version of silver spine2.

      2. This is a smaller issue than the first one, but I see bot sometimes just stand idle. I mean it's not stuck, and it doesnt' show any log that says the bot is stuck, but it's just standing there, waiting me to click somewhere, or it would not just move. I'm assuming this happens because they do not have information about the map..?

      Overall, I think it just need more recognition in recognizing map and all - I guess this is the problem for any rifter profiles D: Hope one day we can have a perfect profile that runs rifts fine

      Thanks!
       
    17. DyingHymn

      DyingHymn New Member

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      @hpark62 and all ppl concerning this:

      As to not taking portals, if log ends up with
      Code:
      [Trinity] Rift portal exit marker within range!
      [Trinity] Rift is done. Tag Finished.
      Loaded profile Rift Bot Common/Explore
      
      then it is QuestTools broken. If ends up with
      Code:
      [Rift Bot] Explore Arreat Crater @ 15/0.3
      [Trinity] TrinityExploreDungeon Started
      
      then it is Trinity issue. If ends up with
      Code:
      [MoveToMapMarker] DestinationWorlId matched, finished 
      [MoveToMapMarker] DestinationWorlId matched, finished 
      
      but in fact not taking the portal, report with a screenshot of the full screen (ofc battletag etc masked).
       
    18. DyingHymn

      DyingHymn New Member

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      What about roll back to Trinity .24+RiftBot Plugin?
       
    19. Jeof

      Jeof New Member

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      Hi Dying, bot will not enter the portal to the second level. Here's a screenie

      1BYjAVp.jpg
       
    20. Knockoutpie

      Knockoutpie New Member

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      On each map i've got so far the bot will back track to the begging of the map and ever ending loop at where it left off to the begging..
       
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