• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • A5 - Siege Camp Chest Runner w/ Chest Sensing

    Discussion in 'Archives' started by CaptainAmerica, Apr 22, 2014.

    1. Pilskopf

      Pilskopf New Member

      Joined:
      Oct 24, 2012
      Messages:
      96
      Likes Received:
      0
      Trophy Points:
      0
      v1.1 not working. he is porting to waypoint and just standing still there... yes i copied the new TrinityMoveToSNO.cs.

      1.0 is still working
       
    2. jillinbillin

      jillinbillin New Member

      Joined:
      Mar 29, 2014
      Messages:
      37
      Likes Received:
      0
      Trophy Points:
      0
      v1.1 is also not working for me, it doesnt even go to the right act. also for the v1.0, for my wizard, the bot is not using movement skills like teleport and sleek skin diamond skin like the other chest profile. is there a way to fix this?
       
    3. tamdaman

      tamdaman New Member

      Joined:
      Apr 18, 2014
      Messages:
      1
      Likes Received:
      0
      Trophy Points:
      0
      Seems to work with the new TrinityMoveToSNO.cs and the old v1.0 profile. I haven't seen any legendaries out of the second chest, but it was able to successfully pick up gems behind it! Nice!
       
    4. BananaPants

      BananaPants New Member

      Joined:
      Apr 18, 2014
      Messages:
      17
      Likes Received:
      0
      Trophy Points:
      0
      Does anyone have the 1.0 profile available? 1.1 isn't working (having the same issue as you guys) but I'm a bit late to the party.
       
    5. xperiadudu

      xperiadudu New Member

      Joined:
      Mar 10, 2014
      Messages:
      310
      Likes Received:
      0
      Trophy Points:
      0
      would be nice if someone could share the working 1.0!
       
    6. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      V1.0 was working with the posted TrinityMoveToSNO.cs because it was the older version of it that was not compatible with other profiles. Uploaded the corrected one just never swapped it in the posting, same names at 2am got me. Please update to the one posted now and you should have no trouble with V1.1. I should not require changing TrinityMoveToSNO.cs anymore as it is all profiles compatible and does exactly as it needs to now. Ran it myself for the past 8 hours with no trouble.
       
    7. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      Most people are having the opposite problem with movement skills. They activate when they really shouldn't (town, onto a chest/rock, etc). I am trying to find code that can disable them when they should not be used in the profile. Does anyone know where this is in the API or a profile that manages movement skills well?
       
    8. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      Recommended trinity? :) Thanks in advance.
       
    9. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      I have been using 1.8.25 but it should not matter as long as you use my version of TrinityMoveToSNO, make sure to copy it over every time you update Trinity. I am not counting on Trinity's main object finder to locate chests or toss stones like most other profiles.
       
      Last edited: Apr 23, 2014
    10. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      Think i'll swap to .25, bot opens chests > runs away > runs back to chest and has exactly the same fault as the other profile whereby it farms the last two chests then runs back to both.

      Using your file and clean install of demonbuddy beta.
       
    11. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      Did you lower the chest radius settings in Trinity? What you are describing sounds like Trinity's chest opener taking control from the profile.
       
    12. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      Ah my apologies, I blame being ill! :( lol

      Edit : Working like a charm now, already found a couple of legs <3 For whatever reason it doesn't use my movement speed spells though, which is unfortunate. Perhaps that could be solved by an update?
       
      Last edited: Apr 23, 2014
    13. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      No worries, just remember having the same issue early on until I lowered the radius.

      What class are you running? I am looking into movement skills and it seems like each class has it's own set of problems. I noticed the same thing a monk described earlier with my wizard trying teleport on top of chests/stones and not being able to open them. My witch doctor however seems to just use her skills at the worst possible moments (in town, right before going back to town, while waiting to open a chest, etc).
       
    14. xperiadudu

      xperiadudu New Member

      Joined:
      Mar 10, 2014
      Messages:
      310
      Likes Received:
      0
      Trophy Points:
      0
      the bot often ignores the second chest on the last floor. i have the range lowered as described to 6.

      using trinity .24 and did everything as described, but bot often simply ignores one of the two chests on the last plateau. any thoughts on this?
       
    15. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      Wizard, too. It uses teleport when I first start the bot, only the first run though iirc. Never uses sleek shell. Updating trin .24 >.25 now and seeing what difference, if any, it makes.

      Edit: Nope doesn't seem to make any difference. In an ideal world it would ignore teleport all together and spam mirror images/ diamond skin on cd. With illusionist passive these two have quite high uptime and make me way faster when i tested legit.
       
      Last edited: Apr 23, 2014
    16. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      I have not seen this myself since V1.1 was an issue in V1.0. Still not happy with the checkpoints on the third plateu but I still have not seen this.

      What version of the profile are you running? Did you update TrinityMoveToSNO? What are you having it pickup? Was it picking up anything on the first chest? Was there a stone between the two?
       
    17. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      Same issue Trinity .25, picking up all magic/rares/gems/gold and ofc legs, also running v1.1 with your moveto file. It does it with a stone in between. Opened first chest, ran to stone, opened, ran back to first chest, then to TP spot and left. Have seen it miss the first chest too but wasn't paying attention to the circumstances.

      Just missed 2nd chest again, this time opened 1st, ran way left (stone was in between again but ignored) and then pathed back to TP spot.
       
      Last edited: Apr 23, 2014
    18. xperiadudu

      xperiadudu New Member

      Joined:
      Mar 10, 2014
      Messages:
      310
      Likes Received:
      0
      Trophy Points:
      0
      Running version 1.1, updated trinitymovetoSNO, pickup "6", first chest it was picking up stuff, didn't pay attention if there was a stone or not.
       
    19. roroli

      roroli Member

      Joined:
      Apr 14, 2014
      Messages:
      202
      Likes Received:
      4
      Trophy Points:
      18
      A corpse being there also causes very similar issues.
       
    20. CaptainAmerica

      CaptainAmerica New Member

      Joined:
      Apr 19, 2014
      Messages:
      346
      Likes Received:
      2
      Trophy Points:
      0
      Corpse should not be affecting anything. Bot can simply walk through it and it isn't looking for it. Different ID's then the stone/chest.

      I have to look into better checkpoints for the third tier as it seems like if the bot loots anything off one of the chests it can ignore the second. I normally only run legendaries/gems on my profile but I see what you guys are talking about when I increased it to pickup everything.

      Right now I am focusing on movement skills and will come back to this at a later time.
       

    Share This Page