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  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

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    1. gotteshand

      gotteshand New Member

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      His version of -- "347097 - Kill Digger O Dell - Resolves Digger O Dell Portal Hanging" is bad because he is not using hashs for finding the right crypt causing infinite loop.. please don't push "fixes" unless you confirmed they are actually fixes:)
       
    2. trophywife

      trophywife Member

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      act 1.- den of the fallen... locates cave, gets in, finds lvl 2, kills a elite pack at the start and then zones out. comes back to teh weeping hollow and proceeds locate the den again.

      bounty asks for killing all mobs in lvl 2, so its not completed.

      when it locates the den once more, it goes down to lvl 2 and then ports back once more... Infinite loop:


      edit: tried with v .6 - kyriakos_a1_fixes_v6.zip patch and without it, same issue.
       
      Last edited: Apr 24, 2014
    3. nobo1

      nobo1 New Member

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      Did 2 runs on act1 everytihng went well exept kill digger O´Dell and i got that 2 times in a row. No fixes for this bounty yet?
       
    4. kyriakos

      kyriakos New Member

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      I haven't had this happen yet, but I'll check out a new repository over the evening (I'm eastern) to review this one a bit more. I use some pretty hefty mob ranges and low pack numbers to prevent this in other profiles (rifts do the same for me), but I'll check into a way to possibly view that progress and add it in.

      I'm not new to programming/scripting (it's actually my day job), but relatively new to the DB/Trinity API. Each profile update should get much cleaner very quickly.

      I'm working on a priority list, but here's what I would like to hit this afternoon (time permitting):
      - Digger O Dell (resolved, recycled the matriarch fixes. Anything that starts in this graveyard likely need to be updated with those fixes. Keep the reports coming!)
      - Cursed Chamber of Bones (believe to be resolved, needs more testing)
      - Dataminer/Jar of Souls (both likely need to be looked at, deal with cemetery)
      - Moon Clan
      - Kill Queen Arianae
      - Reggrel
      - Butcher
      - Potential method to check bounty kill statuses before leaving. I believe BountyComplete is in the profiles, but I'll work with it some to kick off more exploration if not complete.

      I think the important thing here is to try and remain patient during the fix processes, as the randomness is something that can be interesting to work with, even with testing everything multiple times, a wrench can be thrown in. This is awesome feedback guys, we'll get these fixed soon!

      editing with those that i can fix quickly at work, but not releasing until i get more strenuous testing at home.
       
      Last edited: Apr 24, 2014
    5. samsondrum

      samsondrum Member

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      [Trinity] Your bot got stuck! Trying to unstuck (attempt #7 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #8 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #9 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #10 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Unstucking measures failed. Now stopping Trinity unstucker for 12 minutes to inactivity timers to kick in or DB to auto-fix.
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #2 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"
      [Trinity] Saving Config file
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #3 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="109513"

      Garden of Hope was always a problem. But now it just got stuck on a bridge trying to hump the wall.

      Using "not another rifte bountyr" with trin .26 and questools .50
       
    6. notanewmethod

      notanewmethod New Member

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      People like you are the foundation of communities like this. Thank you and others for your (free) programming work. Not enough people realize it takes work to get code working. We are not paying these people, they are donating their time to us.
       
    7. SmokerPerm

      SmokerPerm New Member

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      How can i fix exploring dungeon after quest complete?
      latest version Trinity, profile and DB
       
    8. Maliken

      Maliken New Member

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      act 1 looks good :D
       
    9. nobo1

      nobo1 New Member

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      I was wondering this too. Sometimes the bot just runs around the area for 3 minutes after bounty is done and gets kicked by gold inactivity timer.
       
    10. kyriakos

      kyriakos New Member

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      Do you have any specific quests this happens with?
       
    11. nobo1

      nobo1 New Member

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      Cant remember the specific quests but it happened in Halls of agony where you need to cleanse the cursed chest, Fields of misery (kill mobs and boss) and once in weeping hallows (kill mobs and boss or cursed chest).
       
    12. evilgrin

      evilgrin New Member

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      Happening to me alot on act 4 Silver Spire and Gardens 2 areas. Bot just wanders after quest is done.
       
    13. Shrx

      Shrx New Member

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      I wished act 1 will work AFKable because of the fcking ring that is in the cache, :(
      Iam so unlucky in farming it, :(
       
    14. Getgot

      Getgot New Member

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      Trust me I know your pain
       
    15. evilgrin

      evilgrin New Member

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      You can afk it, just check back every 5-10 min. I still have to re-check act 4 alot.
       
    16. zerodisbelief

      zerodisbelief New Member

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      Did a fresh DB Beta install, updated everything perfectly, ran act 1 profile with gold inactivity timer set to 200. Thought I'd test it AFK and checked 6 hours later to see that it spent in the same game that I started it with and the gold inactivity timer which was clearly enabled never tripped :/....
       
    17. Doomedx

      Doomedx New Member

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      ring can drop at act 4 too... just sayin
       
    18. bubujit

      bubujit New Member

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      A4 Kill Rakanoth
       
    19. Nightmare13

      Nightmare13 New Member

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      Sure, it only takes 4x as long to get one (on average) due to the sheer number of legendaries it CAN drop. Considering literally every single character wants a RoRG, that starts to get rough.

      Plus, A4 hates me and has consistently given me garbage legendaries. Multiple Pandemonium Loops, multiple Helltrappers, multiple Soulsmashers and god knows what else. Not one RoRG, Gloves of Worship, Illusory Boots or even Pride's Fall. Ah well.
       
    20. tscan

      tscan New Member

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      Are the latest fixes to A1 checked into the SVN or should we use Kyriakos XML for A1 only?
       
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