Blood DK won't use Soulreaper since the last update. I don't have log but I tried this on 3 different computers with different HB installs. Anyone else having this issue?
You guys need to get over it. Cable ever go out? Internet go down? Have to wait to long at a fast food joint drive-thru? Yeah it happens. It's life. Use something else if you can't be bothered with a little downtime.
Hi guy, I think I've made an BREAK THROUGH logic for PvP Auto active burst/dark transformation on Attack Power increase. Basically CR will record your lowest Attack Power on BG/Arena Start. When you get in fight, you got Attack Power increase by Weapon Proc, Trinket... and if your Attack Power reach a set level it will automatically activate burst mode. For example: I've set auto activate burst on Attack Power increase by 40% (my Base Attack Power is 61492, whenever I get more than 86088.8 Attack Power it activate burst mode) Same this is Dark Transformation set to activate when Attack Power increase by 10% Tested all night long arena games and NOT A SINGLE GAME I was 2nd on DPS, no matter what we are losing or winning. I need some more test and update to live version soon, and maybe on Warrior CR too Please keep in touch.
Confirmed on another account that Soul Reaper is still not being properly used by BLOOD SPEC. I know it's not that important, but still nice for double blood PVP to get a little more finishing ability and pressure. Can you check into this Tuanha?
Yo TuanHA, I've decided that the current rotation of prioritizing Festering Strike is just bad. Plain bad. PvP is too dynamic and ever changing to rely on Festering for dmg and death rune conversion. Icy Touch is soooo huge when its glyphed, and even beyond that there are certain times where my character doesn't use a blood rune because it's waiting for a frost rune. Icy touch lets you damage from afar. In case you get rooted, or the enemy gains distance. Icy touch dispells buffs when its glyphed. Icy touch/Blood strike/Blood boil lets you continue the death rune conversion at a more steady pace than festering strike. I've set Festering Strike to False in the routine and I think it works so much better in REAL PvP. Not simcraft or dummies, that crap doesn't matter. I've spoken to multiple Gladiators and Rank 1 players and they all agree with me, festering is just bad. The combat routine is so much more fluid with festering strike gone. The only thing is it that I get this error: RunicPowerDependenceSpell.Contains(spellId) 47541 True MeHasAura(AB.SuddenDoom) False requirePower 20 PlayerPower 64 I don't know what it means but would be awesome if you could fix it.
Does the auto path of frost work for anyone? Would be nice on battle for gilneas, but it has never cast it for me.
Can any one help me, I'm having an extremely annoying issue. Basically whenever I'm not in combat and running somewhere my camera does a 180 and goes behind my character so I can't see anything in front of me, this is extremely annoying in RBGs as I'm often target calling and need to assess the situation. Does any one know how to fix this so the bot doesn't mess with the camera?
Always get : "The class profile currently loaded is Death Knight - Frost, but the current toon is Death Knight - Blood. Please respec the toon, or select a proper class profile under settings before starting the bot." I Load Blood pvp but he still give me this error message... my fail solved the problem :d