Hi, Rascal9, Thank you for these reports, but to take action we need full logs that captured each incident. Dungeonbuddy is a very complex bot, and Logs are needed to analyze the issue. For instance, there can easily be interference by improperly coded Combat Routines, Plugins, and even WoWclient addons. Please see the guide for Reporting Bugs. cheers, chinajade
Hi, Wiedst, We're trying to collect logs for reported crashing such as you describe. Alas, this log is missing critical information (from before the crash), and is unsuitable for analysis. If the problem happens again, please be certain to attach the full log that captures the issue. cheers, chinajade
Well, it's been stuck like this for around an hour now. The raids/dungeons are simply not loading. Logs attached, nothing out of the ordinary.
Hi, MrLost, and thank you for the log. The repair for this issue will be in the next (post-.732) drop. If you are having this problem with Dungeonbuddy, you may need to run HB Beta in the interim. cheers, chinajade
So I've been leveling up a new team. So far it has been next to flawless doing random dungeons, so just want to thank EVERYONE involved in this project. This is an amazing botbase, and I'm entirely baffled at how well it has been running. Singularity seems to co-exist with DB very well. I tried using a few other CR's with DB, but Singularity always seems to just work much better. I think I could get away with using custom CRs on DPS toons, though. The only bugs I've noticed have been dealing mostly with tank pulls and MW monks as healers. Prot pallies trying to ranged pull often are JUST out of range of the target, same with BM monks, but that function in place to fix the clash range issues seems to work the majority of the time. MW monks healing are a bad idea at lower levels since all they do is channeled heal. The tank will usually run out of LoS while the monk sits back, and enjoys the group wipe. Once again, thanks for this amazing botbase.
Hi! First of all let me thank you for an amazing botbase, works amazing. But after i re-installed HB i no longer have the option to "que for dungeons not already completed", i`ve already tried to install HB again, but no luck. Any ideas?
its possible disable afk popup?-->> one that tells me that it is risky to use the bot afk bla bla bla.. i want disable that. im on bed, and want do some raids.. but always i need go up to click popup, how i disable that?
Hi, Plester, Thank you for the very kind words! Highvoltz is the original author and sole maintainer of this bot. We love him a lot for all he gives us! cheers, chinajade
Hi, Megabbyte, DungeonBuddy does not provide a configurable to disable this popup. We feel the popup serves a very important purpose of keeping users from getting their accounts banned. cheers, chinajade
Hi, Petterfa, "Queue for RAIDS not completed" is available from the "Raids" tab of the Dungeonbuddy configuration window. There is a picture of this in the Frequently Asked Questions. There is no corresponding option for Dungeons, as its not needed. cheers, chinajade
One tip for people using a shaman with DB is to make sure you have Use Wolf Form set to false in Singularity or whatever routine you're using. There are a few instances with taxis you won't be able to use (CoT Escape from Durnholde Keep for example) if you're in wolf form.
Hi, Plester, and thank you for the advice! This issue has been captured and repaired in HB-736 ("Escape from Durnhold Keep: Druid problems mounting dragon due to shapeshift"). The bug report was written against Druids, but the repair should work for Shaman also. The repair should be available in the next Honorbuddy (post-.732) release. cheers, chinajade
Im running a 5man dungeon-farming team. As soon as they're done with the instance, the leader will first teleport out of the dungeon, then the other 4 followers. They will then queue for a new dungeon and enter the new one. Is there an option i can change so that they actually do NOT teleport out of the dungeon? I think it would make it safer for bans if they just teleported from one instance to the next, instead of appearing every 15 minutes in front of the repair vendor.
Any chance of adding a function to include coin rolls for LFR runs? Maybe an option to select a certain boss in a run where it'll roll for a bonus chance at loot?
I am curious as to whether I am doing something wrong or if this is normal behavior. When I select to queue for multiple raids, after completing one it appears to leave the queue for all the others and requeue thus restarting the wait time. Is there a way to avoid this ?
Hi, Auxilium1989, No, DungeonBuddy does not have an option to chain dungeons as you describe. What kind of evidence do you have that this is causing bans? Our experience says otherwise. cheers, chinajade
Hi, Buntcake72, Nuok has already written a plugin to handle coins. Great question! We've taken the liberty of adding it to the Frequently Asked Questions. cheers, chinajade