• Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • [Profiles] Adventure Mode Bounties - Community Edition

    Discussion in 'Archives' started by sychotix, Apr 4, 2014.

    Thread Status:
    Not open for further replies.
    1. xzjv

      xzjv Community Developer

      Joined:
      Mar 17, 2014
      Messages:
      1,243
      Likes Received:
      46
      Trophy Points:
      48
      update your version of trinity using the download links available in Trinity
       
    2. xzjv

      xzjv Community Developer

      Joined:
      Mar 17, 2014
      Messages:
      1,243
      Likes Received:
      46
      Trophy Points:
      48
      This is not an issue with the profile, when demonbuddy or the combat routine takes over control with a high priority task like killing things, the profile is not being executed at all, its waiting for the task to finish, then it continues executing. Why does it move away to kill shit you can barely even see on the edge of the screen? kill radius.

      Currently, trinity ignores any demon-buddy kill radius or profile's ToggleTargetting tags and works entirely off the settings you have in the trinity trinity settings > Combat > MISC panel.

      Set your 'Trigger range for trash combat' to 31 (anything lower and it gets bumped to 45 or 120)
      Uncheck 'Extend trash kill range after combat'
      Uncheck 'Force Kill summoners'

      The kill range stuff you see in the console from the profile ToggleTargetting does absolutely nothing.
       
    3. stud4fun

      stud4fun New Member

      Joined:
      Dec 21, 2012
      Messages:
      717
      Likes Received:
      4
      Trophy Points:
      0
      Act 1 southern highland, bot just back and force staircase area.

      ToggleTargeting, new values: Looting:True LootRadius:50 Combat:True KillRadius:45
      [SafeMoveToTag] Initialized
      [SafeMoveToTag] ReachedDestination!
      [SafeMoveToTag] Initialized
      [SafeMoveToTag] ReachedDestination!
      [SafeMoveToTag] Initialized
      [Trinity] Your bot got stuck! Trying to unstuck (attempt #1 of 10 attempts) Act="OpenWorld" questId="312429" stepId="2" worldId="71150"


      DB beta 406, trinity 1.9.1 questool 2.0.1 profile rev 272
       
    4. cat_war

      cat_war New Member

      Joined:
      Apr 22, 2013
      Messages:
      57
      Likes Received:
      0
      Trophy Points:
      0
      Same issue,I think you have used the last revision of DB. when I use back BETA 1.1.1816.394, it work well.
       
    5. yoyorick

      yoyorick New Member

      Joined:
      May 7, 2014
      Messages:
      10
      Likes Received:
      0
      Trophy Points:
      0
      my db is struggling everytime with the butcher map.

      one time with the cursed chest, it couldnt see the cursed chest and with butcher himself, he gets stuck in middle of map and go to butcher area. View attachment 4992 2014-05-07 19.22.txt
       
    6. T10H

      T10H Member

      Joined:
      Jan 15, 2010
      Messages:
      71
      Likes Received:
      1
      Trophy Points:
      8
      As I've been manually split farming, I've been using db to grab the map markers as they come up. Could we use these to speed up the profiles?

      Code:
      -kill_cathedral_level_1.xml
          -Bounty: kill ragus grimlow
              Marker Hash: 490952466, Distance: 40.91489, Position: <890.2634, 618.856, -19.45393> Closest Portal Loc: <0, 0, 0>
          -Bounty: kill braluk grimlow
              Marker Hash: 490952467, Distance: 73.04627, Position: <834.975, 710.137, 5.34375>, Closest Portal Loc: <0, 0, 0>
      
      
      -kill_cathedral_level_4.xml
          -Bounty: kill captain cage
              Marker Hash: -152093421, Distance: 112.1022, Position: <345.4096, 286.4517, 3.988>, Closest Portal Loc: <0, 0, 0>
              
      -event_stranger_in_need.xml
          -Bounty: a stranger in need
              Marker Hash: 2912417, Distance: 79.96909, Position: <520.6219, 1289.967, 0>, Closest Portal Loc: <0, 0, 0>
              
      -event_crumbling_tower
          -Bounty: crumbling tower
              Entrance: Marker Hash: -1187439574, Distance: 251.4207, Position: <2295.898, 4504.81, -4.088893>, Closest Portal Loc: <0, 0, 0>
              worldid: 80057 levelareaid: 80116 name: a1trDun_Cath_Tower_Of_Power
              first ritual: x="2020.565" y="2021.187" z="-3.126434" (new Vector3(2020.565f,2021.187f,-3.126434f))
              second ritual: x="2019.245" y="2274.569" z="2.633116" (new Vector3(2019.245f,2274.569f,2.633116f))
              third ritual: x="1720.692" y="2446.418" z="25.96828" (new Vector3(1720.692f,2446.418f,25.96828f))
      
      
      -347032_kill_the_butcher.xml
          -Bounty: kill the butcher
              Marker Hash: 356899046, Distance: 103.1931, Position: <255.7032, 340.4518, -47.88895>, Closest Portal Loc: <255.7032, 340.4518, -47.88895> [Boss_Portal_Butcher-30146]
              
      -clear_khazra_den.xml
          -Bounty: clear khazra den
              southern most door:
                  Marker Hash: 2036518712, Distance: 62.5727, Position: <2235.596, 1053.903, -4.620636>, Closest Portal Loc: <2235.596, 1053.903, -4.620636> [g_Portal_Circle_Blue-34191]
              middle door:
                  Marker Hash: 2036518712, Distance: 75.13175, Position: <2105.596, 593.9031, -4.620636>, Closest Portal Loc: <2105.596, 593.9031, -4.620636> [g_Portal_Circle_Blue-1316]
      
      
      -event_cursed_cellar.xml
          -Bounty: the cursed celler
              Marker Hash: 1107870150, Distance: 60.33424, Position: <2284.176, 2557.326, 27.7173>, Closest Portal Loc: <2284.176, 2557.326, 27.7173> [g_Portal_Square_Blue-2827]
      
      
      -clear_clan_of_the_mooncave.xml
          -Bounty: clear the cave of the moon clan
              entrance: Marker Hash: -1187439574, Distance: 56.82051, Position: <2295.898, 4504.81, -4.088893>, Closest Portal Loc: <2295.898, 4504.81, -4.088893> [g_Portal_Square_Orange-3913]
      
      
      -kill_halls_of_agony_level_1.xml
          -bounty: kill bludheonskull
              Marker Hash: -820238703, Distance: 149.2626, Position: <568.1827, 628.0569, -18.12763>, Closest Portal Loc: <0, 0, 0>
      
      
              
      -kill_halls_of_agony_level_3.xml
          -bounty: kill treefist woodhead
              Marker Hash: -820238701, Distance: 36.58624, Position: <543.8293, 1058.39, 6.872366>, Closest Portal Loc: <0, 0, 0>
      
      
      -345528_kill_queen_araneae.xml
          -bounty: kill queen araneae
              Marker Hash: 1317387500, Distance: 112.1785, Position: <916.8171, 609.7488, 15.06546>, Closest Portal Loc: <916.8171, 609.7488, 15.06546> [Boss_Portal_SpiderQueen-10901]
              
      -361234_kill_skeleton_king.xml
          -Bounty: kill the skeleton king
              Marker Hash: -267501088, Distance: 59.33334, Position: <343.4454, 483.9485, 0.01501465>, Closest Portal Loc: <343.4454, 483.9485, 0.01501465> [Boss_Portal_SkeletonKing-8088]
              
      -event_matriarchs_bones.xml
          -Bounty: the matriarch's bones
              entrance: Marker Hash: -1965109038, Distance: 33.34291, Position: <2233.954, 1793.8, 6.619959>, Closest Portal Loc: <2233.954, 1793.8, 6.619959> [g_Portal_ArchTall_Blue-2389]
              quest lady: Marker Hash: 2912417, Distance: 95.93865, Position: <857, 596, -4.645752>, Closest Portal Loc: <0, 0, 0>
              lefturn: Marker Hash: 0, Distance: 24.59772, Position: <802, 530, 2.311952>, Closest Portal Loc: <0, 0, 0>
              middleurn: Marker Hash: 0, Distance: 12.8925, Position: <766.5, 595, 2.359185>, Closest Portal Loc: <0, 0, 0>
              righturn: Marker Hash: 0, Distance: 12.02886, Position: <802, 670, 2.254658>, Closest Portal Loc: <0, 0, 0>
              sarcophagus: Marker Hash: 0, Distance: 86.64943, Position: <933.3776, 594, 4.978361>, Closest Portal Loc: <0, 0, 0>
       
    7. shiftdead

      shiftdead Member

      Joined:
      May 29, 2013
      Messages:
      71
      Likes Received:
      1
      Trophy Points:
      8
      After killing a "boss" it tries to go to the next bounty so fast that it doesnt loot the boss drops at all.
       
    8. Nirvana9832

      Nirvana9832 Member

      Joined:
      Apr 12, 2012
      Messages:
      188
      Likes Received:
      1
      Trophy Points:
      18
      Any idea in the foreseeable future will a1 be afkable? I'd like to get a decent RoRG before they add even more legs to the bounty bags to further screw with my RNG.

      Thanks :D

      Although, I never upgraded passed trinity .24 and quest tools .50 and i still works for act 4. All these complainers, if the update broke it, then just revert...
       
    9. stud4fun

      stud4fun New Member

      Joined:
      Dec 21, 2012
      Messages:
      717
      Likes Received:
      4
      Trophy Points:
      0
      Trinity said " last game lasted " 04:03:10"

      In act 1, bot didn't even finish one bounty for 4 hours.

      I am using all latest and I guess I have to use old trinity or something. I wonder how people can run act 1 for hours.

      I know there are act4 bounty running flawlessly made by Yet another rift team. I wish someone make act 1 run flawlessly
       
    10. xzjv

      xzjv Community Developer

      Joined:
      Mar 17, 2014
      Messages:
      1,243
      Likes Received:
      46
      Trophy Points:
      48
      What boss? you took the time to write "boss" you could have used his name, honestly, how can we fix things without information. If you're talking about about butcher, its to do with Trinity settings avoiding AOE on those flame grills, it will still pick up legendary though.
       
    11. shiftdead

      shiftdead Member

      Joined:
      May 29, 2013
      Messages:
      71
      Likes Received:
      1
      Trophy Points:
      8
      What I meant was..... If it is a named mob that needs to die for the bounty, the bot will kill the named mob then open the map instantly and onto the next bounty w/o collecting the loot.
       
    12. zerodisbelief

      zerodisbelief New Member

      Joined:
      Mar 30, 2014
      Messages:
      15
      Likes Received:
      0
      Trophy Points:
      1
      Bounty: Clear the Cave of the Moon Clan.

      Never goes itno the cave, explores the whole map but never goes in. If I force it to go in, it just ports back to the way point of Southern Highlands and keeps running around while avoiding the cave all together. *facepalm*
       
    13. sikk

      sikk New Member

      Joined:
      Jan 26, 2013
      Messages:
      117
      Likes Received:
      0
      Trophy Points:
      0
      he does a little wandering / loop for me, then always goes in, if you see him skip it, wait another 30 secs to see if he loops back arround to it, before you force him and hope
       
    14. zerodisbelief

      zerodisbelief New Member

      Joined:
      Mar 30, 2014
      Messages:
      15
      Likes Received:
      0
      Trophy Points:
      1
      I started a new game and this time it worked like a charm, however I'm using the Act-1 Zerg mode now since I have the illusionary boots.
       
    15. abc12345

      abc12345 New Member

      Joined:
      Jun 27, 2012
      Messages:
      21
      Likes Received:
      0
      Trophy Points:
      0
      problem that i found:
      1) southern path: my cadhul got stuck due to low kill count.
      2) skel king, wait time @ 4 pillar( die due to laser / elites)

      secondly, zerg mode is freaking awesome!!!!!
       
      Last edited: May 8, 2014
    16. chatbite94

      chatbite94 New Member

      Joined:
      May 4, 2014
      Messages:
      13
      Likes Received:
      0
      Trophy Points:
      1
      Hey, I'm givin another try to this profiles
      don't remember the previous version tested but, this last one wont get stuck (but seems like at least after a 4 hours run)

      BUT

      So, I'm running with all the last version of everything, and he just "forgot" some loot, and also don't open chest.... (lil and big ones)
      I just can' call this minor bugs....
       
      Last edited: May 8, 2014
    17. Fujiyama

      Fujiyama Member

      Joined:
      Mar 27, 2014
      Messages:
      485
      Likes Received:
      4
      Trophy Points:
      18
      Wow something happened with act 1 over night. I'm getting stable 4m++ gold/h and close to 2b xp/h. on T6. Nice job!
       
    18. Kevin Spacey

      Kevin Spacey Community Developer

      Joined:
      Aug 31, 2013
      Messages:
      2,830
      Likes Received:
      11
      Trophy Points:
      38
      act1 normal

      Total games (approx): 18 [2.68 per hour]

      any1 can achieve more gph?
       
    19. r3plic4tor

      r3plic4tor New Member

      Joined:
      Apr 24, 2014
      Messages:
      801
      Likes Received:
      0
      Trophy Points:
      0
      act 1 now afkble?
       
    20. abc12345

      abc12345 New Member

      Joined:
      Jun 27, 2012
      Messages:
      21
      Likes Received:
      0
      Trophy Points:
      0

      ===== Misc Statistics =====
      Total tracking time: 0h 54m 25s
      Total deaths: 1 [1.10 per hour]
      Total games (approx): 3 [3.31 per hour]
      on T2
       
    Thread Status:
    Not open for further replies.

    Share This Page