This is an upgraded version of Captain America's chest running profile that works on newer version of Trinity without the xml folder. Siege Camp Chest Runner V2.1 - Fast Legs & No Gear Required Install Instructions Go to Trinity Config -> Objects Check Open Any Container Check Open Chests Check Inspect Corpses Set Container Open Range to 6. Put TrinityOOCToggle.cs in the Trinity folder. Known Issues MoveToActor, the tag that replaced TrinityInteract, does not seem to activate stones. (Fixed by setting Open Any Container in newer versions of Trinity) The bot will very rarely get stuck trying to loot an item behind the chest. (Supposedly fixed in Trinity 1.9.7)
Thank you very much, seems to be working. I just want to confirm where to put the toggle.cs file? In the main Trinity folder, or in the xmltags folder?
You can put it anywhere in the trinity folder. You can even make a random folder in trinity and put it in there. If it doesn't work the profile won't run and complains about TrinityOOC being missing.
Working great with the chests for me, but it isn't hitting the Loose Stones and Corpses in the area. Anyone else have that?
Yeah... and it isn't picking up gems either. Still watching to see if it'll skip legendaries as well.
I noticed it doesn't click the stones, that's a problem with MoveToActor which is the new tag that replaces TrinityInteract. But loose stones hardly ever drop anything so I'd rather ignore them instead of slowing the run down. If your bot isn't picking up gems, it isn't a problem with this profile.
System.NullReferenceException: Objektreferencen er ikke indstillet til en forekomst af et objekt. ved Zeta.Bot.ProfileOrderManager.(ProfileBehavior , Boolean ) ved Zeta.Bot.ProfileOrderManager.(Boolean ) ved Zeta.Bot.ProfileOrderManager.(Object , EventArgs ) ved Zeta.Bot.GameEvents.[](EventHandler`1 , Object , ) - bot runs to chests - dosent click em. any help?
and a Little help : Recommended DB Settings: These can revert back to defaults when you exit the program. Always check before starting the bot. Set "Game Wait Time" to a lower number. I use 3-6. Change game difficulty to Torment6. Pro Tips: Put on movement skills and passives. Limit pickups to legendaries and gems. Utilize second life and defensive passives. Maximize gold find, movement speed, resource reduction, and cooldown reduction in Paragon. Use gold find, pickup radius, resource reduction, and cooldown reduction gear. If picking up mats/gems keep a stack on your toon and make the spots protected, will stop the bot from stashing small amounts. On DB's main page under Settings->Bot->"Edit Protected Bag Slots". Gear Suggestions: Magic find does not apply to chests. Check here for the official game guide's line on this. Goldskin-Extra gold never hurt. Warzechian Armguards-Speed when you destroy objects. Use an AOE spell or Fire Walkers to proc. Homing Pads-Not required but wouldn't hurt. If you have them use them. Class Specific Suggestions: Witch Doctor: Horrify w/ Stalker Rune Spirit Walk w/ Jaunt Rune Hex w/ Angry Chicken Rune* Tribal Rites Passive Spirit Vessel Passive Remove all pets from the skill bar. Trinity can cast at the worst time, interrupting other actions. Use Shukranis Triumph for speed or Thing of the Deep for gold. *Limited support in toggle file. Wizard: Ice Armor w/ Frozen Storm Rune Teleport w/ Wormhole Rune Diamond Skin w/ Sleek Shell Rune* Mirror Image w/ Any Rune** Slow Time w/ Time Shell Rune** Evocation Passive Illusionist Passive Use Gesture of Orpheus wand and the Oculus source. *Officially added into Trinity 1.8.28 and has been removed from toggle. **Helps proc Illusionist passive. Remove from skill bar if you are using Warzechian Armguards. Experiment with and without these skills as depending on your specific setup you may see better results without them. Limited support in toggle. Crusader: Make sure OOC is off in Trinity. Make sure Steed Charge OOC is off in Trinity. Found in Trinity's settings Combat->Crusader. Steed Charge w/ Endurance Rune* Laws of Hope w/ Wings of Angels Rune* Akarat's Champion w/ Hasteful Rune* Remove Heavenly Strength Passive Lord Commander Passive Long Arm of the Law Passive *Either not working or not supported in Trinity. Should see some bursts at select areas with new toggle.
Hmm , even after I put the OOC in trinity 1.9.5 folder it still throws errors about missing OOC in XML folder. No clue why Edit: Okay I created folder XmlTags and pasted stuff in there. Worked like a charm .
I tried it but after he joins the game, he doesnt use the waypoint and leaves the game. Any suggestions?
Either he doesnt use the waypoint or he runs to every chest but doesn't open ^^ /E: Fixed by changing the crusader combat routine and enabling chest open in trinity
When my bot enters the game and tries to use the waypoint i get this... And then the bot restarts the game and repeat. System.Exception: Injection resulted in a process exception with error code 0xc0000005 at GreyMagic.Executor.WaitForInjection(Int32 timeout) at GreyMagic.Executor.Execute(Int32 timeout) at GreyMagic.Executor.Execute() at ..(Executor , String ) at Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key) at Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType() at Zeta.Bot.Navigation.MainGridProvider.(DiaObject ) at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext() at Zeta.Bot.Navigation.MainGridProvider.(BitArray ) at Zeta.Bot.Navigation.MainGridProvider.Update() at Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) in c:\Users\Xempt\Desktop\DB\Plugins\Trinity\Helpers\GameEvents.cs:line 115 at Zeta.Bot.GameEvents.[](EventHandler`1 , Object , )