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  • Instancebuddy - A Premium Dungeon Finder Bot

    Discussion in 'Archives' started by raphus, Nov 5, 2010.

    1. Retsalk

      Retsalk Member

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      Well I spend >1h a day on these forums, I must have missed something? Care to elaborate? I will +rep for your help!
       
    2. Draod

      Draod Member

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      I have read in another Thread that the latest HB Build doesn?t change the click to move. Try to enable it manually and then try another run with IB. Maybe this helps.
      On another note,?i doesn?t know if the default Mage CC support to 100% IB.
       
    3. BAJONDIL

      BAJONDIL Member

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      [Instancebuddy v2.1.0.1]:No entrance point assigned in dungeon script. Please report to Instancebuddy thread......


      when i death in the blood furnace...
       
    4. ryder1337

      ryder1337 New Member

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      Hi Raphus,
      Is it possible to make IB ignore afk players? I mean, i've had some troubles sometimes, because if a dungeon starts with tank and 2x dps, but the 3rd dps is not moving, then my toon keeps running back and forth
      I mean, the afk dude is not really important to my toon. So is there any chance to make IB ignore afk players?

      Thanks in advance
       
    5. hartkoowr

      hartkoowr Member

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      I believe is walks funny when it needs to eat or drink but doesnt have them in bags
       
    6. zomgmage

      zomgmage Member

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      post you log on the bug tracker or your issue will be ignored.
       
    7. peteyboy23

      peteyboy23 Member

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      Without getting annoyed, I'm simply going to say that I'll do the steps outlined in the 2nd post for you, since you can't read/are lazy.

      Blood Furnace:

      <IBProfile>
      <!-- Entrance point of the dungeon to be used while corpse running. -->
      <!-- To obtain an entrance point, walk through the dungeon, once loading screen is up use My Location button in Profiles & Meshes tab of HB -->
      <Entrance X="-308.0287" Y="3172.377" Z="28.20816" />
      </IBProfile>

      Guys, just tell me if you are getting a similar error on instances that are *not* blacklisted, and I'll run to the entrance to get the coords.
       
      Last edited: Nov 8, 2010
    8. j0achim

      j0achim New Member

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      Can i "use" blackspots with Instancebuddy?

      I've seen 2 instances this far (doing a full lvl 15-80 on priest Isis+Ib) that could run flawless if i were to add 2 - 3 blackspots in each. (corners where there is a edge)
       
    9. 99dsimonp

      99dsimonp Member

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      Raphus, as you might know theres some instances where you have to jump from a platform, down into water and from there further on.

      I've got coords for you, for The Underbog - after second boss it has to jump off the platform, down in the water over to the hole, down from the edge of that. I was wondering if its possible to make a mechanic, detecting when it's witin 5-10 yards of the platform and then automatically going to the hole and down?

      I've got coords for you:

      The platform, coordinate to execute movement to hole (this is almost at the edge of the platform) <Hotspot X="275.6042" Y="-462.3221" Z="81.37291" />
      The edge of the hole, possible to run straight to this spot from the spot on platform. <Hotspot X="333.4734" Y="-473.8077" Z="51.97071" />
      The bottom of the room you enter from the hole. Eventually let it follow the tank once again when it reaches this spot (5-10 yards) <Hotspot X="354.5783" Y="-469.6821" Z="24.33299" />

      Hope this is possible, would be great! :)

      Also, for The Slave Pens:

      Code:
      <IBProfile>
      <Entrance X="743.4918" Y="7011.18" Z="-73.07506" />
      </IBProfile>
      According to your JumpFrom --> JumpTo mechanic it would look like this:

      Code:
      <IBProfile>
      	<JumpPoints>
      		<JumpFrom X="275.6042" Y="-462.3221" Z="81.37291" />
      		<JumpTo X="333.4734" Y="-473.8077" Z="51.97071" />
      		<JumpFrom X="333.4734" Y="-473.8077" Z="51.97071" />
      		<JumpTo X="354.5783" Y="-469.6821" Z="24.33299" />
      	</JumpPoints>
      </IBProfile>
      The last one is for The Underbog.
       
      Last edited: Nov 8, 2010
    10. peteyboy23

      peteyboy23 Member

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      So, according to Raphus, a lot of 70+ instances don't have coordinates for the entrance, so I ran around and got them all for the instances that aren't blacklisted. I hope I did this right! :)

      The Violet Hold - <Entrance X="5675.399" Y="479.5153" Z="652.2042" />
      The Nexus - <Entrance X="3906.137" Y="6987.325" Z="69.48822" />
      Azjol Nerub - <Entrance X="3669.63" Y="2173.321" Z="36.11957" />
      Ahn'Kahet - The Old Kingdom - <Entrance X="3636.991" Y="2023.948" Z="2.536965" />
      Utgarde Pinnacle - <Entrance X="1229.121" Y="-4863.146" Z="219.2901" />
      Utgarde Keep - <Entrance X="1236.275" Y="-4859.319" Z="41.24841" />
      Drak'Tharon Keep - <Entrance X="4775.045" Y="-2018.08" Z="229.2931" />
      Gundrak - <Entrance X="6971.764" Y="-4398.234" Z="441.5755" />
      Halls of Stone - <Entrance X="8925.044" Y="-962.3041" Z="1039.128" />
      Halls of Lightning - <Entrance X="9190.694" Y="-1391.52" Z="1110.215" />
      The Culling of Stratholme - <Entrance X="-8768.046" Y="-4476.048" Z="-201.0775" />
       
      Last edited: Nov 8, 2010
    11. HSBen

      HSBen Member

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      Its not correctly rolling need on items that it should be. Is this a InstanceBuddy problem or is it an autoequip issue or just HB as a whole?
       
    12. darknife

      darknife Member

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      Ive been running it today and noticed a few things. Movement is slightly jerky when following tank and or attacking target. Targeting it slightly slow when engaging and lastly not sure if this can do this, but I was playing my ret paladin when our healer died. It kept spamming BoM instead of trying to res. Not sure if you can put in the logic to check for dead people to res them or not.

      Otherwise fantastic add on
       
    13. exfelon

      exfelon Active Member

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      :) you'll get corrected even if you aren't around here. really impressed with IB btw.
       
    14. exfelon

      exfelon Active Member

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      buddy support staff unite! form of banmaster!
       
      Last edited: Nov 8, 2010
    15. cataclysm

      cataclysm New Member

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      Hi guys,

      Are there any suggestions on the stuttering movement yet?
       
    16. raphus

      raphus Administrator Staff Member Moderator Buddy Core Dev

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      Try deleting your cache folder in WoW main directory for shuttering movement.
       
    17. cataclysm

      cataclysm New Member

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      I can't see any improvement unfortunately. Will it help if I submit my log?
      I don't use any WoW addons.

      It seems to get progressively worse as you go through the dungeon
       
      Last edited: Nov 8, 2010
    18. richarddoran

      richarddoran New Member

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      For me, its working fine with Isis, and fine with ShamWow, but i have to turn off CC movement in the shamwow settings. for Amplify, it still stutters. I think there's a conflict with the CC movement and IB movement causing this.
       
    19. Smarter

      Smarter Member

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      IB works great for me, although if it's dead on start, or dies, it doesn't res and return, aswell as a random loot bug in HB causes it to stick to looting and not join an instance ....


      Note: You might want to look at the code for handling when someone leaves party, as it has trouble leaving and re-entering and such.
       
      Last edited: Nov 8, 2010
    20. gimik

      gimik New Member

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      IB just set the tank as a resto shaman
      Code:
      [Instancebuddy v2.1.0.1]:Waiting for 5 seconds before accepting dungeon invite
      [Instancebuddy v2.1.0.1]:Accepting dungeon invite
      Not in game or Me == null
      [Instancebuddy v2.1.0.1]:Tank is set to: Shaman with MaxHP: 14919
      [Instancebuddy v2.1.0.1]:Loading dungeon script for 'Ahnkahet The Old Kingdom'
      
      perhaps you should add druids,paladins,warriors,DK as the only possible tanks?
       

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