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  • Amplify - a Mage CC Powered by Blast Processing!

    Discussion in 'Archives' started by CodenameG, Oct 23, 2010.

    1. whinnie

      whinnie Member

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      tried an update to latest amplify version and now getting further errors however it still runs fine
       

      Attached Files:

    2. FBOMB

      FBOMB New Member

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      not sure if this is from IB or amplify here is code error... i do belive its from IB tho but says your name


      sorry for spam will work on logs
       
      Last edited: Nov 7, 2010
    3. whinnie

      whinnie Member

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      jesus christ post that stuff as an attachment in future, take up half a page of the thread with that!
       
    4. quel

      quel Member

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      Agreed.

      @FBOMB

      Its a problem with hes CC.
       
    5. FBOMB

      FBOMB New Member

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      this is my new error with new version pls help.....



      [4:20:17 PM:710] System.NullReferenceException: Object reference not set to an instance of an object.
      at Amplify.Amplify.<Frost_rotation>b__cd(Object ret) in c:\Users\Dave\Desktop\Honorbuddy 2.0.0.3120\CustomClasses\Amplify\Frost.cs:line 57
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Switch`1.<Execute>d__2.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Sequence.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at Styx.Logic.BehaviorTree.TreeRoot.b()
      [4:20:17 PM:710] Cleared POI
       
    6. CodenameG

      CodenameG New Member

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      can someone verify for me in the previous versions frostnova was working correctly?
       
    7. whinnie

      whinnie Member

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      I noticed the error looks like something to do with frost nova in frost.cs , however i've observed a good few hours and frost nova is working perfectly except its occassionally still novaing mobs just as they die (looks bottish) it'd be great to have a setting to make it only cast at 20%+ or so (maybe editable in config window too for pvp?) i've only ran the cc properly since rafing to 60 yesterday, now 67 and have had the line 57 error ever since i started but it doesnt seem to cause any problems other than the debug log spam. All i can say is that i ran for a while with the first release after 4.0.1 from 1-20 or so and never got the line 57 spam although the jumping backwards instead of to the side looks much better now :)
       
    8. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      Oh, I never checked to see if the profile actually worked, I know that the level 7x did start following the tank, but it was doing the same 1 yard at a time movement like the shamwow CC is doing (when the shamwow is out of combat and spamming the debug log w/ crap). I can run a test on the mage to see if it will attack stuff after i've pulled if you want, CG?

      [shamwow's cc] and i dont mean when the tank moved 1 yard, the tank could be 10 yards or 50 yards away and it was still puttering along until the tank was in combat, then it moved like its ass was on fire xD
       
      Last edited: Nov 7, 2010
    9. FBOMB

      FBOMB New Member

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      yes this is the prob i am having right now puttering around... heres what iot looks like

      [4:20:17 PM:710] System.NullReferenceException: Object reference not set to an instance of an object.
      at Amplify.Amplify.<Frost_rotation>b__cd(Object ret) in c:\Users\Dave\Desktop\Honorbuddy 2.0.0.3120\CustomClasses\Amplify\Frost.cs:line 57
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Switch`1.<Execute>d__2.a()
       
    10. Kickazz006

      Kickazz006 Well-Known Member Moderator

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      is it outside, or inside an instance (IB)? I don't think CG likes IB very much atm =( lol
       
    11. FBOMB

      FBOMB New Member

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      mine happens definitely inside the instance,,,, and cant remember if it happens outside of it or not.. but good chance it does
       
    12. whinnie

      whinnie Member

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      the line 57 error happens outside, i dont run IB as i have too much to do irl meaning i cant babysit IB and tbh the principal of it is amazing but it seems like its as much hassle to use as doing the dungeons manually!

      I can see why CC developers hate it as they create the CC's to work with HB then you get all these IB posts and they have to readjust everything to work for something which at the end of the day is a plugin.
       
    13. CodenameG

      CodenameG New Member

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      i need to finish this druid up, 50% to level 80, once i get done ill mess with the mage more, and try and track down that error.
       
    14. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Yeah, just ran IB for the first time on my mage. I was just transported to the inside of the instance when this happened. hadn't used any previous version so I can't help with that.

      [Instancebuddy v2.1.0.1]:Loading dungeon script for 'Gundrak'
      [1:05:34 PM:595] System.NullReferenceException: Object reference not set to an instance of an object.
      at Amplify.Amplify.<Frost_rotation>b__cf(Object ret) in c:\bots\HonorBuddy\Honorbuddy 2.0.0.3120 - Mage\CustomClasses\Amplify\Frost.cs:line 57
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Switch`1.<Execute>d__2.a()

      t Amplify.Amplify.<CreateCombat>b__1(Object ret) in c:\bots\HonorBuddy\Honorbuddy 2.0.0.3120 - Mage\CustomClasses\Amplify\Amplify.Combat.cs:line 58
      at TreeSharp.Decorator.CanRun(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.Decorator.a.a()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()
      at TreeSharp.Composite.Tick(Object context)
      at TreeSharp.PrioritySelector.a.b()


      You know the rest, hurry and level that dam druid :)

      G
       
      Last edited: Nov 8, 2010
    15. Nightskine

      Nightskine Member

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      Hey great CC you've made. Works wonderful for questing. I was wondering if you could help me implement two changes though.

      For one thing I would like to have the toon use potions as well, which the CC does not use at the moment, since I die ALOT when attacked by more than one mob.

      Another thing is the strange pauses that happens when I'm being attacked sometimes. He just stands there and takes the beating rather than do anything - at times until he dies and sometimes he recovers half way through does a frost nova and jumps back.

      Also I had a problem with polymorph a while back where he'd get stuck trying to cast it so I disabled that - is that working now? cause I would love to add that to my arsenal.

      PS: I only use the bot to quest/level - PVP and instances are all me so all this is during questing.
       
    16. CodenameG

      CodenameG New Member

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      released a new version, however, the exception thats happening come from how instancebuddy forces CC combat. the only solution i can recommended, is turning your pull distance down to 1, to help avoid issues where the CC wants to start combat on its own.
       
    17. bongi1987

      bongi1987 New Member

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      i love your CC, but i get this

       
    18. theatristformallyknownasG

      theatristformallyknownasG Active Member

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      Thanks for that, I'll give it a whirl when I get home.

      G
       
    19. CodenameG

      CodenameG New Member

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      if you had actually read what the hell i wrote, you would of realized i said that's NORMAL.

      and post full logs, or at least be more descriptive, jeeze
       
    20. Hi CodenameG, I've got a little bug.
      I'm using an aracane mage lvl 65, it all goes smooth else then when im into any instace with Instancebuddy. I've already opend a bug report to them and they said me that is a CC bug, so I've tried to use the default CC and all goes smooth but the default CC doesent support the arcane like your do.
      The problem is that when I'm into instaces the mage move like an idiot, doing one step, stopping another step, stopping and so on.
      I report here what they said me from the IB bug report:
      Ty for the help and for your gj
       

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